keyplayer on 15/9/2007 at 23:34
Question..Has anybody seen this before...5 map mission getting ready for zip...going through the TOT's available:
I create the Entermissioninfo, Exit, Difficullty..etc...Now ALL the guards are scared and running from me...I mean "all" every map...also 2 maps play the intro briefing sound file..map 3 and 4?...I have gone back removed all mission info, difficulity info, everything..even ambient sounds on the maps with that prob...Still have the same prob...Enter from T3ed or through T3 using entry map..same result...:wot: This one has me...Just walk up to any AI..Tough guard what ever and they run at the site of Garrett
Anyway...Anybody got any ideas?
TIA
Richard
keyplayer on 16/9/2007 at 13:07
Ok pulled out the old backup folder last night....Hey The Guards are aggressive (Normal) I was begining to think I just thought they had been, Not sure what happened, would still like any input on it so I can avoid that problem in the future ...still have the sound problem on 2 maps...
Thx
nomad of the pacific on 16/9/2007 at 15:34
Go into your User.ini file and comment out "writeResourceBlockFiles=True." When writing the resource files, the guards don't have weapons, so will run from you.
keyplayer on 16/9/2007 at 22:27
:thumb: That explains that...but I am still having the sound problem with the mission VO every time I set it up in the entry Map it plays right at the first screen but the for some reason it also plays when I teleport into the # 3 and #4 Map ??????
keyplayer on 17/9/2007 at 18:59
Is there a limit to the sta_loottotal? My Percentages are way off...total 23000 for the 5 maps....I'm getting 11% for 1100 would be a total of 10,000?
Pulled the sound thing for now I will trouble shoot it later...just tryin to get everything else finished up
Kinda wish they had mentioned the no weapon thing in the tot ...I would have been expecting it..lol Sure was fun watching em run though :)
nomad of the pacific on 18/9/2007 at 08:58
Did you remember to add a DifficultyAIMap2 actor to all your maps except the original? It contains a lot of trigger scripts that carry over all your stats from one map to the next, including total loot.
keyplayer on 20/9/2007 at 02:46
Quote Posted by nomad of the pacific
Did you remember to add a DifficultyAIMap2 actor to all your maps except the original?
Yes I did have them on there but on that map, I guess it wasn't seeing it, Deleted and replaced and got rid of that problem, Not sure the percentages are working exactly right but with T3 and its scripts deleting some loot from AI's its hard to know.
Any way I do have another Question: If I have more than One Teleport entry into a map do I need each entry point to have the info/difficulty etc.., I noticed when returning from Map 4 to map3 (a Different location from the original entry point) the AI's are all back up walking their patrols again?
nomad of the pacific on 21/9/2007 at 08:56
No. You only need one per level. :cool: