steo on 25/11/2007 at 14:49
Searched for this and couldn't find anything. I'm on Hydro 1 at the bit above the environmental regulator with all the ice and eggs (coming out of the elevator go left and up the ramp opposite the security terminal, there are windows straight ahead through which is the area in question). There's a walkway with two hybrids on it, only for some reason these hybrids are floating without legs. Killing them makes them rotate very fast but, alive or dead, getting close to them crashes the game. Unfortunately this means I can't get down to that environmental regulator and thus can't get past deck 3.
Loading game doesn't help, nor does leaving the area and coming back. I'm sure I've had this bug once before but I can't remember how I got round it. A noclip command would be useful but I don't know of one. Any ideas?
Using a load of mods: complemented rebirth, SHTUP, Anisotropic's shock2.gam, ADAOB, Zygo's randomiser and a few other little ones.
steo on 25/11/2007 at 15:15
Well maybe I didn't kill them both enough last time, because shooting a frag grenade at them seemed to stop the crash.
Martin Karne on 25/11/2007 at 15:17
Have you tried to copy the hydro mission from the cd to the hard drive?
(a corrupted map perhaps).
Nameless Voice on 25/11/2007 at 17:55
Sounds like the hydro2.dif bug.
Kolya on 25/11/2007 at 20:26
Straylight's ADaoB and Zygo's Randomiser mod are not compatible.
Zygoptera on 25/11/2007 at 22:15
They should be, I believe I managed to put all (bar one fairly obvious non-gameplay related one in Medical) of Straylight's ADAOB mis fixes into Random's versions, so they're essentially Straylight's mis files with the Random stuff added over the top. They ought to be fully compatible so long as the Random mis files are 'overwriting' Straylight's. They ought (not guaranteed) to be playable with any gamesys mod as well.
Does anyone know what hydro2.dif actually fixes? Presumably the desk mentioned in the patch readme, but is there anything else anyone has noticed?