Tuco on 5/8/2003 at 22:33
Okay, I need all of your help again.
Over the past few days I've been playing Morrowind again. I'm going to go on vacation, but when I get back I'm going to make a mod.
This will be the long awaited 'Tuco' mod, that places a replica of Tuco as an NPC made to be killed.
After encountering some very tough NPCs, I've realized there are a few algorithms neccesary to defeat your opponents that you can't go toe to toe with. Namely, hit and run tactics against enemies that can't keep up with you (300 speed thanks to boots of blinding speed + magicka resistance), hopping around like a retard, and basically trapping them.
The Tuco mod should obliterate any chance of this.
The key is the battlegrounds, what I propose is this...
Place Tuco in a small, low ceiling room with no objects, a very un-elaborate place for Tuco to live in.
No where to hide from Tuco, no where to run to.
I also want to have no way to exit the building via doors, and I want to disable Divine intervention and Almsivi something, as well as recalling and stuff.
The only way to leave it is to basically reload or get an item out of Tuco's corpse or something.
I also want to be able to disable the console, and put a cap on players health/magicka/strength/agility/int/luck/endurance etc etc, so no one can come in with '9999999' health and '999999' strength.
I want to make it so you can't use scrolls or potions in the room as well...
Basically, Iwant to limit how much stuff you can do, as Tuco won't be able to do that stuff either given the Morrowind AI and stuff.
For Tuco, I want to include a shield with a 'Cast when Used' healing spell.
Can Ido sort of a
if(life<100)
setshield=healing shield;
else
setshield=regen shield;
or something? I've never done scripting in Morrowind /grin
Yes, I think I'll put this out there to kick al lyour asses.
Kilana on 8/8/2003 at 04:34
Quote:
I also want to have no way to exit the building via doors, and I want to disable Divine intervention and Almsivi something, as well as recalling and stuff.
You can also script doors so that on use, they do nothing till a variable is set. Use DisableTeleporting command, kinda like the bucket in dagoth urs room if you need an example.
Quote:
I also want to be able to disable the console, and put a cap on players health/magicka/strength/agility/int/luck/endurance etc etc, so no one can come in with '9999999' health and '999999' strength.
You cant disable the console... but you can set a script that detects if the player has stats above whatever, then the player cant enter the room, or gets auto moved to another cell.
Quote:
I want to make it so you can't use scrolls or potions in the room as well...
That would be alot harder to do... you could disableplayermagic and disable inventory(i dont remember command, check chargen scripts)... but i think hotkeys would still work.
Quote:
For Tuco, I want to include a shield with a 'Cast when Used' healing spell.
Can Ido sort of a
if(life<100)
setshield=healing shield;
else
setshield=regen shield;
You could get the npc to try and cast a spell when its health goes below whatever, but when npcs try to cast spells, they are usually easy targets for stun. Also, i dont think you can script them to use "cast on use" items, ive never tried... its alot easier to make a custom spell and script that. Npcs will auto use potions if they're health is low, as long as they dont die too fast. But only if its restore health. Creatures are weird though, ive had a pack guar drink up 20 levitation potions right before a battle, so i really dont know how the computer works completely.
RyushiBlade on 24/8/2003 at 19:43
Are you going to tell us all when the mod is ready?
(I bet you forgot...)
sappe on 24/8/2003 at 20:51
You could have Tuco were an C/E item W/ restore health and if you don't want the player to get it after the battle you can make a script to take it away.
Else you can make him drink potions when he reaches a sertain healthlevel.
:eek:
Tuco on 24/8/2003 at 23:09
I want to finish bloodmoon before I make the mod, but MW crashes everytime I try to load bloodmoon (when starting the game, on the 'initializing data' phase.)
So I downloaded a warezed version of Morrowind and will be installing it shortly. I also picked up Midnight Club and right now I intend on playing that first.
Right now Tuco is well nigh invulnerable, with 1000 hitpoints, and around 40-50 health regen a second, I don't think I could kill myself with a spell or axe or ring, I dunno we'll see.
Marxist ßastard on 25/8/2003 at 01:37
Robe of the Lich
Tuco on 25/8/2003 at 03:34
Doubt it.
Soon you'll be able to see, eh?