Fredericka Meiners on 15/1/2003 at 23:04
We're both going crazy trying to move crates and rocks in Tribunal. How do you do it? I know we're missing something, but can't find what it is. And where are the instructions for doing so?
While I'm at it, is there anything for Tribunal like The Morrowind Prophecies?
Thanks for all your help.
Fredericka
Forsythe on 16/1/2003 at 02:07
Generally you can't, but on or two (depending how you count 'em) scripted events exist for where you absolutely have to move a specific few crates in Tribunal. Look around for a valve wheel ;)
Kilana on 16/1/2003 at 03:02
It would be alot easier to blow up rocks than move them, since they are so much heavier, I think...
Fredericka Meiners on 16/1/2003 at 15:21
Thanks for the suggestions. I found the crank in the sewer and moved the crates. The rocks in the Dwemer ru9n under the statue still confound me. I can't find a crank in the whole place, and telekinesis and fireballs don't do anything. Am I on the wrong track? Please help.
Thanks.
Fredericka
Forsythe on 16/1/2003 at 17:10
Actually, Kilana's answering you in a subtle way... down in those ruins, there are some things that look like bundles of white cloth; I forget the name they're given (something like Dwemer satchels...), but they're actually explosives.
Fredericka Meiners on 16/1/2003 at 18:04
That's what I figured. Satchel charges date from at least WWI. I tried to set them off before, but failed. Thanks, I'll try again.
Fredericka Meiners on 16/1/2003 at 18:44
Boom! Thanks for all your help.
Fredericka
Forsythe on 16/1/2003 at 19:09
Glad it worked out for you ;) (And yeah, I knew they were satchel charges... but after you explain it a few times, you tire of spelling it out :p)
Edit: It'd be nice if I could sepll...