Telliamed on 29/5/2002 at 04:38
Here's the list of motion tags and their descriptions that I've put together. A prettier version is available at (
http://whoopdedo.cjb.net/thief/motions.xhtml)
I began with the info posted by schwaa in (
http://www.ttlg.com/forums/showthread.php?s=&threadid=46706) this thread. Previous lists have been posted by (
http://www.ttlg.com/forums/showthread.php?s=&threadid=15575) Spanker, and (
http://www.ttlg.com/forums/showthread.php?s=&threadid=15837) Thumper.
Some of them don't seem to have any effect. BellPull doesn't seem to do anything different, so I suspect it wasn't included in T2. I haven't tested any in TDP yet.
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Conv 1 -- raise left hand
Conv 2 -- lean back
Conv 3 -- shuffle from side to side
Conv 4 -- shake arms in frustration
Conv 5 -- lean forward
Conv 6 -- nod head
Conv 7 -- move arms up and down low
Conv 8 -- turn head right
Conv 9 -- arms behind back
Conv 10 -- hands together at front
Conv 11 -- arms crossed
Conv 12 -- arms wide then right hand up low
Conv 13 -- walk forward, wave right hand, hesitate, step back, then run right
Conv 14 -- lie on back, turn head from side to side
Conv 15 -- waving arms mid
Conv 16 -- look up then down then shake arms out mid
Conv 17 -- shake arms left to right
Conv 18 -- shake arms low then shrug
Conv 19 -- shake arms in agreement
Conv 20 -- shake right hand and shake head
Conv 21 -- lying down, shake left arm then fall dead
Conv 22 -- gesture with hands for a long time
Conv 23 -- move head
Conv 24 -- right hand up and down
Conv 25 -- two arms up and out
Conv 26 -- right hand up and down and shake head
Conv 27 -- left hand up and down, nod head
Conv 28 -- both hands up and down mid
Conv 29 -- both hands up and down, turn in a circle, raise arms, then right arm forward (the ranting Hammerite)
Conv 30 -- put hands on hips and lean forward
Conv 31 -- right hand forward, left hand on hip, then lean forward
Conv 32 -- wave arms out, then hands on hips and lean forward
Conv 33 -- hands on hips, lean forward, then shake head
Conv 34 -- right hand out, left hand on hips, move head, then right hand to hip
Conv 35 -- hands on hips leaning forward
Conv 36 -- lies down, sifts position (as if uncomfortable)
Conv 37 -- nods head (bow)
Conv 38 -- raise left hand and nod (traditional salute)
Conv 39 -- left hand across chest, head up (imperial salute)
Conv 40 -- raise left hand, head nods to left
Conv 41 -- raise both hands slightly
Conv 42 -- crouch, then stand
Conversation foo -- salute
Conversation foo, bar -- lean forward
Conversation foo, baz -- nod head
Conversation foo, bar, baz -- turn head right
Conversation foo, quux -- hands together in front
Conversation bar -- lean back
Conversation bar, baz -- arms up and down low
Conversation bar, quux -- cross arms
Conversation baz -- shake arms in frustration
Conversation baz, quux -- hold arms out low
Conversation quux -- <dd>arms behind back
Stand2Sit -- sits down from standing
Sit2Stand -- stands up from sitting (quickly)
Sit2Lie -- goes from sitting to lying
Lie2Stand -- from lying to sitting
Stand 0 -- hold still
Stand 0, Halt 0 -- sudden stop
Stand 0, Halt 0, NearHazard 0 -- jump back
Stand 0, Halt 0, OnStairs 0 -- leans forward
Stand 0, Wheel 0 -- ???
Stand 0, LeaningLeft 0 -- ???
Stand 0, LeaningRight 0 -- ???
Stand 0, Crouching 0 -- ???
Stand 0, Search 0 -- ???
Jumping 0 -- garret
Jumping 0, LocoUrgent 0<i>, Direction <></i> -- garret
IdleGesture 0 -- fidget
Locomote 0<i>, Direction <1-4></i> -- walk
Locomote 0, LocoUrgent 0<i>, Direction <1-4></i> -- run
Locomote 0, Search 0 -- walk holding out weapon
Locomote 0, Climbing 0 -- garret
Locomote 0, Crouching 0 -- garret
Crumple 0, Knockout 0 -- on back
Crumple 0, Die 0<i>, Direction <1-4></i> -- on front
Crumple 0, Die 0, IsConfined 0 -- to knees then front
Crumple 0, Die 0, OnStairs 0 -- curl up into a ball
ReadyItem 0 -- hand to left side
ReadyItem 0, ItemSword 0 -- fighting stance
ReadyItem 0, ItemBow 0 -- hand to right side
WorldFrob 0, AtWaist 0 -- push button
WorldFrob 0, AtWaist 0, Lever 0 -- pull big floor lever
WorldFrob 0, AtWaist 0, Door 0 -- turn knob
WorldFrob 0, AtWaist 0, BellPull 0 -- pull cord (T1/G only?)
WorldFrob 0, OnFloor 0 -- not in T2
WorldFrob 0, AtChest 0 -- not in T2
Search 0, Scan 0 -- look from side-to-side
Search 0, Peek 0<i>, Direction <1-3></i> -- lean forword
Discover 0, PointOut 0<i>, Direction <0,5-6></i> -- point at something, Direction 0 points at something far away.
Discover 0, Recoil 0<i>, Direction 4</i> -- jump back (or forward)
Discover 0, Recoil 0, IsConfined 0 -- step back
Discover 0, Thwarted 0 -- be frustrated
Discover 0, Salute 0 -- raise left hand
Discover 0, Challenge 0 -- shake fist
Stalled 0, Poisoned 0 -- choking
Stalled 0, Stunned 0<i>, Long 0</i> -- sway from side-to-side
Stalled 0, Blinded 0 -- arms raised
Stalled 0, Flail 0<i>, Long 0</i> -- seizure
Stalled 0, Flail 0, InWater 0 -- raised arms, then collapse to knees
Stalled 0, Flail 0, InAir 0 -- ???
Stalled 0, Rebalance 0 -- over-exagerated acting like there's an earthquake
ReceiveWound 0<i>, Direction <1,2,7,8></i> -- ouch
ReceiveWound 0, SevereWound 0<i>, Direction <1,2,7,8></i> -- ouch!?
RangedCombat 0 -- cast spell (or fire arrow)
MeleeCombat 0, Stand 0 -- be still
MeleeCombat 0, Locomote 0<i>, Direction <1-4></i> -- move
MeleeCombat 0, Locomote 0, LocoUrgent 0<i>, Direction <1-4></i> -- dodge
MeleeCombat 0, Block 0<i>, Direction <1,2,5,6></i> -- block
MeleeCombat 0, Attack 0, Direction <0,5,6> -- swing sword
MeleeCombat 0, Attack 0, SpecialAttack 0 -- two-handed overhead bash