doctorfrog on 5/1/2009 at 02:31
(
http://forums.tigsource.com/index.php?topic=4017.0)
Spelunky is practically good enough to get its own thread.
Inline Image:
http://drfrog.files.wordpress.com/2008/12/2008-12-30_133226_halp1.pngHmm, shall I bomb a hole in the wall to gain access to the girl, find another way around, or ignore her so I can gather bigger treasure?This is a fun, mostly-finished treasure grabber with the spirit of Rogue/Nethack, in that it is pretty tough, has procedurally generated levels, there are inexplicable shops within the deep caverns, and a tidy but interesting array of tools. Like Nethack, the deceptively simple items, traps, enemies, tools and gameplay mechanics often combine in surprising ways... that often kill you in a hilariously unfair manner. In spite of the difficulty, it's actually not very frustrating, since starting over simply means taking on the challenge of a new cavern. This game is also compared with La Mulana, but that game seemed incredibly dull to me, and this isn't, so they all must be wrong.
There's a slight learning curve with the controls, and a bug with controllers that will make you want to grab Joy2Key, but once you're over that small hump, it's great fun.
(
http://drfrog.wordpress.com/2008/12/31/free-game-spelunky/) (i also blogged about it)
doctorfrog on 5/1/2009 at 02:38
And if the cute look puts you off, note that there may or may not be a reason why this innocent-looking platformer was submitted as a contestant for the aforementioned Lovecraft compo. (It won 3rd place.)
"sounds - possibly musical - heard in the night from other worlds or realms of being."
gunsmoke on 5/1/2009 at 17:42
great link, EvaUnit02.
EvaUnit02 on 6/1/2009 at 04:58
Yeah.
Quote:
Three New Free Indie Games Arrive on Archive Games
Independent online distribution platform welcomes three new games created by independent developers.
SAN FRANCISCO, CA - January 1, 2009 - It's difficult for independent developers to attract players to their games. It can also be difficult for gamers to find new quality independent games. Archive Entertainment hopes to solve these problems with Archive Games, a digital distribution platform that connects independent developers with gamers.
Three new independent studios have partnered with Archive Entertainment to add their work to the Archive Games distribution platform:
Overflow, by Vultrix - Tax your brain with this unique puzzler in which you must redirect the flow of water to safety. Using your mouse and a steady hand, draw bridges and barriers to divert and block the onslaught of water. Includes 25 vividly surreal levels, and a freeform sandbox mode where you are free to play with the water physics.
Space Pizza, by Per Olofsson - As the newest pizza delivery driver, it is your mission to deliver pizzas without crashing into any number of conveniently placed obstacles... all while under a time limit. Fast paced and fun, this is an innovative take on the Lunar Lander concept.
Take Down Online, by 174 Studios - An in-development combat-oriented MMO; capture command points with your team as you travel by foot, humvee, or armed helicopter.
All three games can be freely downloaded now via Archive Games. Archive Entertainment continues to seek new relationships with developers to bring independent games to fans. For more information about Archive Games, please visit (
http://www.ArchiveGames.net/)
###
Screenshots:
Overflow: (http://editingarchive.com/archivegames/gameimages/24.jpg)
Space Pizza: (http://editingarchive.com/archivegames/gameimages/21.jpg)
Take Down Online: (http://editingarchive.com/archivegames/gameimages/22.jpg)
TafferLing on 14/1/2009 at 22:03
This game is awesome! The randomness is so perfectly implemented that most of the levels seem predesigned.