Mistik Night on 27/8/2021 at 03:20
how to put the sword usable in dromed
demagogue on 27/8/2021 at 03:40
I'm requesting that one of the mods or admins move this thread to another sub-forum where you can get an answer to your question. Just wait a while.
Al_B on 27/8/2021 at 05:57
Done :)
nicked on 27/8/2021 at 06:44
1. To make a Starting Point - Create a marker, name it StartingPoint, add a PlayerFactory link from StartingPoint to Garrett, add S>Scripts>VictoryCheck. Make sure you've loaded convict (and gen for T2) scripts.
2. To give the player a sword, create a Weapon>Swords>Sword, add a Contains link from the StartingPoint to the Sword.
These are very basic questions; have you gone through a Dromed tutorial?
Yandros on 28/8/2021 at 12:02
Can you link him to your tutorial, Nick?
Also I moved his other dupe post here before realizing he had duped, so I'm closing the other one.
mxleader on 29/8/2021 at 03:08
There was file floating around somewhere that had premade starting point with Garrett, weapons, etc. that was useful. I just opened up KOMAG's old tutorial which is a still a good starting point I think.
Purgator on 29/8/2021 at 17:38
Quote Posted by mxleader
There was file floating around somewhere that had premade starting point with Garrett, weapons, etc. that was useful. I just opened up KOMAG's old tutorial which is a still a good starting point I think.
(
https://www.ttlg.com/forums/showthread.php?t=149664) DromEd Startpack by Brethren Thread
Use this in conjunction with nicked's tutorial and you should be good to go!
Edit: Should have checked, that link is dead. I may have a copy of this. Bear with.
Big Massive Edit Your Auntie Would Be Proud Of: (
https://drive.google.com/file/d/13CdLFGErhVZgA7M1dieDlLn9g-9pEgwL/view?usp=sharing) Brethren's DromEd Starter Pack
Now we're suckin' diesel!
mxleader on 30/8/2021 at 00:52
Thanks for the tip. Just downloaded and read the readme file. That's a genius starter pack. I'm still struggling with my Dromed version though because it doesn't have all the new textures and objects that I've seen in screenshots of other's Dromed versions. Also, I keep getting and error message that "AngelLoader is set as the loader for this game" when I try to start the editor. I have to go in the cam_mod file and add the semicolon back in the line ";fm_selector C:\Games\AngelLoader\AngelLoader_Stub.dll" after I play a fan mission. Any suggestions other than chucking my laptop into a swimming pool?
Yandros on 30/8/2021 at 03:04
Quote Posted by mxleader
I'm still struggling with my Dromed version though because it doesn't have all the new textures and objects that I've seen in screenshots of other's Dromed versions.
Dromed doesn't include any textures or objects at all in any version, it's just the editor. They are likely using custom resources in the screenshots you're seeing.