Bho on 1/8/2006 at 13:04
I've been playing around with volumes and spawn points to try and get some traps working. I seem to have a rather interesting problem though - the condition
When linked volumes(s)[MYSELF] are breached by [Category_Player]
never seems to work! I have tried to perform really simple actions after this, like giving the player 1 broadhead arrow, but to no avail, so i'm pretty sure that this condition is the root of my problems. Anyone encountered this before?
str8g8 on 1/8/2006 at 14:52
I'm pretty sure I've used this function, for instance to trigger cut scenes. I remember it being kind of buggy though, as in if you edited the volume after creating it, it would break - try creating a clean volume, ie just from the intial brush.
Ziemanskye on 1/8/2006 at 15:18
I know the volumes can be a bit weird, so try with a brand new one - also try making it *not* touch any other BSP. I think that was just a water volume I was having trouble with, but if it touched any other brushes, it just didn't work for some reason.
Bardic on 1/8/2006 at 16:38
Yeah, I use that condition a lot in my maps. Like Str8g8 said create a new volume. I use Ctrl-W to close things when I can, but when I did it with volumes they wouldn't work right.
I was trying to do it so the links I had made would all still be on a second volume.
GlasWolf on 1/8/2006 at 18:15
Seconded and thirded and fourthed! I created a script that just flashes up a message when the volume is breached, and connected it to the volumes as I created them. That way I knew whether they were working before I got into the proper scripts.
ascottk on 1/8/2006 at 19:43
I often had to create new brushes too, volumes & zone portals especially, because those often get corrupted if you try & resize them.
Bho on 2/8/2006 at 05:48
Hm, thats probably it then, as I do resize my volumes alot. I know i did get this script to work once in the past, for the player to finish my Jailbreak mission, but even in that mission I remember I had to scrap a lot of things I was planning because I could not get volume triggered scripts to work. Thanks guys!