chris the cynic on 9/8/2003 at 20:34
Some relevant times, 747 Pauls killswitch activated, NSF HQ JC's Killswitch is activated.
Arrival in HK 12 hours have passed since JC's Killswitch activation. Meet TT 16 hours since JC's Killswitch activation. Leave HK less than 24 hours since Paul's killswitch activation.
BlackCapedManX on 10/8/2003 at 11:49
Quote:
Originally posted by chris the cynic Sure it didn't say:
"A terrorist strike on Liberty Island was blunted this
past week when UNATCO forces moved swiftly to neutralize the threat. The attack, the result of a poorly organized attempt to break security at UNATCO Headquarters by the National Secessionist Forces (NSF), was characterized by one unidentified source as a "futile gesture". Walton Simons, Director of FEMA, worked closely with UNATCO to coordinate both US and UNATCO forces in a joint operation to root out the remaining elements of the terrorist network in New York."
?
Damnit, I was one letter off. Past week, last week, it's close. And I was pulling that up out of memory, I didn't actualy look it up. What really suprising though is the time lapse that happens between when Walton activates the killswitch, you get to paul, are knocked unconscious, stripped of weapons, taken back to unatco hq, (possibly have Anna talk to you), breakout, get your weapons back, meet up with your brother (or his corpse, depending), get out to level 3 of Hq, and have Walton's hologram tell you that all of this happened in under
one hour's time (he says that you have 23 hours left). Honestly, I could swear that the game clock ran up more than one hour in the escape, not to mention the travel time from NYC and the time in NYC itself...
However I average almost 20 hours exactly to complete a game, so if all travel times are instantaneous (Jock's got a light speed warp drive on his helecopter... really) than it could feasibly happen in less than a day.
*Zaccheus* on 10/8/2003 at 17:00
This is one cool game.
I KO'd my ex-boss, and then carried him to the chopper.
Now the three of us are in Hong Kong.
:)
Rogue Keeper on 11/8/2003 at 06:29
You made him your dead fetish?
The only dead body I ever took to another mission was Tiffany Savage... that's understandable. But old granpa Manderley...?:cheeky:
*Zaccheus* on 11/8/2003 at 11:26
I wanted to see what happens when I give him to the 'terrorists'.
:D
Tiffany Savage?
I don't think I've met her yet.
:angel:
Orgone Accumulator on 11/8/2003 at 13:46
You certainly fared better on your first encounter with HostileManderley than i did. I decided it wouldn't be sporting to drop that old suit, so i turn my back on him, and the bastard shoots me in the back of the head. Huh.
The Tiffany Savage mission is great, if difficult. Good times. :thumb:
Child of Karras on 12/8/2003 at 22:23
I'm late but what the heck.
Welcome Zaccheus to the world of DX. Be wary of the occasional flying MJ12 trooper.
Rogue Keeper on 18/8/2003 at 12:03
Ugh... ugly grey cyber interface color!:p
Lytha on 20/8/2003 at 10:51
A word of warning, Agent Denton... :p
If you want to make someone your <i>dead</i> fetish, people will get all angsty or aggressive at the sight of you with that corpse on your shoulder. This may make a lovely place such as Hong Kong to a problem. ;)
Just keep your fetish <i>unconcious</i>, and you're all set.
<small>Btw, I started with Marty at the door of the Lucky Money as my friend, I think... wanted to show her Paris, but forgot her on the way at some point.</small>