Squadarofl on 30/4/2017 at 18:30
Long story short, I'm trying to make loops out of the sounds used in T1/T2 briefings videos... and the catch is I'm kinda challenged when it comes to audio manipulation.
Can anyone help me out with this? Thanks!
zoog on 30/4/2017 at 21:29
1st thing to try - stereo diff signal.
Yandros on 30/4/2017 at 22:49
The TG and T2 soundtracks by CoK might include some of the same sounds without the voices.
Squadarofl on 1/5/2017 at 01:09
@Zoog Hmm sorry. How do I do that? Keep in mind I'm a real beginner with this kind of stuff
@Yandros indeed, but sadly he only did some of them and not all of them.
zoog on 1/5/2017 at 05:14
A difference between stereo channels, L-R. Voice is most times mono, so it cancels.
Random_Taffer on 4/5/2017 at 15:06
Most of the audio of the OM thief briefings can be recreated with the ambient sound files. If not exactly, you can at least come close.
Child Of Karras on 9/5/2017 at 21:57
Hey there.
For the sound track I used the Center Channel Extractor effect of Adobe Audition. It worked like a charm for the Thief 1 videos because the voice is pretty much 100% mono and 100% dry. Unlike the Thief 2 videos where the voice has a stereophonic reverb effect on it. For this case I layered the English and German videos in phase so English and German reverbs get mixed up and sound more diffuse. Also, sometimes a few mono sounds get lost too, but you can usually restore them from the SFX folder inside the snd.res file. Just use the multitrack editor to mix them in again.
Yandros on 10/5/2017 at 02:07
Thanks for posting! I always wondered exactly how you did it.
Squadarofl on 16/6/2017 at 14:58
@Child Of Karras
Interesting! By any chance, did you kept the voiceless briefings ?
Ryan Smith on 21/6/2017 at 03:43
You can also find some of the sound effects used in the briefing videos (example the breathing noise at the end of the Bonehoard video) on sites that license royalty-free sound effects. They're not free obviously but at least you can find them.