zajazd on 17/6/2022 at 05:27
It is just the worst level layout, in any game, ever! I have always disliked it, but now I HATE it! It is even worse than I remember it, it is just 500 small spaces randomly connected, and some of them copied to confuse you even more. Even a computer generated level couldn't ever be this bad! But the worst part is that
it has killed my desire to replay T1!Some of you may have watched this documentary and know why the guild is so bad - because it was created by a amateur woman with no prior experience, experimenting in Dromed, and her manager who was apparently a freaking ri tad deciding that this atrocity of a level needed to go into Thief Gold:
(
https://youtu.be/8ZmcbShMFNY?t=1425)
I HATE Thief Gold! When I was buying Thief anthology on Ebay many years ago, I specifically asked the seller if it really was The Dark Project as the game case said and he confirmed it, but of course at the end it turned out to be Gold hahaha Before that, lightyears ago, when I didn't have internet at home, I asked someone to *obtain* Thief for me and said that it had to be The Dark Project, of course he got me Gold HAHAHAHA
Before anyone says it, yes I know that you can skip missions in Thief, but doesn't it defeat the purpose of replaying a game? And I know that a mod exists that turns Gold into Dark Project, but I'm not going to replay the first few missions again, it will have to wait for some years. Thank you late Looking Glass for spoiling one of my favorite games :mad:
downwinder on 17/6/2022 at 05:53
i thought everyone loved to spin to roulette wheel :P
DirkBogan on 17/6/2022 at 08:08
The woman you're referring to is Sara Verrilli, who also made
The Sword -- usually cited as by far the best T1 OM. FYI, most of the level designers for Thief 1, """woman""" or otherwise, were amateurs.
Personally, I think it's one of the absolute best OMs for Thief 1, and undoubtedly the best of the three Gold maps. The statement that it's "just 500 small spaces randomly connected, and some of them copied to confuse you even more" is demonstrably untrue. Sure, some of the sewers look alike, but the sewers actually represent a small fraction of the map. Just because you might get lost in them doesn't make them bigger.
Inline Image:
https://cdn.discordapp.com/attachments/729189894748110912/987266908460040202/dump118.pngIs it a walk in the park? No. But it's all the more rewarding for its commitment to immersing the player in a complex and varied set of locations. A real underground Thieves Guild with attached mansions would also be a challenge. That's the point.
Tomi on 17/6/2022 at 09:03
Where's that map from?
DirkBogan on 17/6/2022 at 09:33
It's a screenshot I took myself in DromEd to illustrate the point. In fact, my screenshot makes the sewers look even more prominent than they are in 3D space, because this top-down view doesn't properly show the interiors of either the casino or Reuben's, and only a tiny cutaway of Donal's.
zacharias on 17/6/2022 at 09:36
Quote Posted by zajazd
Some of you may have watched this documentary and know why the guild is so bad - because it was created by a amateur woman with no prior experience, experimenting in Dromed
This is just a bizarre attitude towards creativity. Some awesome levels have been made by ‘amateurs with no prior experience'. It really doesn't necessarily have any bearing at all on quality. The history of art would be much the poorer if ‘amateurs with no prior experience, experimenting..' hadn't had a crack.
Also as Dirk Bogan said, this level was made by Sarah Verilli. It's kind of bizarre that the same designer made probably the most loved (The Sword)
and the most hated level in TG. Personally I've never understood the outright hate for this level, though equally it's not on my favourites list.
marbleman on 17/6/2022 at 10:09
The sewer is just three overlaid loops, not "500 small spaces." There is also not a single copied room in the mission. When you say it's "worse than you remembered," I get a feeling that your own expectations played an active part in the experience. If you re-evaluate what you're doing and how you approach the mission, you might find that there's actually many things to like about it too.
Mandragora on 17/6/2022 at 10:44
oh come on, don't be such a drama.. queen? king? person? them? (you never know these days)
if a little bit of digital 3D maze breaks you like that, you must have much fun in life :)
also, yeah, you can skip it, but that makes Garrett sad and crying when nobody is watching.
what? did you think water arrows grow in puddles? no, they are made from Garrett's tears!
BY THE BUILDER, MAN, go into that sewer and get that vase! do it!
play it, enjoy it, chill the f**k up.
or don't.
zajazd on 17/6/2022 at 12:53
Ok, white knights, but pls give source to her being the author of The Sword, it can't be true. Did you watch the interview I linked? She says that she was a junior designer and Thieves' Guild was her first mission. Unless she could travel in time it is impossible for her to be the author of The Sword. If I remember correctly Levelord was the author of Sword which is completely believable and logical due to his previous work in other games.