Cigam on 20/12/2017 at 19:00
Sigh of relief, copy saved to harddrive in case that website also goes MIA. Thanks, Starker.
As for ghost, isn't there already a rule saying that you can break the rules if the mission is impossible to complete otherwise? That takes care of situations where an arrow type is needed. Could also cover the loot thing. If it is impossible to steal enough loot without breaking more important rules, it is OK to snuff that candle stick and steal it. There could also be an exception for saying that you can even snuff loot that isn't necessary for the goal target, but only if perfect ghost is achieved.
klatremus on 20/12/2017 at 19:16
Quote Posted by Cigam
As for ghost, isn't there already a rule saying that you can break the rules if the mission is impossible to complete otherwise?
There is no such rule. Perhaps you're thinking of the rule that allows you to break a rule if explicitly stated in the objective, for example "kill all the haunts" in RTTC. You still can't break other rules in order to meet that objective though.
ultravioletu on 20/12/2017 at 22:15
Quote Posted by smithpd
I agree with Klatremus' philosopy of Supreme, his suggestions, and his wording.
Regarding A and B: Yandros too was quite clear about it. Well, I already said I would bow to the majority decision, whether I like it or not. So be it, then.
Regarding C and D: I too agree. It looks like a widespread consensus, and - without disrespect towards disengaging opinions that might come up later - once klatremus and Peter blessed it, I consider the matter as good as settled. Who knows a moderator, who can nail the updated rules on the church door?
klatremus on 21/12/2017 at 01:45
Would anyone be opposed to me copying the Eidos post of the official rules into a new thread here, reflecting the updated rules? Then perhaps a moderator can sticky it. That way I have the opportunity to edit should it be necessary at a later time.
Perhaps ultravioletu could rename this thread to 'Official Ghost Rules discussion' or something similar.
smithpd on 21/12/2017 at 04:20
I know some moderators. Let me know when you are ready to make your amended rules thread sticky.
Cigam on 21/12/2017 at 07:23
Quote Posted by klatremus
There is no such rule. Perhaps you're thinking of the rule that allows you to break a rule if explicitly stated in the objective, for example "kill all the haunts" in RTTC. You still can't break other rules in order to meet that objective though.
Perhaps there ought to be then? A single over-arching rule like that would take care of a lot of things. Though I suppose you would have to explain that there is still a preference in how you break a rule.
For instance, if you can get past the guard you NEED to get past with only a level 1 alert do this. Luring them away by throwing things is only OK if level 2 or higher is unavoidable.
Just out of interest, would it be a bust to start taking down Haunts in RtC before you are given that instruction? Or is the knowledge that you will be asked at some point, enough.
ultravioletu on 21/12/2017 at 07:53
@Peter: when it comes to it, could you ask the mod to also rename the thread as suggested by klatremus? I cannot do it myself, despite being the initiator...
Yandros on 21/12/2017 at 15:21
Not trying to be melodramatic here, but if you're going to have a rule that says it's OK to break other rules if you have to in order to successfully ghost a mission, you may as well just not have any rules at all IMHO. It's like having a law that says it's OK to break the speed limit if you're in a hurry.
Cigam on 21/12/2017 at 18:50
Yandros, I am not sure how one leads to the other. Imagine a room with a single guard facing a wall. Since you can just walk to the object, pick it up and complete the mission, there is nothing here which would justify snuffing candles, water arrowing torches, or KOing them.
The relaxation only applies when it is either that or that specific mission is impossible to ghost.
ultravioletu on 21/12/2017 at 19:29
Impossible to ghost - that's okay. As it was said before, here included, take the bust, report it and finish the mission with n unvoidable busts. The rest, the elimination of avoidable busts, is what counts.
PS: and yes, attacking RtC haunts before the objective spawns is a clear bust imho.