Oxhan on 17/12/2004 at 20:33
Hello all,
I`ve played System Shock 1 long ago when i was a kid so i couldn`t finished it, maybe because its hard, maybe because its scray...
Now I`m in Rickenbacker Pod 1
Yeah, when i`ll done with Many, im gonna play SS1
I have some questions, maybe you guys can help me
1) I hacked the gamepig but its seem do nothing, what hacking do to GamePig?
2) While im in deck6(command) i recieved a log called ''soldier!'' it tells me to come to cargo bay A and meet someone, i went there, find nothing different,
What is this? Did i miss something?
3)How can you challenge a perfect immortal machine?
Bad Breath Dude on 17/12/2004 at 20:57
1. H4xX0ring t3h Gamepig gives you some more games i think.
2. :weird: No idea
3. With the wrench! :thumb:
Jonesy on 17/12/2004 at 21:05
The Cargo Bay A is on Deck 6. The message just makes people think 'Oh, Engineering Deck.'
Hacking the gamepig gives you all the games. The blanks are there for show.
Oxhan on 17/12/2004 at 22:20
Thanks...
Its amazing what a person can do with a simple wrench !!
Trance on 18/12/2004 at 02:06
Deck 6, you say? Isn't that e-mail from Delacroix, telling you to meet in Cargo Bay A? If that's what you mean, then there's a reason for it. Delacroix was abandoned by SHODAN and killed by some of the Von Braun's horrors. Her corpse is on the floor in the middle of the cargo bay, and you can pick up Delacroix's last log from it.
I'm not really sure what the advantages of going in there are, though, because SHODAN warns you beforehand not to go in. When you go in and come back out, SHODAN deducts some modules from you and scolds you for not following instructions.
Qaladar on 18/12/2004 at 06:17
There's 10 CM's in there... those are the ones Shodan takes away from you. There are several creative ways to avoid that.
My fave is to go in with 0 (or as close as you can get) CM's then leave immediately triggering the -10... you can't actually have -10 so you still have 0... then go back and scoop up the 10.
There's a rather enlightening log file in there.
Bomb Bloke on 20/12/2004 at 04:12
There are not ten modules in there. You get given ten modules just prior to when you would go in there.
IIRC.
If there were ten modules in there, then going in with zero modules would not help you, as you could not spend them before Shodan removed them from you.
TheNightTerror on 20/12/2004 at 05:20
You're a little far off Bomb Bloke. ;) Here's how it works. There are 10 modules in there, you aren't given 10 modules before going in there. The modules are on Delacroix's body, and searching her body triggers Shodan's message and the deduction of 10 cyber modules. However, you don't have to take the modules the first chance you get. If you trigger the message when you have less than 10 modules, Shodan won't be able to take the full 10, and you'll be able to get them off Delacroix.
I'm almost positive that's how the deal works.
Qaladar on 20/12/2004 at 06:54
The 10 are subtracted when you try to walk out the door again after having searched the body. The 10 are on her body... just don't pick them up, exit, then come back in again.
Tej on 20/12/2004 at 07:18
Quote Posted by Trance
Deck 6, you say? Isn't that e-mail from Delacroix, telling you to meet in Cargo Bay A? If that's what you mean, then there's a reason for it.
And you certainly didn't have to explain it
before he got there.
:tsktsk: