cosmicnut on 25/10/2006 at 09:43
Just nice to know I'm not the only one working on it :thumb:
C0rtexReaver on 25/10/2006 at 15:39
I get SS1 to run perfectly in DOS. It's a freak'n amazing concept, I know.
Also, (
http://tsshp.sourceforge.net/) The System Shock Hack Project works pretty damned well, plus it can be compiled natively for linux. Is it perfect, no. . . but's it's sure as hell is better than this six-layers of emulation crap.
-CR
padawan on 25/10/2006 at 18:43
Can it? I mean out-of-the-tar.gz :)
I get all sorts of errors. Of course i didn't expect a 3 year old program to work on newer gcc. :)
At least dosbox *works* even if it's slow.
I get the best results with these settings:
[sdl]
output = opengl (what i gathered is that this might be a lot slower than 'surface' on non-nvidia cards)
fulldouble = false
fullfixed = false
fullresolution = 0x0
[cpu]
core = full
cycles = 8000 (this is just a startup value, so i save myself some ctrl+f12 pressings :D; i've a 1.6 XP+ btw.)
[dos]
xms = true
ems = false
[autoexec]
mount c /home/pdw/game
[render]
aspect = false
scalre = none
cosmicnut on 26/10/2006 at 10:01
I agree that a native version would be perfect but as the development stopped in 2002 and I get better speed results using qemu than dosbox....
I have never got it to compile either. I might give it another go.
C0rtexReaver on 26/10/2006 at 14:36
Only thing I ever had to hack to get it to build was the includes.
Hell, I've even built and run it on FreeBSD.
-CR
H3g3m0n on 21/2/2007 at 01:43
I'm trying to run SS1 in qemu, I have installed DOS 6.22, CTMouse drivers and the SB16 drivers but SS1 won't detect the sound either when auto detected or manually. I tried the ENSONIQ emulation but I don't think the soundcard version it emulates is supported in SS1, SB64 and SB128 are the ENSONIQ compatible cards from what i could read in the ENSONIQ wikipedia article. Adlib doesn't seem to be compiled into the version of QEMU in Ubuntu (Feisty-Dev).
The sound works in Windows 3.11.
Does the sound work in SS1 with Qemu for anyone else? What version of Qemu/sound setting are you using?
cosmicnut on 21/2/2007 at 10:07
I kinda gave up on this for the same reason. It must be to do with the DOS drivers the game used. If anyone knows the answer, I'd like to know as well :thumb:
Vigil on 21/2/2007 at 11:52
As others have observed in recent threads, the latest CVS versions of Dosbox run System Shock 1 very smoothly in "auto" core mode. I had frequent problems getting the game to start though, which may be because of Dosbox bugs since they are irregular.
(This is on the Win32 version of Dosbox by the way, running on an Sempron 1.8ghz, but I don't see any reason why the Linux dosbox version would behave differently.)