help with ... ehm .. playing the game - by spOOn
spOOn on 23/9/2002 at 10:58
Hi all
For starters ... i have never played RPG's because they require you to remind where you were in the game, what quests you still have to do etc ... so keep in mind i'm a total RPG newbie. I'm in love with morrowind though ... it's the first RPG that makes me WANT to spend so much time :)
My question isn't really specific, but please bear with me.
So, all has been well up to now, i haven't had huge problems, but now i'm at a point that i can't do the quests i've been given just because the enemies are WAAAAY to strong for me. I have to try to convince a Mage in Sulpind (called Bereloth or something) to join the mages guild, but at first sight he dispises me. He doesn't even give me the chance to ask him to join. Manwe, another Mages guild member for which i had to collect Guild dues, treats me the same. I really need to do this, because to me, the Mages guild is the most important one.
They are all way to strong for me, if i start to attack i see a couple of spells flying and i'm dead (i'm a level 3 mage/warrior mix).
I have also tried to get money for enchanted weapons and training from the nearby Dunmer stronghold, but they're also kicking my ass (well actually, i killed one of them, but after that one guy i was near death, so i had to walk all the way back to Balmora to sleep, and then return to kill the next guy. Do i really have to make that journey 20/30 times? )
I think i have 3 options :
- upping my personality stat wich is now at level 32, so i might convince Bereloth and Manwe, but that's going to take a looong while
- or ... find a another way to convince them ... maybe a charm spell at a (for my standards) high level
- or ... attacking them, but that's not really an option, i think i need to be at least at level 6 (tried all kinds of strategies)
- or ... and i'm actually thinking that this is the only way ... just head out, explore, and find stuff to attack in orde to gain levels
The last one sounds the least interresting (yes, maybe i'm used to linear stories )
:rolleyes:
ps : is the personality skill a very important one in the game? Maybe a Dark Elf for character wasn't such a good choice.
mlk8f on 23/9/2002 at 13:34
Well, I can help you with part of it...you don't need to be in town to sleep, you can just sleep outside. Can't sleep where 'there are enemies nearby' but if you leave the tomb (or whatever) you're in, you should be able to sleep right outside the door and then head back in to wreak more havoc :thumb:
Meisterdieb on 23/9/2002 at 14:02
When playing Morrowind ypu have to remember one thing:
Just because you can enter some dungeon or just because you can get a quest does not mean you should or are even able to solve that quest.
So to answer your questions:
all of what you called your options are good; in Morrowind there isn't "just one correct" way. How you do things depends on what skills you have. And you only get better if you use those skills that define your character.
The personality attribute and the speechcraft skill are not necessarily very important. There are very useful ( my custom class bard was built around them).
Personality and speechcraft can help you big time when they are really high; and if you are playing certain charactres you just need them( bards, acrobats, spies and the like)
If you play a fighter or mage you also will benefit form those two but it depends on whether it fits your role and the way you want to solve "conflicts".
dcmo22119 on 23/9/2002 at 15:18
Explore every door/container you see. Many times good equipment can be found in areas that are unobserved so you can 'acquire' it. People don't mind if you wander around their houses. Fight all the annoying minor creatures you run across. Low danger combat can boost your skills without expensive training. Join a few more factions for expanded access to services and additional quests. Your journal will help keep track of quests.
Eshaktaar on 23/9/2002 at 18:06
Concerning those two quests you mentioned:
My character (personality 30) had the same problem convincing the mage to join the guild. But giving some money for free (Persuasion->Bribe, needed about 300 gp) did wonders to the other's disposition to me. As soon as it's around 70 or so, the mage's eager to join.
And those 800 gp guild dues you can pay out of your own pocket (provided that you have enough money to spare). I finished that quest without even visiting Hla Oad.
Some general things I encountered:
Join the guilds as soon as possible. At first it's no problem to join them all, but the longer you wait the more's a chance that you can't join them because some guild quests interfere with each other e.g. I had to reject a quest from the Thieves Guild because by fulfilling it I'd have been thrown out of the Mages Guild.
You might have noticed there's three houses (Redoran, Hlaalu, Telvanni) that ask you to join, as well. Just keep in mind that as soon as you join one of them, the others are closed for you permanently. I think it's best to explore the world and gain a reasonable amount of experience before you decide which house fits your preferences best.
If you'd like to get some money quickly and don't mind behaving rather unlawful, don't hesitate to take everything that's lying around on display or in chests and crates. If you don't get seen while doing so, nobody's getting mad at you. Just be careful when stealing from shopkeepers: Don't try to sell back the suff you just took from them. It goes even that far that if you steal, for example, a greater soulstone from a mage, you can't sell any greater soulstone back to her, from then on. Even if it's not the one you stole in the first place. Additionally, if she lets you enchant items, you better not try to use a greater soulstone, since she'd think this is HER property.
Your choice to play a Dark Elf was actually quite a good one. Although you can certainly play with any of those races, some of them are confronted with racism throughout the world (Argonian and Khajit) and therefore harder to play for beginners.
spOOn on 25/9/2002 at 09:41
thanx for the help, i haven't convinced the mage yet, but all of your hints & tips really helped (went from level 4 to 6 yesterday in only a couple of hours )
Also, from now on i'll add one coin to personality at each level-up, i'm still at 32 now so i can really use some extra personality
ps : indeed, you can sleep everywhere, i feel foolish for walking back to balmora every time
:cheeky:
Kilana on 26/9/2002 at 21:36
You should have it a little easier as a dark elf, if you have the same race as an npc, they will like you a little more, and morrowind is in the dark elves' homeland. And it would be best to just level up whichever atribute has the higher multipliers when you level... if strength goes up X3 then put a coin in that, but if it goes up just 1, then you might want to put it in something that will go up faster.
If personality becomes a real problem, just use some telvanni bug musk(a potion that increases personality by 40 for 60sec). Check different alchemists, apothecarys, traders, or outfitters for them.
WingedKagouti on 27/9/2002 at 11:06
Quote:
Originally posted by Kilana If personality becomes a real problem, just use some telvanni bug musk(a potion that increases personality by 40 for 60sec). Check different alchemists, apothecarys, traders, or outfitters for them. Be advised however that when the potion wears off people whom you talked to while under it's effects will like you less than before you used it.
Minion21g on 28/9/2002 at 12:42
Im pretty sure i can say this safely so...
Morrowind isnt the average rpg.
Worm on 30/9/2002 at 22:25
Opperation X-Ballistic Maniac :mad: : Kill them.
How I usually kill things is duck out and run back in. I knocked off a few dagoth's and level 11.