TriangleTooth on 22/8/2013 at 12:52
If we were to accept that Garrett is somehow himself and has gone through this, then what Subjective Effect suggests wouldn't happen. Or he'd be conflicted for 5 seconds, then really pissed off and would get on with it. Actually this would be a great subversion of expectation in a drama.
Springheel on 22/8/2013 at 13:37
The original Garrett was a coldly professional, profoundly self-centered loner. "I've always equated feelings with being caught."
Now he's a wounded father-figure, haunted by guilt and "loss", with "friends", who decorates his lair with trophies.
I can't wait for the scene where he stares at his "claw" and suddenly flashes back to the moment when he stole it from Erin. The roof lurches; she slips and falls, goes to reach for her claw to save herself, but it's not there! Her eyes go wide and she reaches out her hand...Garrett reaches out his hand to grab her and they briefly touch fingertips...then she falls screaming to her death..."Why Garrett? Why did you take my claaaaaawww.....?"
skacky on 22/8/2013 at 13:53
"I have a tough job planned for this evening; break into some ruthless nobleman's mansion, steal a precious trinket to decorate my hideout with and leave quietly. Lord Bafford is out for town tonight, probably to spill some innocents' blood in the name of progress, and rumour has it that the captain of his house guard went with him, as a bodyguard. The time is ripe for a bit of burglary.
The front gate of Lord Bafford's manor is always guarded, but I can probably use my skills to take these three taffers out quietly. My good friend Cutty, always helpful and always here to comfort me when I think about Erin and her tragic death, also told me there is another way in... more out of the way. No guard, and likely no witnesses to complicate matters.
The piece Cutty wants so he can decorate my hideout when I return is a scepter; silver, gold, the usual adornments. It should command a high price. Bafford, like most of his devilish, oppressing aristocratic kind probably keeps his treasures on the top floor of the place, near his heart, and far from his servants. Nothing my Focus cannot see though.
No point in waiting. I have my fully-detailed minimap of the place, and everyone who's going to be asleep inside already is. It's time to begin."
Dia on 22/8/2013 at 14:23
Quote:
"The [original] character presented himself as fairly unattainable," Gallagher told Polygon. "The walls were up, the doors were closed, the lights were off. So when we were trying to think of how to get inside his personal space and give him conflict, it wasn't [going to be] a driving need.
It wasn't broken, so why try to fix it? Personally, I much prefer the original Garrett; the somewhat mysterious and dark character as portrayed in TDP & TMA. Those games left much to the player's imagination, which seems to have become taboo in modern games lately. Nowadays it would seem everything is made to be in-your-face; more is not always better, imo. Garrett's angst and dark past were always implied, yet the implication seemed to add to the immersion; now the devs have added a somewhat detailed NuHistory for NuGarrett, including a NuGarrett who's 'in touch' with his feminine side? Details that are really unnecessary and obviously invented to reaffirm the fact that while EM wants to continue to stress that T4 is a real Thief game, they still want 'own' this character and in doing so, are unwittingly (or maybe not so much) distancing T4 from the original games even more.
:tsktsk:
Renault on 22/8/2013 at 14:39
Quote:
The two are standing on the roof when a sudden, violent shift of the building sends them both hurdling down to the cobblestones below, where Erin dies and all goes black for Garrett.
Garrett wakes up in a city crumbled under corruption, greed and an unjust rule. His friends tell him he has been gone for one year. And this is where the Garrett of Eidos' Thief begins.
-Violent shift of the building? WTF is that? A convenient earthquake as a plot device?
-Some guy hires Garrett and Erin to pull off a job, but doesn't tell Garrett that she's involved? Huh? Why the hell would he do that?
-Garrett steals her Grappling hook - and why would he do that again? Because I'm sure it's super valuable, made of 24K gold or something like that. And of course she won't need that to stop from falling off a building or anything.
-Wouldn't it have made more sense to steal her dagger/sword if she's out killing people?
-Garrett falls, hits the ground, blacks out...and wakes up a year later? What, in the same exact spot?
-His friends tell him he's been gone for a year - does he not remember? Do we have another amnesia story going here? What about the whole leaving The City and then returning part?
I'm not saying all of this won't be cleared up in the future, I'm sure it will, but it might have been helpful to makes things a bit more understandable for a major website article, especially one that's giving the first real details of the story.
And dear God, I hope they don't pull the whole "dead person returning to life as the primary bad guy" routine. That would really be really, really lame.
SeriousCallersOnly on 22/8/2013 at 15:14
:joke:
SubJeff on 22/8/2013 at 15:38
Well you know how I dislike conclusion jumping so...
Quote Posted by Brethren
-Some guy hires Garrett and Erin to pull off a job, but doesn't tell Garrett that she's involved? Huh? Why the hell would he do that?
Because he wants them both on the job since they're the best but knows the history?
Quote:
-Garrett steals her Grappling hook - and why would he do that again?
To trap her so he can force her into a deal? Picture her at the bottom of a drop, Garrett at the top, and it's the only way out. He could make her promise stuff. This kind of thing is seen in movies and although I obviously don't know the real reason this is the kind of stunt that writers like to pull.
Quote:
-Garrett falls, hits the ground, blacks out...and wakes up a year later? What, in the same exact spot?
No, mysterious forces are at work.
Quote:
-His friends tell him he's been gone for a year - does he not remember? Do we have another amnesia story going here? What about the whole leaving The City and then returning part?
Yep. Amnesia. He's been away for a year and although it feels like ages, years even, he doesn't remember. But the flashbacks will come. Oh, they will come.
Quote:
And dear God, I hope they don't pull the whole "dead person returning to life as the primary bad guy" routine. That would really be really, really lame.
All bets are off. It's either that or him seeking redemption through saving another woman, you wait and see.
Renault on 22/8/2013 at 16:38
Now you're just being argumentative. My point was that they should have made this stuff more clear in the article.
Or maybe they just love being mysterious.
SubJeff on 22/8/2013 at 16:59
Nah, you're right - they are just unclear.