potterr on 8/3/2006 at 17:45
Good stuff, looking forward to playing it.
Rantako on 23/3/2006 at 18:47
When I open the loot lists tool, I get an error
'Run-time error '35601' Element not found'
and GL crashes to desktop. (version 1.31). This just started happening recently, with the old version, and upgrading didn't fix it. Any idea what's wrong?
potterr on 23/3/2006 at 19:07
This has been reported before but I am not too sure what has caused it. I am in the process of updating the Loot List tool though so its a bit easier and more stable. I will however knock up a bit of extra debugging in the tool and send you a link as I can't re-create it here.
I know what the error is but I don't know whats causing it....unless...I have an idea.....
EDIT:
Its fixed now... I had accidentally added a loot list as a Thief 4 mission which GL couldn't find a reference for. I will add a bit more error checking in GL's code for the next version for that.
Gigaquad on 4/4/2006 at 18:27
Whenever any of the GarrettLoader windows (main/configuration/help/...) are overlapping, the active window is rendered behind the inactive ones. Am I the only one who is experiencing this bug?
Windows ME (Finnish, fully patched)
GarrettLoader 1.32 (27-March 2006), standard install
potterr on 4/4/2006 at 20:15
This isn't a bug as such, more a feature. The main interface window does an active window check when you mouse over the mission list to determine if it needs to re-highlight the selected row. However if you mouse over this (and potentially the toolbar as well) when you are opening up a new window the active window check comes into play, determins it is currently teh active window and highlights itself. I have added this into my list of things to resolve.
Bardic on 26/11/2006 at 00:18
I have found an interesting bug. I recently repackaged Forgotten Stash after shrinking it with Shadowspawn's tool and named the new zip folder TDS_c6ForgottenStash_SS.zip.
When I open GL the first time and load the T3 FM list it works ok, if I close and reopen GL I get:
Run-Time Error '340':
Control array element '1' doesn't exist
So I have been using GarrettLoader.exe /resetdb to start it after that error. Well, I have done some fiddling, and it is the second "_" in my mission name that is doing it. stash_SS causes the error, but stas_hSS, stashS_S, and stash-SS don't.
So I finally had it so that opening the Thief 1 and Thief 3 FM lists no longer caused a problem, but Thief 2 misions still were. I went through those, and by opening them up and renaming the .rtf and .txt files to .doc in the 6 missions that were having problems, they then were fixed also.
If I copy those .txt and .rtf files back in it breaks the zip again. Any thoughts as to what would cause this problem? I'm all good now, but others may have this problem.
Oh, and it took a while before I found out about the /reset option, you should let others know about it to save them from re-installing the program a lot. By the way, it is a very good program, just hoping this helps some people.
potterr on 29/11/2006 at 08:46
Cheers for that Bardic, I haven't seen that occur for me before.
One question though, are you using the (
http://www.potterdevelopments.org.uk/fm/GarrettLoader_1_413.zip) bug fix version of 1.41 (1.413) as there is a known issue with 1.41 if you move around FM zip files on your hard drive that are still displayed on your recently used FM list and in GLs main database table. The bug fix version resolves that error.
With regards to the underscores, its odd about:
Quote:
"Stash_SS causes the error, but stas_hSS, stashS_S, and stash-SS don't"
, I know I had problems with multiple dots and square brackets in file names. I will have a look at that, although I can't see why it would happen.
Bardic on 29/11/2006 at 16:23
I don't think I have moved any files around for a very long time, but that did fix the naming problem in forgotten stash. Probably just the same issue having both FS and FS_SS in the currently played Fm list.
malau on 6/1/2007 at 13:55
Is there a version that works with Win ME yet ?
Or is it still full of those weird database errors I listed before ?
Jadon on 11/1/2007 at 01:47
Does garrettloader optimize my thief1/2 installs like darkloader does? I ask because I just recently reinstall thief and installed the texture and model upgrades but nowhere that I can find say that garrettloader optimizes the install so I just used darkloader. If it's not implemented could it be? Thanks.