Zemuron on 21/8/2002 at 06:42
Can I make my own textures and objets in the construction set or do i need other programs? Also I know that 3d max is very expansive. But do you know if ayam3d, blender3d, etc... is similar to 3d max? If there's a difference what is it?
Forsythe on 21/8/2002 at 07:33
Textures oughta be pretty simple overall, if you're used to hex editing:
1) Copy the mesh in question
2) Search the copy for '.bmp'
3) Check the filename you find to make sure it's the proper bmp file; if it isn't, repeat steps 2 & 3 until you find it.
4) Replace the filename you find with a filename of your choice; make sure the new filename is exactly as long as the old one. (you might be able to pad it with nulls, but I haven't tried)
5) Make a new texture at the new filename you just inserted into the mesh (you should probably just copy the original into this filename)
6) Have fun modifying the new .bmp file
(NOTE: I haven't actually tested it, but based on my experience with other games it ought to work)
As for creating new objects, yeah, you'll need something that can create NetImmerse-type objects.