Galaer on 5/2/2021 at 19:13
Quote Posted by marbleman
The loadout screen isn't a literal representation of an in-world store.
I disagree with you here. Thief 3 doesn't have any loadout shops, but it has shops in the hub. And Thief 1 and Thief 2 have certain limitations, it doesn't have any hub too and that's why there is no other shops than loadout store. But still I think this loadout store should be treated as your normal shop. Or maybe this loadout store acts as local Thieves' Guild. That's why it has these requests and hint scrolls and it also gives you chance to buy equipment.
Edit: Wait, in Mission 4 in Thief 1 our starting point is shop. You can easily figure out that this shop perform function of loadout store. He's there and he got lockpicks from shopkeeper. This proves that Garrett doesn't avoid shopping between missions. He doesn't hide from shopkeepers either. How about that?
marbleman on 5/2/2021 at 19:28
And there's also a loadout store before mission 4. So Garrett goes to one shop before going to Farkus. Makes total sense. :rolleyes:
But think what you want to think. :)
Galaer on 5/2/2021 at 19:34
Quote Posted by marbleman
And there's also a loadout store before mission 4. So Garrett goes to one shop before going to Farkus. Makes total sense. :rolleyes:
But think what you want to think. :)
Unless he buys stuff in the same shop. After all, it's equipment store and loadout stores contain equipment. Plus Farkus dies when Garrett is about to leave shop. Makes total sense. Also what's the point of going to 2 equipment stores during one night?
marbleman on 5/2/2021 at 19:43
Sorry, man, you lost me there. But as I said, think what you want to think.
Galaer on 5/2/2021 at 19:48
One more thing - if you enter loadout store just before Assassins, check instruction for using lockpicks. Description mentions that it was given by Farkus and it's in your equipment during transaction. This means that only way for this kind of transaction to happen is inside Farkus or after leaving his shop. But assassins outside Farkus's Shop prevents second possibility from happening. This whole loadout transaction must happen in Farkus' Shop.
Starker on 5/2/2021 at 20:36
Would Garrett visiting a shop really mean anything with regard to a voluntary playstyle, though? The point of ghosting is not to emulate Garrett as closely as possible, after all. And not all FMs have Garrett as the protagonist.
Cigam on 6/2/2021 at 02:05
Quote Posted by klatremus
New discussion topic: Are using EMP grenades to turn off lights (and other electrical devices) in T2X property damage? Real EMP grenades cause power surges and voltage spikes that are damaging to most electrical systems. In game, any lights taken out by EMPs can't be turned back on, so I always figured they were broken. Plus, if you use an EMP on a turret, the whole device shatters into pieces. Cameras turn off when hit, though I'm not sure if they can be turned back on. I thought the whole point of those grenades was they target the device's electrical system, not just turn them off like when you douse a torch.
""No property damage" means no visible damage"
If they cause no visible damage then they are like rope arrows? Real world logic says arrows would put a hole in the beam, but hey. No visible harm, no foul..
Something being shut off does not mean that it is visibly damaged. Even if real world logic says that there would be internal damage as the reason for it being off. Not if it looks the same as any other undamaged, but off, switch.
Starker on 6/2/2021 at 05:44
How do we know the electrical systems are busted anyway? Maybe it just trips a breaker or something? Turrets are one thing, but lights shouldn't be much more complex than wires going to a bulb in the first place.
klatremus on 6/2/2021 at 07:52
Going back to the free items at the purchase screen discussion, I appreciate everyone's comments. I think it's important to stick to the current wording of the rule and try to understand what the original intent was. Stretching the "real world" aspect too far just makes the discussion derail, and sometimes silly. Since there are disagreeing views here, I think it's best to keep the rule as it has always been interpreted, namely that anything you can get (whether free or not) is a bust to Supreme. That seems the safest solution.
Galaer on 6/2/2021 at 08:49
Quote Posted by klatremus
Stretching the "real world" aspect too far just makes the discussion derail, and sometimes silly.
I don't think I'm stretching this rule too far. After all, interpretation of this rule already is using "real world" aspect. Also if you are scared being identified, you should also avoid being seen by any neutral AI.