Le MAlin 76 on 3/4/2021 at 14:20
Quarantine theme ? ^^
Mefix on 3/4/2021 at 15:31
The Thief Tower Campaign!
Theme where you need to make one floor in a fixed size (something like 1m units contest, but smaller) in your own style.
You make the map from a provided template that has one entrance from below and one exit above.
You dont put any objectives except reaching the end after spawning.
You put fixed amount of loot in the tower level for player to restock supplies in the shop between levels (or a shop level).
Then one very dedicated individual provides a mission goal + starting area (If we want to establish a theme) and links allll the levels together via a large 30 tower levels campaign. The one very dedicated individual would also probably need to make an ending level so its wrapped all nice and tight.
trefoilknot on 3/4/2021 at 17:10
Choose an author or an FM and emulate the style in an otherwise wholly original FM. Points awarded for the quality of the mission as well as the quality of the imitation.
You have to build from scratch (ie. No multibrushing and borrowing from the FM or author of choice), and you're not allowed to explicitly allude to the inspiring author/fm.
<Username> on 3/4/2021 at 17:32
I am currently replaying the Total Crap FM Contest releases. One reason why I always wanted to come back to these missions was that some authors, rather than making an intentionally bad mission, used the loose rules of this particular contest to come up with outlandish, really creative content usually not seen in more standard missions.
* Incubus is a surreal experience in which you seem to slip from one dream to the next. Each new scenario is intentive and probably unlike anything you have previously seen in Thief.
* Kill Factory features animated room textures and a style reminiscent of a comic book drawings. It serves as a testing ground for the fantastic Fables of The Penitent Thief, which was released four years after the contest.
* The Cube is a unique design in which you are trapped in a gigantic cube full of traps and have to find the exit. It does not play like a regular fan mission and is more puzzle-oriented.
* A Long Way Down starts on the roof of a City district densely packed with high buildings, pipes, shafts, and hidden passages. You have to find a way down to street level. This mission was not finished and I always hoped someone would improve on this great concept.
So I would like to see a contest in which a "creativity" category has a major impact on a mission's score. I want to see more outlandish, wacky and creative missions that deviate from the usual Thief gameplay.
Ryan Smith on 6/4/2021 at 21:52
I'd like to see a content that features a bunch of modified OMs, done in creative and interesting ways. Some good examples of this:
Return to Bafford Manor (Based off Bafford's Manor, obviously)
Dirty Business (Based off Cragscleft)
Wicked Webs We Weave (based off the Bank mission in Thief 2)
Eiji on 6/4/2021 at 22:44
this may sound silly.. but I'd like to see something that pays homage to one of my fav musicals... "Oliver!"
Quote:
In this life, one thing counts..
in the bank, large amounts
I'm afraid these don't grow on trees
you got to pick a pocket or two.. -- Fagin
like maybe a pick-pocketing or heisting contest of some kind...
downwinder on 7/4/2021 at 01:28
1. journey to the center of the earth contest,start on surface and work your way down to the center of the earth,will it be a lava core or a hidden world waiting to be discovered,and as you travel you come across all kinds of different area's to explore,secrets within secrets,see if the rumors are true about what is in the center,is the tunnel entrance on that old map you found really true,here we go
Kin on 7/4/2021 at 06:15
Quote Posted by downwinder
1. journey to the center of the earth contest,start on surface and work your way down to the center of the earth,will it be a lava core or a hidden world waiting to be discovered,and as you travel you come across all kinds of different area's to explore,secrets within secrets,see if the rumors are true about what is in the center,is the tunnel entrance on that old map you found really true,here we go
Best idea so far for me.
downwinder on 8/4/2021 at 02:09
2. start your journey from the depths of "hell" in a cell ,escape and work through all the levels of hell,cross the river of styx,and make it to "limbo" and try to figure out how to escape to the surface and then find a way to the gates to heaven=a small peaceful scenic place to relax after a mission,hit a button to end mission,so the player can relax a bit in game no hostiles in ending area
Inline Image:
http://www.bestinfographics.co/wp-content/uploads/2013/02/circles-of-hell-dantes-inferno-infographic.jpgdont forget to add dewdrop :P
can you spot garrett in pic above :P
Eiji on 8/4/2021 at 19:39
Quote Posted by downwinder
1. journey to the center of the earth contest,start on surface and work your way down to the center of the earth,will it be a lava core or a hidden world waiting to be discovered,and as you travel you come across all kinds of different area's to explore,secrets within secrets,see if the rumors are true about what is in the center,is the tunnel entrance on that old map you found really true,here we go
I like that too..