Stingm on 23/3/2018 at 04:28
Well I did as you said and the pedestal still don't block the flames. Here.s the log:
: PID: 8428
: CPU: arch=x86-64 , fam=586 , cpus=4
: SIMD: SSE=3 , 3DNow=0 , MMX=1
: OS Version: 6.2.9200
: Desktop resolution: 1600 x 900
: Virtual desktop resolution: 1600 x 900
: -----------------------------------------------------------
: Command line: "C:\Games\Thief2\thief2.exe"
: -----------------------------------------------------------
: CWD: C:\Games\Thief2
: FM Path: FMs\TempleOfTheTides1_1
: -----------------------------------------------------------
: App Version: Thief 2 Final 1.25
: --------------------- misc config -------------------------
: resname_base .\patchedres+.\RES
: load_path .
: script_module_path .
: movie_path FMs\TempleOfTheTides1_1\Movies+.\MOVIES
: mod_path .\MODS\t2water+.\MODS\t2skies+.\MODS\EP\EPBooks+.\MODS\EP+.\MODS\NTEX+.\patchedmis
: install_path .
: language english
: fm
: game_screen_size 1600 900
: game_screen_depth 32
: game_screen_flags 45
: game_full_screen 1
: game_hardware 1
: single_display_mode 2
: ui_scale_mode 2
: use_d3d_display
: d3d_disp_scaled_2d_overlay 64
: framerate_cap 100.0
: SlowFrame 4
: SlowFrameUI 10
: force_32bit
: force_32bit_textures
: mipmap_mode 2
: lm_mipmap_mode 0
: lm_init_texmem 2
: lm_filter_margin 1
: disable_lightmap_aniso
: tex_edge_padding 2
: alpha_test_as_opaque
: multisampletype 8
: d3d_disp_enable_distortionfx
: sfx_device 1
: sfx_channels 12
: sfx_vol_music -474
: sfx_vol_2d 0
: sfx_vol_3d 0
: game dark
: obj_min -8192
: obj_max 2400
: max_refs 14000
: gui_font intrface\smalfont
: enhanced_sky 1
: skip_intro
: new_mantle
: z_far 512
: wr_render_zcomp
: render_weapon_particles
: legacy_force_match_unrefs 0
: dark_zcomp_arm
: edit_screen_size 800,600
: -----------------------------------------------------------
: Enumerating D3D9 adapters (1)...
: Adapter 0
: device name: \\.\DISPLAY1
: driver : igdumdx32.dll
: descr : Intel(R) HD Graphics
: driver ver : 0x0008000F-000A0B54
: vendor id : 0x00008086
: device id : 0x00000046
: subsys id : 0x04571028
: device guid: D7B78E66-4306-11CF-CC78-5D24B8C2
: desktop res: 1600 x 900
: Modes
: 320 x 200 x 32
: 320 x 240 x 32
: 400 x 300 x 32
: 512 x 384 x 32
: 640 x 400 x 32
: 640 x 480 x 32
: 800 x 600 x 32
: 1024 x 768 x 32
: 1152 x 864 x 32
: unsupported mode 1280 x 600 x 32 (not in mode table)
: 1280 x 720 x 32
: 1280 x 768 x 32
: 1280 x 800 x 32
: 1360 x 768 x 32
: 1366 x 768 x 32
: 1440 x 900 x 32
: 1600 x 900 x 32
: Device Validation
: validated ok, device added (0, E390000)
: Enumeration done
: D3DProvider: Enumerating adapter 0 modes
: 320 x 200 x 32
: 320 x 240 x 32
: 400 x 300 x 32
: 512 x 384 x 32
: 640 x 400 x 32
: 640 x 480 x 32
: 800 x 600 x 32
: 1024 x 768 x 32
: 1152 x 864 x 32
: unsupported mode 1280 x 600 x 32 (not in mode table)
: 1280 x 720 x 32
: 1280 x 768 x 32
: 1280 x 800 x 32
: 1360 x 768 x 32
: 1366 x 768 x 32
: 1440 x 900 x 32
: 1600 x 900 x 32
: D3DProvider: Enumeration done
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1600x900x32 ; mode 640x480x32 (5 9 0 2D) ; 2d_surf_mode: 0
: CreateDevice: res = D3D_OK ; 1600x900 fmt=22 zfmt=75 cnt=1 ms=0 swap=1 fs=1 hz=0 pres=1 flags=2
: Loaded script module "mayan.osm" [FileVer=1.2.4.0 ; ProductVer=1.2.4.0 ; FileModDate=2017-Dec-30]
: Loaded script module "convict.osm" [FileModDate=2000-Mar-27]
: Loaded script module "gen.osm" [FileModDate=2000-Mar-27]
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1600x900x32 ; mode 1600x900x32 (7 9 1 3D) ; 2d_surf_mode: 3
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1600x900x32 ; mode 640x480x32 (5 9 1 2D) ; 2d_surf_mode: 0
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1600x900x32 ; mode 1600x900x32 (7 9 1 3D) ; 2d_surf_mode: 3
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1600x900x32 ; mode 640x480x32 (5 9 1 2D) ; 2d_surf_mode: 0
: Loaded script module "mayan.osm" [FileVer=1.2.4.0 ; ProductVer=1.2.4.0 ; FileModDate=2017-Dec-30]
: Loaded script module "convict.osm" [FileModDate=2000-Mar-27]
: Loaded script module "gen.osm" [FileModDate=2000-Mar-27]
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1600x900x32 ; mode 1600x900x32 (7 9 1 3D) ; 2d_surf_mode: 3
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1600x900x32 ; mode 640x480x32 (5 9 1 2D) ; 2d_surf_mode: 0
: Loaded script module "mayan.osm" [FileVer=1.2.4.0 ; ProductVer=1.2.4.0 ; FileModDate=2017-Dec-30]
: Loaded script module "convict.osm" [FileModDate=2000-Mar-27]
: Loaded script module "gen.osm" [FileModDate=2000-Mar-27]
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1600x900x32 ; mode 1600x900x32 (7 9 1 3D) ; 2d_surf_mode: 3
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1600x900x32 ; mode 640x480x32 (5 9 1 2D) ; 2d_surf_mode: 0
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1600x900x32 ; mode 1600x900x32 (7 9 1 3D) ; 2d_surf_mode: 3
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1600x900x32 ; mode 640x480x32 (5 9 1 2D) ; 2d_surf_mode: 0
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1600x900x32 ; mode 1600x900x32 (7 9 1 3D) ; 2d_surf_mode: 3
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1600x900x32 ; mode 640x480x32 (5 9 1 2D) ; 2d_surf_mode: 0
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1600x900x32 ; mode 1600x900x32 (7 9 1 3D) ; 2d_surf_mode: 3
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1600x900x32 ; mode 640x480x32 (5 9 1 2D) ; 2d_surf_mode: 0
==========================================
PROCESS RESTARTED TO RETURN TO FM SELECTOR
==========================================
: PID: 6628
: CPU: arch=x86-64 , fam=586 , cpus=4
: SIMD: SSE=3 , 3DNow=0 , MMX=1
: OS Version: 6.2.9200
: Desktop resolution: 1600 x 900
: Virtual desktop resolution: 1600 x 900
: -----------------------------------------------------------
: Command line: "C:\Games\Thief2\thief2.exe" -debrieffmsel
: -----------------------------------------------------------
I hope this yields an answer.
Unna Oertdottir on 23/3/2018 at 08:04
The new NVScript 1.26 module was loaded
Quote:
: Loaded script module "mayan.osm" [FileVer=1.2.4.0 ; ProductVer=1.2.4.0 ; FileModDate=2017-Dec-30]
This is the same product version as NVScript 1.25. Is this correct?
Quote:
: Loaded script module "mayan.osm" [FileVer=1.2.4.0 ; ProductVer=1.2.4.0 ; FileModDate=2015-Aug-21]
(quote from my Thief2.log)
@Stingm: Another try. Please start Thief2.exe in compatibility mode
- First Win 7
- Then Win 8
Any difference?
Stingm on 25/3/2018 at 03:20
Sorry it took a bit but no difference. Any other ideas? This is wierd as this is the only mission affected.
Yandros on 26/3/2018 at 00:28
Did you try with the brand newest version which Unna linked to above, renamed to mayan.osm? That should fix it.
Stingm on 26/3/2018 at 16:47
Yes I did. I even replaced the version in main t2 directory. Unfortunately no change and its just this mission. Really weird.
Stingm on 22/4/2018 at 17:17
So no way to fix without using the save huh?
Unna Oertdottir on 16/8/2019 at 09:27
I made a dml fix for this mission. It should work with new nvscripts, also in win 10.
The old nvscript (renamed to mayan.osm) in the FM zip does not work in win 10 any more. Delete it, it's located in the FM folder. New nvscript will be loaded by the dml.
Code:
DML1//Temple of the Tides//Proximity fix//miss23.mis.dml
#script nvscript
+ObjProp 184 "DesignNote"
{
"" NVProximityObj=146; NVProximity=1.75; NVRelayTrapTDest="~ParticleAttachement"; NVRelayDelay=1500
}
+ObjProp 180 "DesignNote"
{
"" NVProximityObj=146; NVProximity=1.75; NVRelayTrapTDest="~ParticleAttachement"; NVRelayDelay=1500
}
+ObjProp 188 "DesignNote"
{
"" NVProximityObj=146; NVProximity=1.75; NVRelayTrapTDest="~ParticleAttachement"; NVRelayDelay=1500
}
+ObjProp 192 "DesignNote"
{
"" NVProximityObj=146; NVProximity=1.75; NVRelayTrapTDest="~ParticleAttachement"; NVRelayDelay=1500
}
-ObjProp 231 "DesignNote"
+ObjProp 231 "DesignNote"
{
"" NVRelayTrapOn="FrobInvEnd"; NVRelayDelay=500; NVRelayTrapTDest="[Me]"; NVRelayTrapTOn="GiveDictionary"; NVRelayTrapOff="Null";NVRelayTrapTCount=1;NVItemGiverOn="GiveDictionary"; NVGiveWhat="Dictionary"; NVAmbientSoundTrapOn="GiveDictionary"
}
Will post it in the FM thread, too.
Stingm on 17/8/2019 at 02:45
I have it setup and will try it out soon. Thx a bunch.
Stingm on 18/8/2019 at 16:40
It works...thx a bunch! Any way they can put this in the new dml mod??
fortuni on 18/8/2019 at 16:42
It will be done...soon.