Sperry on 18/3/2020 at 14:20
Following the support I've received with my previous thread about my upcoming re-edition of (
https://www.ttlg.com/forums/showthread.php?t=150276) "Broadsword of Sheol", I'd currently like to focus on the development of its preceding chapter, "All Astir".
I'm open to advice, suggestions, constructive criticism, or any enquiry relative to the design of this mission.
I'm looking for people who can help me in two ways:
* Firstly, as I have very limited experience on boats (and especially sailing ships), I'm interested in any practical, real-life, information regarding the structure, organisation, and what it's like to be on a 300+ year old sailing ship. If any of you have knowledge, terminological, structural, functional, empirical, or otherwise, I'd be grateful if any of it could be shared.
For example, I'd love to better understand how the (
https://en.wikipedia.org/wiki/Ship%27s_wheel#/media/File:Wheel_and_rudder_assembly.gif) helm of an old sailing ship works exactly, or some of the more intricate or lesser known tools, and try to integrate some of this stuff in "All Astir" if possible.
I've found some valuable sources of information and inspiration here:
(
https://i.pinimg.com/originals/94/4a/b5/944ab5f4ebf262146ca5fa1f961eeb6b.png)
(
https://i.pinimg.com/originals/d7/f3/18/d7f31899988275b7ec9e422d5763b739.jpg)
(
https://upload.wikimedia.org/wikipedia/commons/7/73/17th-century-merchantman.jpg)
(
https://upload.wikimedia.org/wikipedia/commons/thumb/e/e8/Warship_diagram_orig.jpg/1200px-Warship_diagram_orig.jpg)
(
https://i.pinimg.com/originals/0a/e6/e1/0ae6e1828fb10999bc29b5b7c72520b3.jpg)
(
https://www.youtube.com/watch?v=6JUS9zbd00o)
(
https://www.youtube.com/watch?v=4wX-ayJ7NyA)
(
https://www.youtube.com/watch?v=n7JmIua5b-4&t=311s)
(
https://www.youtube.com/watch?v=e3YRNCZvLwU)
(
https://www.youtube.com/watch?v=QoOd1w0NjWI)
(
https://www.youtube.com/watch?v=EGIt9gfSYY4)
* Secondly, as with "Broadsword of Sheol", I need help to complete "All Astir" in my lifetime. Fortunately, this time around I don't foresee any tricky scripting or technical challenges, such as the
portable ladder or the
broadhead arrow perennity problems. Or at least, nothing I can't handle. The help I need here will be for the custom objects. As the brushwork is almost complete, I'll soon have to consider getting into object placement. I'm looking for some custom naval or maritime objects:
* A
Scuttlebutt* A jointed
capstan, with removable bars
* A jointed
windlass ((
https://www.modelerscentral.com/blog/windlass-and-capstans/) example)
* A "double"
ship wheel, jointed, and any relevant parts for the helm ((
https://upload.wikimedia.org/wikipedia/commons/thumb/0/0f/US_Navy_050823-N-9076B-001_Electrician%27s_Mate_1st_Class_Aaron_Walker_speaks_to_chief_petty_officer_selectees_as_he_stands_at_the_helm_of_USS_Constitution_in_Boston.jpg/800px-thumbnail.jpg) example)
* Wooden
boom brakes, similar to the ones already included on the T2 OM rigmain.bin... objects)
* Various
bitts ((
https://en.wikipedia.org/wiki/Bitts) example)
*
Gratings of various dimensions ((
https://modelshipworld.com/uploads/monthly_04_2016/post-1526-0-90894300-1459839671_thumb.jpg) example), which will be used as doors. I need four different models, with the following proportions in DromEd units: 6x7, 7x7, 16x7, and 18x9.
* Some extra
rigging would be nice. Combined objects could help me gain in efficiency
* A
custom hanging lamp such as those seen (
https://i.pinimg.com/originals/5f/5a/87/5f5a87e05f0c4ce5a11864c058c7178e.jpg) here or (
https://www.hms-victory.com/sites/default/files/images/9.jpg) here.
* One of the following:
a small ship's boat, dinghy, jolly boat, life boat, or yawl ((
https://en.wikipedia.org/wiki/Ship%27s_boat) example)
I'd like to add that I'm in no rush, feel free to help when you can. No pressure :-)