Datoyminaytah on 24/12/2006 at 20:08
I finally got a video card that will play T3, but it has a very low framerate, less than 10 sometimes even with all quality settings at the lowest value. Including low-quality textures.
(It's a Visiontek Radeon X1300 PCI. Not AGP or PCIe.)
I want to make textures unavailable when I start up T3, to see what impact it has on my framerate. I've tried renaming some directories that I think contain textures, but T3 still finds them when I start a new game.
David on 24/12/2006 at 21:40
Textures are contained within map files for alleged performance reasons, infact everything bar sound files are, if I recall correctly.
From what I remember the references in the map files are in plain text so you can use a hex editor to alter the names to something that doesn't exist.
If the game finds a reference to a file that doesn't exist inside the map file it looks in a folder called Dyncamically Loaded and if it doesn't find it there I believe you get a non-textured version, but it may not run.
I can't recall the layout of the directory structure or map formats off the top of my head as I'm using a Mac at the moment.
Datoyminaytah on 25/12/2006 at 17:48
OK, thanks, figured it out. Textures aren't my problem, I get the exact same low framerate with no textures at all. :(