FMs to be distributed exclusively through Eidos? (LOOK OUT! IT'S A PRANK!) - by Gingerbread Man
sparhawk on 1/4/2005 at 20:15
Quote Posted by SneaksieDave
There isn't a court of law in the world that abides by "Whoops! We screwed up, give it back!" clauses. It's ours now. :p
I guess you are dead wrong on this. There was no EULA included which means that the assets are theirs. No EULA means NOT that it automatically is yours, quite on the contrary. A laywer can easily argue one way or the other though. You can say that an editor is supposed to create new content and whats the point of creating new content when you can't share it? But that's a pretty weak argument because the other side can still say "We provided the editor for private use only, as is the practice with all software. No mention of free redistribution." Guess who will win.
godismygoldfish on 1/4/2005 at 20:21
Fool me once shame on you, fool me twice, um, fool me twice...
..
um..
you can't fool me again.
sparhawk on 1/4/2005 at 20:22
Quote Posted by mol
Since when have fan works had to be authorized by the company who owns the rights?
Always. That's why you always have a an EULA with the tools which explicilty says that you are ALLOWED to redistribute your created content. There is a reason why this is made explicit. As long as you use the tools for your own private enjoyment there is no problem though. But even though this is common practice, it is nowhere inherently implied that you are allowed to redistribute stuff.
Quote:
We're talking about fan works here, not commercial products.
That is of no concern for copyright lawsuits. It doesn't matter wether you are making profit or not, because copyright law is about copying and not about profits.
Quote:
If Eidos wants to authorize any possible FMs I might author, they also damn well have to pay me for it, and for everyone else.
Why? You have no contract with them. You are not forced to use the tools. Eidos has no obligation to you. You yourself (as the TTLG crowd, not personally) said this a hundred times. Eidos owes us nothing.
mol on 1/4/2005 at 20:24
They can't be thinking straight. I for sure can't see the logic in their thinking. What the hell is their motivation? Didn't they elaborate on that at all?
Is it it increased earnings? How, exactly, do they think they're going to achieve that in any significant capacity?
Improved corporate image in the eyes of the customers (that is us)? Right, this is exactly the way to accomplish that. Morons.
Increased customer loyalty? Whatever it is you've been smoking, stop it.
They must think that we are complete idiots to even suggest something like this.
F*** the T3Ed. Let's wait for the Dark Mod. If this is really true, I'm happier to give my money to whoever it is that owns the rights to Doom 3. And I don't give a shit about Doom 3 itself, but I'd still buy the game to play whatever can be built with the Dark Mod.
Damn, I'm so pissed off I need to stop typing right now.
The lure must be in my appendix right about now.
van HellSing on 1/4/2005 at 20:25
OK. If this was true, then I think GBM would know better then to announce it on April Fool's Day.
FatherofGarrett on 1/4/2005 at 20:29
Lawyers play with my hairy scrotum at night :D
This has now become quite lame... This changes NOTHING! Carry on!
Who cares what some queer exec. from a troubled falling apart POS ignorant worthless company says. You can't regulate us...they have no power over us now! so go away and leave us alone, we don't need you anymore!
sorry.
ZylonBane on 1/4/2005 at 20:31
I think you do not know what "fledgling" means.
FatherofGarrett on 1/4/2005 at 20:34
fledg·ling also fledge·ling (flĕj'lĭng) n.
1. A young bird that has recently acquired its flight feathers.
2. A young or inexperienced person.
adj.
van HellSing on 1/4/2005 at 20:37
Correct. But I can't think of any way this word applies to Eidos.
mol on 1/4/2005 at 20:37
Quote Posted by sparhawk
Always. That's why you always have a an EULA with the tools which explicilty says that you are ALLOWED to redistribute your created content. There is a reason why this is made explicit. As long as you use the tools for your own private enjoyment there is no problem though. But even though this is common practice, it is nowhere inherently implied that you are allowed to redistribute stuff.
That is of no concern for copyright lawsuits. It doesn't matter wether you are making profit or not, because copyright law is about copying and not about profits.
Why? You have no contract with them. You are not forced to use the tools. Eidos has no obligation to you. You yourself (as the TTLG crowd, not personally) said this a hundred times. Eidos owes us nothing.
Yeah, I know all that. I'm venting my frustration here. I would've expected a bit of good will towards the fan base from Eidos, not flexing of the corporate and legal muscle. I could go deep into analyzing the business reasons and legalities behind this, but I don't care to. I just want to express my frustration as a fan of this series, and as a loyal customer.
I'm indeed not forced to use the tools, and not to worry, because I won't be, either.
All I'm saying is, I don't understand why the same legal agreement that has worked so well with T1/T2 for the past several years wouldn't work here?
Eidos ows us nothing, that's factually true. If they believe that the fan base understands the cold logic behind that, I bet they have another thought coming. If they have any customer relations sense at all, they understand the dynamics at play here.
Of course, if you feel that this request by Eidos (if indeed such exists) is perfectly justified and in the spirit of good will towards the customer/fan base -- you're of course entirely entitled to your opinion.