faetal on 29/11/2016 at 19:04
Quote Posted by TannisRoot
Did they ever improve the combat in AC? I watched my sister play the first and the combat was so janky it turned me off. I thought it was so stupid the guards attacked you one on one and never teamed up on you.
Yes, the combat improves markedly. It's not the highlight of the game though - the evasion and various other ways to take people out make the combat mostly just a set of reflex actions you take if you get into a fight. The different enemy types and weapon types allow you to mix it up quite a lot though. Assassin's Creed 2 remains one of my favourite gaming experiences. Possibly because I wasn't expecting so very much after AC1, but that game just knocked it out of the park such that I seriously over-reached, bought AC:B, AC:R and AC3 (all of the games available at the time) and then burned out half-way through AC:B. I'm determined to complete at least until the end of AC4 at some point and maybe leave it there.
Malleus on 29/11/2016 at 19:54
There are tons of big games I haven't played, mostly due to lack of interest, but there's one that I run into just way too often for some reason, and that is Skyrim. I have it too, even, bought it for like 3 dollars on some sale and never got around playing it but damn, the references, the parodies, the memes, are friggin everywhere. The remaster of course gave this a new push. It just seems that absolutely everyone played this game, except me. :)
TannisRoot on 29/11/2016 at 20:20
Skyrim - you really aren't missing out Malleus. I had my fun with it, but the writing is really lackluster and the guild quests in particular are a big disappointment compared to Oblivion. Modding is probably the best part.
Renault on 29/11/2016 at 20:48
If you like a great big fantasy world to explore and roam around in, it's hard to beat Skyrim. I'd highly recommend it to anyone, even now. To say he's not missing anything I'd say is pretty inaccurate. It's not perfect, but it's still a lot of fun.
Jason Moyer on 29/11/2016 at 21:49
I don't think Bethesda has done much to improve their gameplay mechanics or writing, but each successive game they've done has been more fun to explore than the previous one. The writing/combat/sneaking/etc aren't spectacular but they're not bad enough to impede the sheer joy of wondering what's over the next hill.
froghawk on 29/11/2016 at 23:28
Eh Morrowind was much more fun to explore than anything that followed.
I could only stomach Skyrim for about an hour after having put a lot of time into Morrowind & Oblivion. It didn't seem to fix any of the problems Oblivion had.
Nameless Voice on 29/11/2016 at 23:55
It fixed Oblivion's insane infinite scaling, for one thing.
Still, I have to agree that Morrowind had the most interesting setting by far. All the rest have been generic fantasy settings with little to distinguish them.
Jason Moyer on 30/11/2016 at 02:14
I tried to replay Morrowind about a year or so ago, and I can't say it held up at all. It had some nice lore and levitation and OMG MUSHROOMS (in one small area) but the game mechanics are mostly terrible (especially the conversational ones), the re-use of assets is almost as bad as Oblivion, areas are either super tiny or copy/pasted mazes, and...eh. I would love to see Bethesda remake it note-for-note in a modern engine though, if they could keep the core skill system but add all of the simulated stuff their newer games have.
froghawk on 30/11/2016 at 02:33
There are no Bethesda games with good mechanics, though. At least Morrowind is creative.
twisty on 30/11/2016 at 03:53
Seems like a pretty good baseline to work from as it's easier to think of games that I have played rather than ones I haven't. Out of the top 30 the only ones I haven't played are Diablo, Starcraft, Homeworld and Warcraft.
Some other acclaimed games off the top of my head that I've never played: Elite, Daggerfall, DOTA, Age of Empires, XCOM 1-3.