Neb on 13/12/2013 at 00:18
That for all of your criticism of Frictional's games, a few dolly shots through environments which could have come from any number of sci-fi titles suddenly changes everything.
I honestly thought you were being sarcastic.
june gloom on 13/12/2013 at 00:33
I have a weakness for proper, 80s/90s sci-horror. Blame growing up on Doom and Aliens. But more to the point, Frictional is moving into unexplored (for them) territory. It means they'd have to actually write their own damn story instead of just ripping off Lovecraft and changing a few names. That last trailer they had, the one with the dumb narrator who wouldn't shut up, that had me concerned even though I knew it wasn't actual gameplay footage, because it hewed too close to the stuff they'd already done (only made worse with the narration.) This is a reassurance that they don't seem to be going in that direction at least in terms of setting. This on top of Routine has me excited for something to fill a hole that's been there since I stopped caring about Dead Space.
Jason Moyer on 13/12/2013 at 03:04
tl;dr - Cthulhu bad, Cthulhu in space A+++
june gloom on 13/12/2013 at 03:23
Don't even start.
Dirty_Brute on 5/2/2014 at 02:00
Anyone else give another "go-at-it" with Dark Corners of the Earth? I ditched my gaming desktop for a Lenovo AMD laptop and found out that I could run DCOE on it. I installed Fan patch 1.5 as well as a texture patch from Sweet FX and it ran pretty good. The whole game ran pretty good till near the end when I ran into the infamous bugs. I had to turn turn down my resolution to 800x600 when facing Hydra and the Escape. Even with configuring the 1.5 patch to give me double-time on the Escape.
Anyone else have to turn down their resolution that low?
Anyway, great game even though it wasn't completely ironed out due to the parent company dissolving the franchise. I hear there were two more Cthulhu games in the works.
Sucks for HP Lovecraft fans.
Yakoob on 5/2/2014 at 07:24
I kinda gave it up halfway through when the "awesome creepy atmosphere" turned into "shoot shooty" with crappy shoot mechanics. Kinda wish I finished it, but then I figure I probably haven't missed much I haven't seen already.
henke on 5/2/2014 at 08:28
I stopped playing when starfishes kept attaching themselves to my face. ICK! :eek:
Muzman on 5/2/2014 at 15:32
Quote Posted by Yakoob
I kinda gave it up halfway through when the "awesome creepy atmosphere" turned into "shoot shooty" with crappy shoot mechanics. Kinda wish I finished it, but then I figure I probably haven't missed much I haven't seen already.
That stops after a certain point and it becomes mostly creepy creep (although the boat fight ... But that was cool). But yes, that was a weird choice. I guess like many a game before it they got cold feet and were worried they were boring people.
Still, interesting to think how common horrible run and evade sequences are now. They were really unusual at the time and now entire games are based around them (yeah there's some precedent before this too, but even further back. Dark Corners came along when all of that was really out of vogue)
LoLion on 5/2/2014 at 18:15
I finished DCotE, but only after geting a fan patch that fixed the game breaking bug at the very end (the falling stones that always killed me no matter how fast I ran). I actually liked the game a lot (especially how the health system worked), though obviously it was a flawed gem at best.
Quote:
I hear there were two more Cthulhu games in the works.
Sucks for HP Lovecraft fans.
I never heard there were more games planed, but if there were... well that sucks indeed.
june gloom on 5/2/2014 at 18:56
The truck ride, to me, is the end of the game.