Proliffia on 17/3/2018 at 02:33
Garrett seems to be the correct height from the first person perspective, but when I look at him through a scouting orb, he's enormous - like probably 25 feet tall, and his feet and head are clipping through the floor and ceiling. This doesn't seem to happen with other AI models. Any idea what's happening here and how to fix it? Problem is happening in Dromed, not sure if that could be the cause.
Yandros on 17/3/2018 at 03:53
That's not standard behavior, so something must be messed up in your gamesys probably. Check the Avatar or Garrett archetypes for a Shape > Scale property which shouldn't be there.
R Soul on 17/3/2018 at 10:39
Have you resized the starting point? If so, delete the Scale property from it.
Proliffia on 17/3/2018 at 17:23
That was it, R Soul. Thanks guys
Yandros on 19/3/2018 at 02:01
That will also make it so that when you drop items, they are dropped far away from you.
john9818a on 19/3/2018 at 13:19
I had the same experience in A Short Night's Work, and I one of my old missions if I threw something it would sometimes end up outside the building I was standing in. :eek:
Yandros on 19/3/2018 at 14:03
Yeah I actually pointed that out to him (Short Night's Work) as soon as it was released but I guess it was too late to release an update.
Proliffia on 23/3/2018 at 21:54
Quote Posted by Yandros
That will also make it so that when you drop items, they are dropped far away from you.
I was actually wondering about this, too. Nice