EvaUnit02 on 17/11/2020 at 07:08
Halo 4 is out now. Update finally granted MCC PC basic graphical options like anisotropic filtering. They've also added cross-platform PVP MP (PC<>Xbox) and input-based matchmaking (eg choice of not playing with aimbot controller users).
Harvester on 17/11/2020 at 12:13
I'm thinking of getting this collection (or maybe buy the individual games one by one), I doubt my PC will handle Halo 4 well (unless I turn the detail level way down), but the first couple of games (by release order) should play just fine when I look at the system requirements. I've only ever played Halo 1 and remember having fun with it. I found the gameplay highly refined and very enjoyable, though the level design is sometimes repetitive.
EvaUnit02 on 17/11/2020 at 19:33
Quote Posted by Harvester
but the first couple of games (by release order) should play just fine when I look at the system requirements
Actually Halo 2 is the most demanding game in the collection, because they did a full remake for Xb1 in 2014. It shipped with original the Xb1 MCC.
The other games in the collection are all X360 ports, i.e. optimised for 2005 hardware console (so probably equal to a 2006/2007 PC GPU. 360 was one of the rare consoles that was technologically ahead of PC graphics for a short while IIRC.). X360/PS3 gen was abnormally long for a console lifecycle because of the fallout from the 2008 global recession.