Janmanden on 6/8/2005 at 23:49
keywords: FSAA, AA, Anti-aliasing, Anisotropic filtering. *
Hm...that's odd. DX:IW looks very jagged, both the game itself and the menu, and it completely ignores my 3D settings for both DirectX and OpenGL, which I've set in the ATI control panel (ASUS A9600PRO). Only in-game setting, I guess, is multisampling, but it's seems to be locked at 1x. No other problems.
Lots of ini files and not quite sure where and what to look for to adjust graphics in those files, if that's even possible?
Probably been mentioned somewhere, but I can't seem to dig up the right post. Saw some mention of an improved fanmade OpenGL, but it seems to be a bit over the top. Changing resolution doesn't really seem to have any effect either. Got the DVD (version 1.2).
Anyone knows how to improve? Answer or link to answers?
*) In case someone responds and someone else who's just as inept as me in using search pops up.
Janmanden on 7/8/2005 at 21:09
Strange... Setting Anti-aliasing to 6x in the 3D control panel, the one setting of FSAA I never use, actually fix that issue, even if subsequently set it to application preference. Seems that 2x and 4x have no effect whatsoever on the graphics or the multisampling lock, but 6x unlocks the multisampling option and turns everything on.
Hell Kitty on 8/8/2005 at 12:25
I think AA doesn't work with Bloom on. I dunno, it's been a while since I played.