Abert on 20/4/2005 at 13:03
Quote Posted by TSFroggy
I had a problem (could be someone elses problem too, too lazy to check the thread) with the scientist objective not triggering. yeah I got the key and read the book. btw does the evidence in the observatory and the scrolls do anything?
The scrolls in the observatory do nothing. I assume you are playing on expert. You can pick up the scrolls, but you can't read them.
Albert
Orfeus21 on 24/4/2005 at 00:46
I got the exact same problem as Sir Lance, Albert and god knows how many others! The objective on expert just doesnt trigger! I red the book i got the key and notin...
Right now Im at the final haunt's place but im out of ammo so I dont know how to take on him
any suggestions for where i can get additional ammo? :tsktsk:
HipBreaker on 28/4/2005 at 15:38
Quote Posted by Orfeus21
I got the exact same problem as Sir Lance, Albert and god knows how many others! The objective on expert just doesnt trigger! I red the book i got the key and notin...
Right now Im at the final haunt's place but im out of ammo so I dont know how to take on him
any suggestions for where i can get additional ammo? :tsktsk:
Sorry I took so long to reply. I suggest:
[SPOILER]Using a moss arrow to quiet your steps. (one can be found right outside the observatory in a bush) Then wait for him to turn his back, sneak up and back stab him.[/SPOILER]
Aspirin on 1/5/2005 at 07:03
Very VERY nice mission, HipBreaker. I liked most the small town.
Arrgh !!! The town is full of undead now. Why I have blackjacked every bluecoat... :eek: (like in Midnight in Murkbel).
I am short of loot - 300. I looked everywhere including 4 secrets... Any well hidden loot ?
frobber on 6/5/2005 at 03:36
Once I pulled my head out of the DromEd swamp recently, this has been the very first FM I've tried playing. Very enjoyable so far with a good mix of story and very nice terrain design. Just wanted to add my own praise for a job well-done :thumb:
HipBreaker on 6/5/2005 at 04:12
Quote Posted by frobber
Once I pulled my head out of the DromEd swamp recently, this has been the very first FM I've tried playing. Very enjoyable so far with a good mix of story and very nice terrain design. Just wanted to add my own praise for a job well-done :thumb:
Thank you frobber :cheeky: That means a lot coming from such a great builder as yourself :D
smithpd on 10/5/2005 at 05:51
Excellent mission, Hipbreaker.:D Great architecture, lighting, music, layout, and game play. I finished on Expert having BJ'ed all the AI that I could find except one who I gassed, missing 381 loot (:().
I tried ghosting it at first. I discovered with some trial and error that two AI spawn when you take the last candlestick in the dining room. That annoyed me just a little, but OK, I left the last one behind and proceeded. Then, when I went back into the music room for the second time to get some stuff I had missed, I got not only Daffyd's screeching lady on the stairway (for no reason) but an archer with eyes in the back of his head, wearing a nuclear-powered hearing-aid, plus a lady in a pew who would alert after a certain amount of time had elapsed, say 20 seconds, while I was standing invisible and motionless behind her. Well, that tore it. Got out the BJ and nailed 40 of them including the police in their upstairs quarters. :)
After a few failures, I found an interesting way to kill the bad guy.[SPOILER]I let him chase me into town, and I ran around like crazy with him right on my tail, attracting guards and blue coats to the retinue, who finished him off from the rear but left me untouched. Then I beat it back home with a train of guards behind me. Luckily, the guards did not follow past a certain point.[/SPOILER]
As for designing a mission to be ghostable, I am generally not in favor of that because, unless it is done with great skill and with the introduction of some difficult situations, it almost always makes the mission too easy for all concerned, even the ghosters. If you want to try that, however, I would be pleased to work with you.
Thanks for the mission.:)
Old Man on 15/5/2005 at 02:33
Terrific work, HipBreaker. And sluggs. I've had a wonderful time these past couple of days playing through this one. You can have the rest of the day off, guys. ;)
ShadowWolf421 on 13/6/2005 at 06:48
im restarting this one bc the scientist objective didnt check off and i'm gonna try to not blackjack the archers so they can help out with those mighty-haunts :eek:
and folks dont ever fall asleep when taking a break from this FM, those ^$%#%#$@# haunts were even chasing me in my dreams! :wot: :tsktsk:
metal dawn on 13/6/2005 at 18:44
Quote Posted by ShadowWolf421
folks dont ever fall asleep when taking a break from this FM, those ^$%#%#$@# haunts were even chasing me in my dreams! :wot: :tsktsk:
Sounds exciting. Only I would be putting
them on the run. I'm in the warrior capacity. I love fighting undead. No ghosting or dodging for me. :ebil: I wish I could dream more about Thief. :(