Microwave Oven on 26/3/2020 at 18:51
Looks like this is the game that will drag me, kicking and screaming, into the VR revolution. At least I'll be in good hands with Valve. Also, props to whoever designed the title font: I see what you did there with the 'y' ;)
Anarchic Fox on 27/3/2020 at 04:05
...I'm going to start scheming to have a sleepover with my friend who has an entire room set aside for VR. And by "scheming," I mean "asking awkwardly the next time we go deep on videogames."
Pyrian on 27/3/2020 at 04:45
That's what they call "friends with benefits", right? ...Sleep over, go deep...
Renzatic on 27/3/2020 at 07:10
Dirty.
Anarchic Fox on 27/3/2020 at 13:38
Quote Posted by Pyrian
That's what they call "friends with benefits", right? ...Sleep over, go deep...
...Pretty much. :sweat:
henke on 27/3/2020 at 16:02
Ok I'm 2 hours in now. Played standing/smooth locomotion for most of the first hour, then teleport, then sitting/smooth locomotion. If your belly can handle it, I really recommend smooth locomotion.
On the technical side, I've had 2 crashes to desktop. The game recommended I go with Low Quality settings and that's been working fine.
As for the game itself, it's uh... what everone else has been saying. It's great. Just got to the part where you get the flashlight and the monsters introduced in that part give me the heebie jeebies.
Malf on 27/3/2020 at 16:53
Quote Posted by henke
Just got to the part where you get the flashlight and the monsters introduced in that part give me the heebie jeebies.
It's deliciously evil that they introduce that particular bastard at that point.
Volitions Advocate on 27/3/2020 at 18:19
I started a 2nd playthrough, this time I'm trying smooth locomotion.
I haven't had a single hiccup as far as performance goes, other than I only had room to install it on a HDD, so loading times really suck. I didn't touch the video settings at all, so they're set to whatever they defaulted to with my system. (i7 7700K, GTX 1080, 32g ddr4)
Zero frame drops or stuttering. Every once in awhile one of my hands wigs out for tracking, but that's just because I put my light boxes a bit farther apart than they're supposed to go. They're probably 2 or 3 feet further apart than what they say is max, but I have them connected with the sync cable, so it rarely gets upset about it.
I changed my chaperone to minimal, so when I get close it's just the outline of the box and a single line horizontally through the center. I'm finding with smooth locomotion I am approaching the boundary WAY less often. I punched a table at one point a couple days ago using blink because in combat I seem to stop paying attention to the chaperone. I haven't had similar problems this time through.
I really do wish that they'd give you the option of a quick ramp down when you release the d pad though. I think I'm getting more of a shock from the sudden instant stop than I am from the locomotion.
henke on 27/3/2020 at 20:07
Ok just played 2 more hours in one go, without any crashes or nausea, I'm pleased to report. I freed up a lot of space on my harddrive, that might've helped. I liked this game for the first couple of hours, but now I'm
hooked. I'd keep playing if it weren't getting kinda late.
Posted some shootout gameplay (
https://twitter.com/Henrik_Hermans/status/1243630017856393217) here.