Nameless Voice on 28/12/2007 at 23:02
Quote Posted by sterlino
The weapon display case object is a point that i did not agree.
'cause the question is: it could be right that, in a time where we can create complicated objects without increase too much the polycount and the framerate, we need more of this kind of 'fake show' ?
So why don't to create a REAL weapon display case ?
Look closer. Every sword and dagger in that case is a real 3D model. I had to cut down the detail on the swords a bit, and even now the polycount on that object is a little insane. :)
Quote Posted by intruder
Maybe it's a stupid question, but will all these improvements work for Thief 1 or only Thief 2 or even for both of them?
It works for both. The installer will automatically detect the game you are trying to install to and make the appropriate changes.
sterlino on 28/12/2007 at 23:09
Quote Posted by Nameless Voice
Look closer. Every sword and dagger in that case is a real 3D model. I had to cut down the detail on the swords a bit, and even now the polycount on that object is a little insane.
Hey People, Nameless is going to do an incredible job in here... :thumb: :thumb: :thumb:
Lady Rowena on 29/12/2007 at 06:18
It's much better! :D Unfortunately my monitor is dark as hell....:rolleyes:
TheNightTerror on 29/12/2007 at 06:43
Now that I'm looking at it again . . . is it just me or do the frames not match up between the new and original model? The frames aren't the same shade of brown, the new one looks more like a deep maroon.
sterlino on 29/12/2007 at 16:20
i think it's hard to understand 'cause from a screenshots is not reckonable..
but i'm sure that the model is right...
Your job actually is to update an old original into one adjourned, but i thought about a totally new display case... would be interesting... :erg:
Melan on 29/12/2007 at 20:46
That is one beautiful weapon display case! Also, excellent improvement sword. As Lady Rowena wrote, the original update is a bit too fancy.
Schwaa2 on 30/12/2007 at 01:33
I think the tool box is one of those instances where it would be great to add a small lock and lever.
I did that with the cemetary gate already, it's in TTLG if you wanna use it.
It won't work with older missions of course, but any newer missions could use it and put it to benefit.