Chimpy Chompy on 8/7/2004 at 22:14
Quote Posted by Zaphod
And, Medium Armor is useless. There's no Master Trainer, and there's no great Medium Armor in the game.
That's true for the base game, but if you have the expansions or the GOTY edition then Medium armour is a more atractive option with Gold, Royal Guard and Ice.
Besides who needs a master trainer? All you have to do is stand there and get battered.
Ania on 9/7/2004 at 21:05
I think Alteration is one of the more useful skills- waterwalking, levitation and opening locks are spells governed by it.
Not so fussed about illusion, because the Amulet of shadows exists!
Restoration is definitely a good bet.
Also, with my more recent characters, I didn't pick Block as major or minor skill, but I had a shield equipped. That way the Block skill just creeps up slowly, and suddenly you're actually quite good at it. And I picked up a Medium Armour shield, when my major armour skill was Heavy, so my Medium Armour also crept up without me having to train it or anything, and gave me stat multipliers on levelling up.
I do have a pure magic character and she is crap- really weedy and weak, and keeps dying. But I shall persevere.
Ania
Aja on 9/7/2004 at 21:12
I have the game of the year edition, should I be installing the expansions now, or after I finish Morrowind?
FlyingEyes on 10/7/2004 at 00:08
if you have a high enough lvl, install tribunal you get some very nice light armor for almost cheep as free, then sell the rest as it comes ;)
i have yet to even finish morrowind, let alone start tribunal, and boodmoon, though i have both.
madphilb on 10/7/2004 at 00:15
Quote Posted by Ania
I do have a pure magic character and she is crap- really weedy and weak, and keeps dying. But I shall persevere.
Mages are tough, more-so if you don't buy any training.... but I've managed to get a pretty high level mage with no bought training and limited weapon use.
Alchemy is your friend (though be wary of abusing it, it's primary use for me was restore magick/fatigue/health potions along with some levitate ones).
Absorb Health rules (make a ranged spell to go along with the standard one you can find/earn through the game).
Imperial Cult is very mage-friendly, and has nice rewards to go with it.
Do as much as you can with Magic.... you level your abilities faster that way.
The character did get seriously stomped on when I tried to do the expansions... still too wimpy for any of the higher-level stuff, but I've got lots of things to do with 'em first (if I can remember where I left off, stupid lack of Journal upgrade on the XBox).
Talgor on 10/7/2004 at 01:04
Quote Posted by Aja
I have the game of the year edition, should I be installing the expansions now, or after I finish Morrowind?
You get some useful enhancements if you install everything (the enhancements to the Journal that come with Tribunal are the most important) and the only down-side is that black-clad assassins will come and try to kill you from time to time... Just keep that autosave on when sleeping and it shouldn't be too much of a bother. ;)
Pure magic characters are.. challenging. ;) I have one who's archmage and archmagister, but it did take some doing at first... Touch-based, longer-lasting damage spells are The Way. ;)
Aja on 10/7/2004 at 01:46
So you recommend it? The game is hard enough as it is, I'm getting killed by rats! I'm having trouble using these swords, they're kinda hit and miss.
Talgor on 10/7/2004 at 08:12
Morrowind is a game of equality: in the beginning, everybody sucks. ;) Well, this is traditional in RPGs, really. ;) The add-ons don't really add to the difficulty of the game as such (except for the assassins, but as I said, keep the auto-save on and you shouldn't get too frustrated if they kill you), they only add new areas and things...
And remember: if you're playing a thiefy character, the best way to start is by finding stuff to steal. Sell stolen stuff (never sell a shopkeeper his or her own stolen stuff, however ;) -> get money -> buy better armour/weapons/training. Sneak and security are the important skills in the early game for a thief for precisely this reason...
Aja on 10/7/2004 at 10:11
Maybe I'll plug in those expansions then... in the meantime I'm still getting killed by nearly everything that moves - the swordplay is strange - sometimes I score direct hits and others I miss completely in the exact same place. I'm used to Thief, and unlike thief, in Morrowind there's no sense of contact, you just swing your sword and hope it hits, and when it does, it doesn't seem much different from when it misses....
I tried using sneak a few times to steal something, but they always notice. The only things I've been able to steal are things in rooms with no other people.
Striker on 10/7/2004 at 12:40
Morrowind is a role playing game. Your stats determine if you hit or not - hitting isn't determined by how accurate you are in real life with the controls.
When you swing, it checks against the skill and that is how it determines if you hit. The higher the skill, the more chance you have of hitting.