David on 8/11/2004 at 20:56
Last Updated February 25th 21:45 GMTT3ED was not designed to give you the ability to design maps and play the game from the same installation, so you will require two. This document will show you how to create and switch between the two.
#1 Uninstall any modifications you have added that appear in the Add/Remove Programs, such as John P's excellent custom textures.
#2 Uninstall the game and delete the installation directory.
#3 Install and patch the game. For reasons that will become clear later it is best to install it to a directory named <em>Thief3</em> rather than the default <em>Thief - Deadly Shadows</em>
#4 Make a copy of the installation directory and name it <em>Thief3 Edit</em>.
#5 Delete the contents of the <em>CONTENT\Maps</em> folder, you won't need these in the editor. You can also delete the <em>CONTENT\Video Textures</em> folder.
Please note, some people have found they need the GMP and IBT files#6 Extract the editor to your new <em>Thief3 Edit</em> directory.
#7 Delete <em>T3Main.exe</em> from the <em>Thief3 Edit\System</em> directory and rename <em>T3MainOptVersion.exe</em> to <em>T3Main.exe</em>.
#8 Open the file <em>user.ini</em> in the root of the <em>Thief3 Edit</em> directory and add a semi-colon to the start of the line <em>LoadFromResourceBlockFiles=True</em>.
At the bottom of this file, add the following:
<em>[Conversations]
SchemaChangesAllowed=true</em>
#9 Add whatever mods you want to the standard installation inside the <em>Thief3</em> directory.
#10 To switch between Editor and regular game mode I suggest you use (
http://www.ttlg.com/dave/t3ed/thief3launcher.zip) dracflamloc's Thief 3 Launcher. Just fill in the directories in the two boxes.
To launch manually rename
Thief3 Edit to
Thief3 and start
/SYSTEM/t3.exe editorIf you fail to rename the directories when manually running the editor you will get a Viktoria error with the error message <em>Unable to load static mesh 'WEPaiSWORD'!</em>
NoteIf you use ZoneAlarm you will need to let T3ED create a server on port 25001 - probably a remenant from source code control at Ion. (Thanks Despot)
The Editor
will not run if your desktop is set to anything other than 32-bit colour depth. (Thanks Hit Deity)
David on 23/2/2005 at 23:52
Bump!
Mortal Monkey on 24/2/2005 at 04:13
Something like this?
Code:
@ECHO OFF
REM T3toggle.bat:
IF .%1==./? GOTO halp
IF NOT EXIST Thief3 GOTO err1
IF EXIST T3edit GOTO doEdit
IF EXIST T3game GOTO doGame
GOTO err2
:halp
ECHO For easy toggling of the TDS Game vs Editor.
ECHO Just name one folder "Thief3" and the other either "t3edit" or "t3game".
GOTO end
:doEdit
REN Thief3 T3game
REN T3edit Thief3
ECHO Thief3 Editor active.
GOTO end
:doGame
REN Thief3 T3edit
REN T3game Thief3
ECHO Thief3 Game active.
GOTO end
:err1
ECHO Error: No directory called "Thief3".
goto END
:err2
ECHO Error: No directory called "t3edit" or "t3game".
:end
PAUSE
stephenuk on 24/2/2005 at 05:48
I have followed all the instructions outlined and i still get this viktoria error.
Renault on 24/2/2005 at 06:59
Yeah, that's exactly what I did and it worked.
David on 24/2/2005 at 07:20
Excellent, Mortal Monkey! :thumb:
Fafhrd on 24/2/2005 at 07:33
I can't actually run maps from the editor or from the command line, everytime I hit the joystick icon it goes to the loading splash screen, and then crashes with a runtime error. Same thing happens with command line.
extra bits of possibly helpful stuff:
Debug box thing says "Warning: Failed to load 'Level None.MyLevel': Failed to find object 'Level None.MyLevel'"
doctormidnight on 24/2/2005 at 08:13
OK, maybe I'm just not getting this but the instructions seem to be conflicting:
Quote:
#6 Extract the editor to your new Thief3 Edit directory. Create a shortcut to T3.exe and add editor to the command line.
When you want to use the editor you will need to rename the Thief3 Edit to Thief3 and when you wish to play the game you will need to rename the Thief3 directory back again.
So the shortcut on the desktop (which was created when the folder was named "Thief3 Edit") won't ever work because it's looking for a directory that doesn't exist,it's been changed to "Thief3" to enable editing.
I don't understand why there's any need to rename the folders, if they are independant then it's not like the "Play" shortcut is going anywhere but the original game install location. Likewise, the "created" shortcut for editing can only go to the directory specified.
SubJeff on 24/2/2005 at 10:54
That is very nice Mortal Monkey.
doctormidnight - are you saying we could have 2 shortcuts? If so - makes sense to me. But then I am dumb in 'puter things.