Stingm on 17/3/2018 at 05:29
When you get to the room where you have to push the pedestal over one of the flames shooting from the floor it doesn't work anymore. The flames go right through it and there is no way to get to the mask you need. I have the latest scripts and all. I hope some one can help. :confused::angel:
Edit: I forgot to say that I already had to rename nvscript to mayan and put it in the fan mission folder to make the teleport puzzle at the entrance work.
fortuni on 17/3/2018 at 09:33
Last time I played this mission I didn't have a problem finishing the game, however if you upload a save Unna should be able to look into this and produce a dml if possible.
Stingm on 17/3/2018 at 19:13
I appreciate your response. I never had issues ever before so I know it should work. I can upload a save if necessary.
Edit: If I need to upload a save how do I do it?
Edit2: Moderator can delete previous post as I went advance to try to upload and accidentally double posted. Sorry!
fortuni on 17/3/2018 at 19:38
To upload a save, it's easiest if you use a quicksave. You need to upload it onto a file sharing site such as Google Drive, give permission to share the file otherwise only you can access the file, right click on the file and choose 'get a link', then simply post that link on the forum.
PS. You can delete your own post by clicking on the Edit Post in the bottom left hand corner of your post, then use the delete icon in the right hand bottom corner.
Unna Oertdottir on 18/3/2018 at 07:31
I don't know what's wrong. Might be a script issue. There's a NVRelayTrap with design note.
Code:
NVProximityObj="^PushableStatue"; NVProximity=1.75; NVRelayTrapTDest="~ParticleAttachement"; NVRelayDelay=1500
It works for me, so I pushed the object on the flame.
Try this savegame. You should be able to go to the other side
(ND 1.25)
(
http://www.mediafire.com/file/3dl77kkn6tu5ipk/Temple_Tides_game0014.zip)
Stingm on 18/3/2018 at 17:19
Hey that worked. Thank you so much. I have all the latest scripts with nd1.25. Like I said above all I had to do was copy nvscript and rename to mayan in the fan mission directory for tides to get the teleport trap at the beginning to work. Any way to pinpoint the exact script that is causing the issue and fix it? I haven't had issues with any other mission. :confused::angel::D
Unna Oertdottir on 18/3/2018 at 17:29
That's NVScript (renamed to mayan.osm) in this case. Which OS do you use? Darkloader or FMSel/NewDarkloader?
Stingm on 19/3/2018 at 16:39
I have windows 10 with NewDarkloader. So is NVscript where the issue is?
Unna Oertdottir on 19/3/2018 at 16:55
Please load an old savegame and push the object on the flame emitter. If it doesn't work, and the flame is still there, save it and upload the savegame. I can load it in DromEd to see what happened.
Add mayan/NVScript.osm, too (in a zip).