norbik on 4/3/2006 at 06:58
I don´t know how to change garrett mesh for one mission. I need not change only textures, but whole mesh. BTW, is it able? Please help if you know how. It´s important for story. Thank you.
GlasWolf on 4/3/2006 at 07:08
I'd doubt it, simply because the control system is tied into the skeletal animations and they in turn are tied to the mesh. I don't think anyone's successfully changed a character model yet (beyond retexturing).
norbik on 4/3/2006 at 07:32
it´s bad. But maybe help me, if is possible to change mesh skin for one time. I think, hmmm... maybe some good script? But why object?
ascottk on 4/3/2006 at 17:39
Quote Posted by norbik
it´s bad. But maybe help me, if is possible to change mesh skin for one time. I think, hmmm... maybe some good script? But why object?
Garrett only has two texture "modes" built into the mesh. There's the one you see all the time & there's a transparent Garrett. We need ActorX and a nicely rigged model in order to add any more textures.