van HellSing on 8/10/2010 at 14:21
Something's up: Michał Kiciński and Marcin Iwiński (two of the founders of CD Projekt and later Optimus management members) have resigned. Michał Kiciński has already left, Marcin Iwiński's resignation comes in effect on December 31. This currently leaves Adam Kiciński as the only remaining management member.
I'll add to that yesterday's news about former CD Projekt and Metropolis employees forming a new developer company, 11 bit studios, focused on "quality games distributed digitally"and making games "not only for PC, but also iPhone or iPad".
My take: :erm:
Shadowcat on 10/10/2010 at 01:13
I've been missing the downloader app since GOG "left beta" by switching from the existing stable code to the completely new and not-widely-tested code (or to paraphrase someone from their forums: they finally reached alpha!)
I really dislike downloading large files through my browser, but my recollection from the early days of GOG is that this was pretty much the only option. I could swear that I tried to use wget back in the day, but without success (I'm sure it would have worked fine if you actually authenticated with wget, but I couldn't be bothered jumping through that hoop), so either they've changed something, or I'm thinking a little more clearly now.
1) Start the download in your browser.
2) Copy the final download URL (the one the browser is actually getting the file from).
3) Pause the download? (I've no idea if that's necessary, but I've been doing it.)
4) Paste the URL into your wget command (I would suggest specifying a different output file than the one the browser was writing to).
I've tested that I could then close Firefox with no ill effects on my wget transfers.
I always use "wget -t 0 -c " command line args, but I haven't actually had the connection drop, so I don't know for sure if it would resume the transfer on its own.
Anyhow, I thought this might be helpful to someone else. If you don't use wget, I imagine you can still adapt this method to your favourite download application.
mothra on 10/10/2010 at 08:04
i use the down-them-all ff extension, can find mirrors, resume downloads and find hidden files in webpages. usually all I need for gog downloads.
catbarf on 10/10/2010 at 14:53
Well, I went and bought my first game from GoG, Independence War: Deluxe Edition. I still have my Independence War disks, but configuring it was always difficult, and it would crash constantly. The GoG version works flawlessly on Windows 7 and 470 GTX, even alleviating the crash-on-exiting-mission bug that plagued the game for years. It even came with the game's manual and a ship recognition chart. For $4, I'm very happy with the purchase.
Jason Moyer on 13/10/2010 at 18:06
Quote Posted by Jason Moyer
I guess the question now is, what's next? BG2? NWN? ToEE?
And apparently the answer is ToEE. I wonder if NWN is coming, because I imagine that would be next unless Atari isn't giving it a gog release.
N'Al on 13/10/2010 at 18:55
IWD2 is also still a possibility, is it not? Since there's only two more Mystary Atari-Hasbro games to come though, afaik, one of them ain't going to be it.
Also, interestingly ToEE is priced $5.99, while the older Infinity Engine games are all $9.99.
Renzatic on 13/10/2010 at 19:02
Annnndddd BOUGHT!
:D
Jason Moyer on 13/10/2010 at 19:42
If it's only two more, than I'd say BG2 and IWD2 for sure. I didn't know they announced how many were coming though.
N'Al on 13/10/2010 at 20:25
Actually, I just checked my emails, and this was the original announcement for the release of Baldur's Gate:
[ATTACH]689[/ATTACH]
After PS:T, IWD and ToEE that leaves 3 more games to come after all. I guess it'll be all three of them, then.