kidmystik101 on 19/7/2007 at 02:52
Notice the lack of droid. Anyway, was playing SS2 MP today with bearclaw and noticed that goggles had started doing the droid dance, aka the macarena. This happened to anyone before?
Muzman on 19/7/2007 at 02:56
That's funny. Just the other day I noticed that was in the idle animation list for the Player.
I guess if you wait long enough it'll come up randomly.
Enchantermon on 19/7/2007 at 16:17
Wow, that's pretty crazy.
demagogue on 20/7/2007 at 00:02
Yeah, that is some crazy stuff.
Wow, I saw a video to a (
http://www.youtube.com/watch?v=1p8tOeN32eE) speed run of SS2 linked from that page ... the whole thing in 36 minutes. I didn't see that before. It's funny because Polito keeps criticizing him "Why are you going so slowly?"
blaydes99 on 20/7/2007 at 03:38
hehe, I checked out that video. Pretty funny. I actually laugh out loud when I see the pipe hybrid wigging out and shaking. hehe
So, does this video mean that multiplayer in RTTUNN works (with some glitches)? I made sure to put multiplayer starts and spawn points when I made it, but I didn't get a chance to test it out.
Nameless Voice on 20/7/2007 at 09:17
Actually, no.
I had to do some massive hacking in ShockEd to get it working.
The intro sequence had serious problems (it kept crashing the game IIRC), in the end I just changed things around so that we started after it.
Oh, and there was no multiplayer spawn on some of the maps (one of the UNN Gallo maps IIRC), so I had to add that, too.
kidmystik101 on 20/7/2007 at 11:20
So is it possible we might see a release of this multiplayer-compatible RTTUNN?
blaydes99 on 20/7/2007 at 15:39
Quote Posted by Nameless Voice
Actually, no.
I had to do some massive hacking in ShockEd to get it working.
The intro sequence had serious problems (it kept crashing the game IIRC), in the end I just changed things around so that we started after it.
Oh, and there was no multiplayer spawn on some of the maps (one of the UNN Gallo maps IIRC), so I had to add that, too.
Heh, I was way off the mark on that one. Sounds like you know what you're doing. If you feel like it, feel free to post a multiplayer compatible version on SBF. Just make sure to credit yourself with getting the MP working, and the rest of the original team (see RTTUNN readme file) for the new content, missions, voice acting, etc.