Invisible War, question reguarding ini editing. - by Acleacius
Acleacius on 6/10/2007 at 01:22
Hi, I have tried to look but can't seem to find the setting that moves the HUD/UI farther out to the edges of the screen, away from the center of the screen.
It's been so long but seems it was either the Default.ini or the DX2UI.ini, does anyone recall or is there a thread link, can't seem to find it?
Thanks. :)
Jeshibu on 6/10/2007 at 15:10
It's FOV__d in the Default.ini file. Note that it's got two underscores.
Acleacius on 7/10/2007 at 08:11
D'Juhn Keep, thanks I am using the DXTool but it did offer a fix for the HUD.
Jeshibu, thanks yes, that's it was just coming to post in case anyone else might need it.
Additionally I found a really nice FOV hack on Widescreen froum, if you don't mind using a Hex editor.
FOV
open the Engine.d2u file with a hex editor. It would be wise to make a backup copy of this before editing anything. I know that's obvious, but safety first.
Search for the hex string "AA 42". Before I go any further, here's what that means (I think);
----------------------------------------
Hexadecimal value | AA | 24 |
----------------------------------------
Decimal value | 170 | 66 |
----------------------------------------
Engine value | fov 85 | float |
----------------------------------------
You should find three instances of this string that represent the following values (I think);
FOVAngle=85.000
DesiredFOV=85.000000
DefaultFOV=85.000000
The three "AA" values will be changed. The "42" part must be left alone.
For 16:10;
change "AA" to "CC"
giving you an FOV of 102
For 15:9;
change "AA" to "D4"
giving you an FOV of 106 (untested, but mathematically, has to be correct)
For 16:9;
change "AA" to "E3"
giving you an FOV of 113.5
I am aware that these aren't the orthodox numerical adjustments, but they are correct.
In the Unreal Engine 2 Runtime (which is what I used to figure this out) the FOV is set to 85 in the source code, but overridden to 90 in the User.ini. So if you want to use a derivative of the more standard FOV 90 setting, make one of these adjustments;
For 4:3;
change "AA" to "B4"
giving you an FOV of 90
For 16:10;
change "AA" to "D8"
giving you an FOV of 108
For 15:9;
change "AA" to "E1"
giving you an FOV of 112.5 (again untested, but...)
For 16:9;
change "AA" to "F0"
giving you an FOV of 120
Thanks again for both suggestions. :)