mikeey on 30/3/2009 at 01:48
It sure helped me, my old one has been demolished! :ebil:
Cardia on 31/3/2009 at 08:36
I´m not sure i´ve done my spiralstaircase the same way you did, i only used solid wedges brushes and a few air wedges brushes...and worked out:D
has anyone done this way?
Zontik on 31/3/2009 at 11:08
Not yet.
Yandros on 19/3/2010 at 14:39
Just posting here to thank Sliptip for this method, it worked a treat once I figured it out from just the marked-up screenshot. I only have a couple of such staircases so can afford the brushes. View from the top:
Inline Image:
http://www.wearytaffer.com/screens/dcedev/spiral.jpg
darthsLair on 20/3/2010 at 00:43
I have some spiral staircase multibrushes if anyone needs them, just PM me. I believe the centers are 4 feet. I used them in " Castle of the Dead" Tg fm.:)
Hit Deity on 20/3/2010 at 02:36
One that I like to throw in occasionally just for the hell of it:
Use isoceles right triangles for the bends, and use nothing but 1x4x1 blocks (NONE rotated) for the interconnecting steps. Except for the triangle corners that are rotated, everything else is straight (unrotated). Look kinda cool too. Well, different anyway. And they sorta spiral, just with occasional straight sections...
I know, you're gonna need screenshots...can't help you there. I just get somewhat tired of the same old spiral staircases, that's all.
Sliptip on 20/3/2010 at 12:48
Hey glad it works for you Yandors! Looking good too :D
Hit Deity on 21/3/2010 at 22:19
Here's one of my methods:
Inline Image:
http://www.graceba.net/~michaelgarland/sstaircase.jpgThe leftmost square in the actual staircase, not the little corridor far to the left, (6x6x8) is the "flat" area...I can join corridors/rooms to it with no problems. With a little modification, each of the other sides can be used instead, by taking out the stairs in each section. I've done it with 0.75 step increments (each step is 2x6x8) and 1 step increments (with no overlap) and the latter generates one full turn of the staircase so that each leftmost flat area is 11 vertical units from the ones above and below it. I like the 2nd method, but I'm sure AIs will probably have a difficult time with the 1 unit increments for the steps.
gamophyte on 20/5/2018 at 03:37
This needs to be pinned to tutorials. There is no stair tuts, just the python one.