Sulphur on 20/11/2013 at 07:58
Not high. Re-engineering them for an x86 CPU means redoing all the custom SPU code amongst other things along with a lot of testing, which is not a trivial amount of work. The move from 720p to 1080p isn't as stark as the SD 4:3 480p-odd resolutions to widescreen 720p as well, so there's a distinct lack of an oomph factor to push ports out as well.
henke on 20/11/2013 at 09:02
So it doesn't look too good eh? Damn. :(
SubJeff on 20/11/2013 at 09:09
Old Uncharted no, but 4 is going to be a PS4 game, no?
What's the situation with streaming play in Europe?
henke on 20/11/2013 at 11:01
I'm sure the next Uncharteds will be PS4 games, but I was more interested in getting to catch up on PS2-3 classics, on the cheap. Seeing how many old PS2 titles have been dusted off and sold through PSN had me hopeful the same might happen for PS3 titles on PS4, but I guess maybe not. :erg:
SubJeff on 20/11/2013 at 14:20
I really don't see why not.
Let's take apart the issues. PS2 was not hard to develop for, PS3 was. Yet stuff got ported, like the ICO, SotC HD and God of War remakes.
Taking something from a hard to develop for system, the PS3, and putting it on a supposedly easy system, the PS4, shouldn't be an issue then should it?
I hope this is the case anyway. And if not - steaming?
Renault on 20/11/2013 at 14:52
Watch Dogs will be available on just about every platform, so that's not really a good reason to buy a PS4. And all the stuff with ports of older PS games, even if it's possible they probably wouldn't be available for a while.
The only reason I'd pick up a PS4 is for exclusive games, and at this point there's nothing worthwhile in that category. I'm sure that'll change sometime in the next 365 days though.
Sulphur on 20/11/2013 at 19:01
Quote Posted by NuEffect
I really don't see why not.
Let's take apart the issues. PS2 was not hard to develop for, PS3 was. Yet stuff got ported, like the ICO, SotC HD and God of War remakes.
Taking something from a hard to develop for system, the PS3, and putting it on a supposedly easy system, the PS4, shouldn't be an issue then should it?
I hope this is the case anyway. And if not - steaming?
Streaming.
It's an imperfect solution compared to a native offline recompile, but since they already have Gaikai, they might as well. This was the plan all along, I believe.
Meanwhile, while it may be easier to develop for the PS4, that doesn't take away the fact that porting still takes time and manpower. Also, who knows what the ROI calculation on that's going to be, and especially whether people are going to buy an HD-er version of an HD version of a PS2 game they might already have. As far as PS3 ports are concerned, Uncharted 2/3 would looks lovely at 1080p 60 FPS, certainly, but would that be enough of a reason for me to buy them again compared to the 720p 30 FPS experience? Not really, and I doubt I'm alone in that regard.
SubJeff on 20/11/2013 at 19:11
I haven't played Uncharted, though I'm told it's good. Should a PS4 version be any better though?
Sulphur on 20/11/2013 at 19:19
Que?
EvaUnit02 on 20/11/2013 at 19:49
Quote Posted by NuEffect
I haven't played Uncharted, though I'm told it's good. Should a PS4 version be any better though?
Ever played a classic Tomb Raider title (pre-2013 reboot) before? Ever played a 3rd person shooter with cover-based shooting? Ever seen "Romancing the Stone"? If yes to all three, then you've already experienced Uncharted.