Koki on 28/4/2008 at 12:23
I pretty much turned all knobs up to 11 on 0-10 scale and I still didn't move my butt when it was dark. Because it was dark.
steo on 28/4/2008 at 13:28
Aside from the couple of missions where stealth is useful, you're generally better off moving around when it's light. Not only is it prettier, it's less scary too. I'm sure you could use the darkness to your advantage fighting stalkers if you've got the good night vision though.
Duncan on 29/4/2008 at 03:45
Quote Posted by Vivian
Thats kind of a pity. I liked the idea of desperately looking for a semi-secure hole to sleep in before you collapsed from exhaustion.
(
http://forum.v5g.de/showthread.php?t=12558) AMK mod requires you to sleep. If you stay awake for too long you'll start to get double vision. I've never collapsed, but i believe that you do. I've certainly had to sleep in some hostile areas before. Decided to try it recently after seeing a link in another thread. It is pure awesome. Especially when blowouts occur and everyone runs for cover. Total chaos when you're out in the field with an imminent blowout. Of course, the mod is not perfect, but it is damn good fun. I also like the way you're competing against other stalkers who check stashes and scavenge. Highly recommend.
mothra on 29/4/2008 at 10:45
Quote Posted by steo
It's far from a must-have and if I'm right, you need a shader model 3 graphics card for it to properly work. If it does work properly though, it's supposed to improve frame rates.
partly wrong. float up to version 1.5 afaik helped a "little" with the framerates. since 1.6 and the 2.0 version now is actually more complex and precise than before and therefore needs more ressources. upcoming new versions will even be more demanding. so only activate the latest float when you have a good rig.
and since 2.0 I can see the changes with my own eyes, recognize what they've done without having to read a technical explanation. the light bounces off surfaces and takes on its characteristics, like shine, bloom and multiple reflections by the sun. I wouldn't play some mods without it. (sometimes it better not to activate if the mod uses some surface/bump mapping changes or special weather/sun modifications).
Sulphur on 29/4/2008 at 19:07
Quote Posted by Duncan
(
http://forum.v5g.de/showthread.php?t=12558) AMK mod requires you to sleep. If you stay awake for too long you'll start to get double vision. I've never collapsed, but i believe that you do. I've certainly had to sleep in some hostile areas before. Decided to try it recently after seeing a link in another thread. It is pure awesome. Especially when blowouts occur and everyone runs for cover. Total chaos when you're out in the field with an imminent blowout. Of course, the mod is not perfect, but it is damn good fun. I also like the way you're competing against other stalkers who check stashes and scavenge. Highly recommend.
Blowouts have been implemented properly with people running for cover? Why, that's simply awesome sauce!
I haven't tried any mods apart from Float32, so forgive my ignorance if this has been done already in previous mods... but that Blowout implementation and the competing/scavenging NPCs were exactly what GSC originally planned to have in the game.
Well, those
and vehicles, but I'll take what I can get. Damn interesting mod you got there. I'm looking forward to trying it out. :thumb:
mothra on 29/4/2008 at 19:54
afaik ABC were the first getting the blowout to work....
many followed, there seems to be a good sharing of work between the stalker fan mods, just like it should be :)
catbarf on 29/4/2008 at 23:43
Quote Posted by Sulphur
Blowouts have been implemented properly with people running for cover? Why, that's simply awesome sauce!
I haven't tried any mods apart from Float32, so forgive my ignorance if this has been done already in previous mods... but that Blowout implementation and the competing/scavenging NPCs were exactly what GSC originally planned to have in the game.
Well, those
and vehicles, but I'll take what I can get. Damn interesting mod you got there. I'm looking forward to trying it out. :thumb:
I believe Oblivion Lost is what you're looking for. It adds in blowouts, complex AI, full day/night and weather cycles, vehicles, and generally makes the game a lot more like the initial beta videos.
snauty on 30/4/2008 at 13:57
Quote Posted by snauty
I started new game with the U.H.S.F. mod and it feels like a good one.
nah doofus, there's too much happening right from the start. and the rats annoy like hell. can't hit them at all.
AMK feels much better. But I'll finish my Olmod playthrough first.
Vivian on 1/5/2008 at 00:32
Rats at least provide you with a use for pistols. Otherwise you waste half your ammo trying to plug the loud-mouthed little gits, and you end up having to try and stab the next patrol you run into.
steo on 1/5/2008 at 12:41
That's what the grenade launchers are for.