Shevers on 23/12/2004 at 13:59
But you never sleep, you should be used to it by now :joke:
PS - W00t! I've just destroyed the last Black Egg! Nearly done! :cheeky:
:sly:
Bomb Bloke on 24/12/2004 at 04:53
I ran into Sec-2 bots just last night. Two blows. Same goes for the Exec bot, and Cyborg Enforcers. I encountered a mutant cyborg, not sure how many blows that took in. Invisible mutants take two blows.
Most everything else (with the exception of elite cyborgs, who I haven't seen for a while) I can say take one blow.
TheNightTerror on 24/12/2004 at 05:00
:weird: I may be just asking to be killed, but is someone playing with their enemy difficulty settings at 2 or lower? I'm at 3 and I'm needing 3 hits to make those invisible mutant pricks RIP. Could be that they just surrender to Bomb Bloke for some unknown reason, but they won't die to a n00b, not without a fight. :joke:
Bomb Bloke on 24/12/2004 at 05:22
I'm running on the default difficulty atm (with the exception of puzzle settings, which are on max). I was more playing through to make that save game in the autobomb crawlway then for the challenge.
TheNightTerror on 24/12/2004 at 05:37
Ah, I see. Me, I really couldn't care less, all difficulty settings maxed out except plot, why not? I may just try a melee weapon only SS1 game sometime but I want to have fun now. Anything on deck 1 was either dismembered from an exploding grenade or pumped full of needles from the dart gun. Felt like such a looser but it fires fast! :cheeky:
Had so much fun earlier. Played 7 hours straight on SS1 and barely destroyed the laser. :joke: Cleared out deck 4, got the plastique, so now I'll be ready for deck 7 once deck 6 is done.
All while my two best friends slept 2 feet from me. How I managed not to scream at moments where I wandered around the corner and ended up face to face with a cyborg assassin, I don't know . . .
Bomb Bloke on 24/12/2004 at 08:50
Assasins are more annoying then scary. Since they make no noise unless you kill them, they have no real shock value. They tend to deal a bit of damage if you don't get out of their LOS, though.
Drat on 24/12/2004 at 10:35
Quote Posted by TheNightTerror
:weird: I may be just asking to be killed, but is someone playing with their enemy difficulty settings at 2 or lower? I'm at 3 and I'm needing 3 hits to make those invisible mutant pricks RIP. Could be that they just surrender to Bomb Bloke for some unknown reason, but they won't die to a n00b, not without a fight. :joke:
Long time All-3-except-for-mission-2-player. In my experience, Invisible Mutants take 2 or 3 whacks to make the little SOBs die.
Shevers on 24/12/2004 at 13:37
I've just always been on 2 for everything, but that's mainly because I've only played through 2 times (Starting on my third soon, probably). As with SS2, I used to play it a lot, then couldn't play it at all, and am now getting back into it again. So I play on 2s.
:sly:
TheNightTerror on 24/12/2004 at 18:49
On my first time through the game I even cranked the difficulty levels a little, but that was only to compensate for my pathetically low enemy settings. Puzzle and cyberspace were always on 3, I live for cyberspace and the puzzles are just right at the moment. I needed the enemies feeble because of how badly I was being scared in game, I restarted the first deck a couple times so I could find the right difficulty setting for me whenever I did that. :angel:
On the hijacked topic of difficulty levels, what happens when you play with the plot level at 0 or 1? What all's removed from the game?
Bomb Bloke on 24/12/2004 at 20:59
Apparently they spoon feed you objectives, and remove all other information. Dunno how. Never tried it.