Galaer on 6/12/2020 at 19:18
REBEL
Pretty easy mansion mission. The only problem is looting Dining Room and Library on 1st floor. You need to nudge guard observing Dining Room into left corner near stairs. Getting to goblets near Library is also tricky. You need to douse 4 gas torches and guard will relight 1 doused torch. Luckily only one. The mission finish automatically after completing loot objective and grabbing the Eye.
STATS:
Time: 0:22:24; Loot: 2337/2337
Pockets Picked: 3/4; Locks Picked: 6
Back Stabs: 0; Knock Outs: 0
Damage Dealt: 0; Damage Taken: 0; Healing Taken: 0
Innocents killed: 0; Others killed: 0
Iron Beasts Destroyed: 0; Disabled: 0
Secrets: 0/0
GHOST: SUCCESS
PERFECT GHOST: SUCCESS
Galaer on 6/12/2020 at 19:19
REDEMPTION
City mission. Impossible to ghost, because of Haunted Mansion. Loot objective is very high (12500 loot) and to complete it I'm gonna gahter all loot possible to get without ghost busts.
It's impossible to get to Pizzeria, because archers on wall has very long range of view. It's also impossible to nudge them. So I'm skipping 600 loot from this place.
To get to Gambler's House I'm getting as close as possible to doorway and lean right to turn off light.
To get to further part of city, I'm nudging guard in front of gate forward, then open gate and climb tower to archer. I nudge him left out of the tower, so he will fall (in thew last part I need to lean towards him), then I nudge him into left street to look towards house.
I'm skipping City Watch for now, because I will need to return there later. Instead I'm going to Hammerites. To get there without key mantle on sign, then on wall above gate, jump to hedge and drop on tree. To get out I'm mantling on door leading to pool area, then on hedge and wall above gate. In the end I'm dropping on sign and ground.
In Cathedral go right and hide in shadow behind stationary Hammerite. There is ladder leading up, so I need to nudge Hammerite forward.
In City Watch in Prison I'm forced to skip purse under bed in one of cells, because it has the only prisoner who alerts to us and he covers entrance to cell. So I'm skipping 100 loot.
To get to 2nd floor I doused 2 torches. Sadly it's not enough to sneak past guard, so I'm forced to use invisibility potion from Armory to go behind him and nudge him right. Then I moss corridor, walk behind guard and quickly unlock Captain Office. I put Evidence on desk and open safe with loot. It spawns Captain who walks through corridor and enter his office. So it's good to time him well with patroller. I didn't do that, but I managed to walk behind patroller while Captain was inside office and dodged him from left.
Behind West Gate is Thief's House and thief can spot you through door. To avoid that you must rope up to 2nd floor. But because mantling on wooden railing from outside doesn't work very well, shoot rope arrow into wooden roof and jump on railing. Go inside, jump on 1st bed, use wheel and jump on 2nd bed with thief. When entering secret stash, thief will wake up. Quickly hide in shadow inside. Loot it and drop from broken part of balcony.
Next is small spiders section. Hide in shadow, so spider will go past you. Go down and douse torch. You can safely walk along right side past spiders.
Next is Haunted House. Intended way to enter it is by using explosive device, but thanks to new mantle you can just mantle over gate. Sadly ghost run ends here. Entering house will spawn zombie behind you. By dousing enough torches you can avoid 2nd alert from him, but when you try to walk through passage in front of him, he will spot you. You need invisibility potion (in fact - 2 to get both ways). 2nd invisibility potion is in Thief's House and it's observed by thief on 1st floor (you can't get to it from 2nd floor, because ladder is observed by thief).
And that's not all, after finding Scroll of Death, new enemies spawn on top of stairs and outside house (this one covers the only exit from house). So there will be more busts. Also I have no idea if I will have enough water arrows and moss arrows to ghost the rest of house. So I'm gonna do skip to final room through window. Of course breaking window is damage property and also alerts other undead (ghost bust #1), but at least that's all. Also that way I'm skipping secret mask worth 500 loot.
STATS:
Time: 1:19:31; Loot: 12543/13743
Pockets Picked: 6/9; Locks Picked: 8
Back Stabs: 0; Knock Outs: 0
Damage Dealt: 0; Damage Taken: 0; Healing Taken: 0
Innocents killed: 0; Others killed: 0
Iron Beasts Destroyed: 0; Disabled: 0
Secrets: 0/0
GHOST: IMPOSSIBLE
Galaer on 6/12/2020 at 19:20
RENDEZVOUS
It's a puzzle mission. Enemies are neutral, so they ignore all the noise. I was surprised that skeletons from Glyph Room didn't hear me shooting arrows into glyphs and after shooting 5 glyphs they just die. Not very hard mission, though platforming may be tricky.
STATS:
Time: 0:19:07; Loot: 1435/1435
Pockets Picked: 4/5; Locks Picked: 1
Back Stabs: 0; Knock Outs: 0
Damage Dealt: 0; Damage Taken: 0; Healing Taken: 0
Innocents killed: 0; Others killed: 0
Iron Beasts Destroyed: 0; Disabled: 0
Secrets: 2/2
GHOST: SUCCESS
PERFECT GHOST: SUCCESS
Galaer on 6/12/2020 at 19:21
REQUIEM FOR A THIEF
Beauty Contest mission. It's starting with camvator and ends with exploration. Author mention in objectives that neither objective or mission can't be completed. Like in most of the entries. There is no loot like in most of the entries. So what's the point of ghosting this mission? Al I need to do is to skip the mission right at the beginning and end with 0 seconds spend. But what's the point?
Galaer on 6/12/2020 at 19:21
RESONANCE
Forced ghosting mission. Not very hard. It has couple tricky situations, but there is many routes, so it's still easy. I need to pickpocket 10 ID Badges, but I prefer to get all 15. There is no bonus objective for that, but it's more interesting that way. Also I start mission with 2 kills for some reason.
STATS:
Time: 0:24:21; Loot: 1867/1886
Pockets Picked: 15/15; Locks Picked: 3
Back Stabs: 0; Knock Outs: 0
Damage Dealt: 0; Damage Taken: 0; Healing Taken: 0
Innocents killed: 0; Others killed: 2 (?)
Iron Beasts Destroyed: 0; Disabled: 0
Secrets: 4/4
GHOST: SUCCESS
PERFECT GHOST: POSSIBLE
Galaer on 6/12/2020 at 19:22
ROSE COTTAGE
It's a puzzle mission. Unfortunately it can't be ghosted, because our objective is to lure 5 haunts on holy water to kill them. We are doing that by making a lot of noise and making them to pursue us (ghost bust #1-5). And haunts are the only enemies in this mission. Other than that there is tricky cards hunt for 2 bonus objectives. And they are very well hidden.
STATS:
Time: 0:35:55; Loot: 0/0
Pockets Picked: 0/0; Locks Picked: 1
Back Stabs: 0; Knock Outs: 0
Damage Dealt: 0; Damage Taken: 0; Healing Taken: 0
Innocents killed: 0; Others killed: 0
Iron Beasts Destroyed: 0; Disabled: 0
Secrets: 0/0
GHOST: IMPOSSIBLE
Galaer on 6/12/2020 at 19:23
RUN!
The hardest to ghost is the beginning. I'm not talking about this group of guards in front of you when you start. You can easily turn around and run behind corner before they will turn towards you. The problem is archer in right corridor looking at the window. We need to go through this window, but she see us every time. But there is a solution - on right torch behind window is invisibility potion. So you need to run towards window, lean forward, grab it and quickly use it. To do that I needed to bind lean forward to button closer to my run forward button. Then after few tries I managed to avoid 2nd alert from archer and dropped into water.
Then you are appearing in huge open forest area. Our objective is to get 1000 loot and escape and that's easy to do. There is also bonus objective and optional killing objective. Both are connected to collecting of 3 Rubies. Spider cave is easy. Ape cave has only hard beginning where you need to wait for left ape to turn into completely opposite direction together with right ape looking away. If you see ape walking, then that means it is in search mode.
Frogbeasts cave is impossible to ghost. I can only gather 3 crystals near entrance. But no matter how slow or fast I move behind 1st frog, it just goes into search mode. That's why I need to skip 9 crystals and 1 Ruby from this cave. Therefore bonus and optional objectives can't be triggered and completed.
STATS:
Time: 0:25:25; Loot: 1975/2500
Pockets Picked: 0/0; Locks Picked: 1
Back Stabs: 0; Knock Outs: 0
Damage Dealt: 0; Damage Taken: 0; Healing Taken: 0
Innocents killed: 0; Others killed: 0
Iron Beasts Destroyed: 0; Disabled: 0
Secrets: 2/2
GHOST: CHEMICAL SUCCESS. Used invisibility potion to go through window at the beginning of the mission.
PERFECT GHOST: IMPOSSIBLE. Can't ghost frogbeasts cave, so I skipped 9 crystals.
Galaer on 6/12/2020 at 19:26
RUST BELT PRISON
ESCAPE FROM PRISON
After long camvator grab water arrows and shoot one into vine. Climb up, wait for guard to walk away. It may take even 2 min. Go to portcullis, use left lever and quickly go right. Wait for light to turn off for 5 seconds and quickly mantle on wooden ramp. Climb it to the first door. Go right for chest with compass. Guard has Laboratory key and you will get new objective. Go left and in 1st left pit is a nugget. Go to the top, to right side, lean left and blindly frob lever.
Avoid guard and go forward. In this room is sword and nugget. Go to cells. In last upper one is coin, under ramp is Maintenance Room key. Don't make too much noise on metal. Go back to guard and choose other door. Avoid guard and go left. In left room (Maintenance Room) you can disable security watchers. Go down to read note and grab 3 diamonds.
Another door leads to Dining Room with guard on the left. He has Gate key. Intended way of progress is to jump on left table when light will turn off. The problem is it happens only for 5 seconds and you need to wait 2 min for it to turn off again. I prefer to go slowly along right wall behind guard and jump on right table, which has coin, by the way. Go down to Kitchen. Woman has Servant's key and in upper cupboard is goblet. In Wine Cellar is bag of spices on shelf. Use other door in Kitchen and go to left room. On counter are 3 coins and in corner is Garbage Chute key. Go along left wall to unlock it and drop into Sewers.
SEWERS
In water is chest with 3 fire arrows. Sadly I need to use one and shoot in powder keg. It will destroy it and few other barrels and also alert guard and small spiders (ghost bust #1). I tried to avoid that, by pushing higher barrel to barrels blocking my way and I managed to climb on them, but I was unable to squeeze through them. Wait 10 min for guard to calm down.
Afterwards drop right and slowly and quietly use right path to climb to purse on the other side of gate. Go down and jump over canal. Go left, ignore ladder for now and walk to the end for 2 moss arrows. Climb ladder to 2 small spiders in narrow tunnel. Both of them look right, so I need to walk along left side, but 1st spider is under left wall. So I mossed floor after 1st spider and jumped over it. 2nd spider is easier and I just crouched walk slowly along left wall. Climb ladder to outside area.
UPPER FLOOR
Use torch switch near grate. It's one of 3 switches to open Atrium, so I will manage to escape. Enter building. Hide in one of bedrooms and go to last room with lockers. In 1st locker is coin stack, in 2nd - 2 water arrows. Go to stairs. Here is path to Prison, but it's impossible to use it, because of guard under stairs. Go along right wall to Offices.
1st door leads to Court. There is Judge, but I don't have blackjack just yet. Go further, but look out for stationary archer. Wait for him to turn around and enter metal door. Between trashcans is scroll with new objective. There is also gate and I think that game expects you to use it and break window, but it's possible to dodge archer. It's harder though. You must wait for him to turn around, go close to him and dodge him from right during his turning animation. The problem is you can get spotted by servant girl and metal helmet guard who enter random offices.
Go to last office on the right. There is secret switch in corner and it will reveal urn. Go to guard post. There is shadow under wall near note. You can get spotted by 2 mentioned previously patrollers and women riding elevators. You must use 2nd torch switch, then leave and go along left wall downstairs.
LOWER FLOOR - CENTRAL AREA
Go into 1st door on the left. That's Archives. There is goblet on left bookcase. Next is Armory with blackjack and lockpicks. Go left to grab chest. Go right to Shooting Gallery. Mantle inside, behind 2nd target is last torch switch. Go to Evidence Room and climb over shelfs for drill. Return to armory and go straight. On left side is Dining Room with vase and 3 moss arrows. On the right side is secret switch behind desk near clock for coin stack under clock. If you go forward you will go to Reception. Use 3 levers and nudge guard all the way right.
DEALING WITH JUDGE
Since I forgot to steal Judge's Office key from Judge, I decided to return to him right now. I will need to do it someday, so why not now? So again I need to go through stationary archer and go to Court. Turn off light, KO Judge, steal his key and return all the way to Lower Floor. 2nd room on the left leads to Mess Hall. There is bottle on table and elevator leading to Prison Kitchen. Downstairs "down" switch doesn't work, so i couldn't ride up earlier. Moss path to elevator, place body on it and send elevator down. Sneak all the way to Torture Room and leave Judge on rack, then return all the way to Lower Floor.
LOWER FLOOR - LEFT SIDE
Ignore 2 doors on the left side and get to 3rd door. It leads to corridor with 3 doors. Shoot moss arrows into light switch and take middle door to Gallery. Take painting and also invisibility potion from wooden beam. Before opening right door (Judge Office) save. After opening door twins will run away. Don't save during their escape. Just wait for objective to complete. Enter Office, take 2 vases and 2 goblets, use switch on the left to send guards to the streets. Then climb on desk and jump to frob trophy. Climb on new platform and lean for another trophy. Painting will move. Grab letter (gives new objective) and purse.
Return to main corridor. There is one more door that leads to Barracks. Ignore lockers, in 3 chests is loot, climb on higher lever for 2 more chests. Go to shower and use secret switch to reveal tapestry. Return to the beginning of this floor. Time to explore right side of this floor.
LOWER FLOOR - RIGHT SIDE
In closet is goblet behind buckets. In Storage is purse on desk. There is also Laboratory door. Wait for scientist to go to Morgue and drop down. Read book on desk and quickly run up to shadow near door. Go to Lecture Room and grab Death Decree. Then go to Main Office for purse under one of desks. Go to Reception and sneak on the other side.
On the right side of counter is old woman with purse. To get to her I nudged police officer earlier. Now I only need to crouch and strafe run under counter. Return is much harder, because I must strafe run in standing position, crouch to go under alarm lamp and quickly uncrouch and hide in shadow. The whole time I need to strafe run. That's really tough to execute. I needed to change my configuration of strafing left button to closer to run forward and put my fingers on these 2 buttons and on toggle crouch in the uncomfortable way. That was really tough.
Not much left. Go to Guard Post for 2 purple boxes. Then go to Hammerites and quickly enter. Go to the edge of shadow and drop letter found in Judge's Office on desk. Then go to shadow in doorway and close door while leaving. Time to visit Judge's Atrium and escape.
ATRIUM
Atrium is visited by bot and here are also working watchers. Go into shadow, time yourself with watcher and go up. Observe watcher and enter Atrium. Go along right side to vine and carefully climb up. 2 watchers can spot you. Patroller on the other side isn't any problem. Sneak to ladder. To do that you need to run along left side. The problem are 2 watchers. If one is turning in one direction, the other watch other direction. You can't modify their position by saving and loading. So it's really lucky to get to shadow near ladder. Unfortunately I couldn't jump to ladder without getting spotted by watcher. So I drank invisibility potion and climbed to the roof.
STATS:
Time: 1:25:28; Loot: 2259/2974
Pockets Picked: 10/9; Locks Picked: 2
Back Stabs: 0; Knock Outs: 1
Damage Dealt: 1; Damage Taken: 0; Healing Taken: 0
Innocents killed: 0; Others killed: 0
Iron Beasts Destroyed: 0; Disabled: 0
Secrets: 4/4
GHOST: IMPOSSIBLE
Galaer on 12/12/2020 at 16:00
THE RUSTLER
Small city mission. There is some tricky climbing included. From 1st servant you can steal flare and throw it away, then hide behind door near workshop. Using rope arrow you can mantle on wooden beam, then on wall and from it jump and mantle on stone balcony.
Getting to Lord Blackwood is tricky. You must strafe jump from upper floor balcony and mantle on wall above closed gate, then drop on crate and hide in shadow. In mansion you will be forced to rope up to stairs leading up. To return simply drop down and drop into water. Despite it being loud, guards shouldn't alert to it.
Rob's Castle is completely different story. On the left are archers that will see you even if you douse every torch and drink invisibility potion. So that's unfortunately a ghost bust #1. This is also my escape path, so I needed to do something with this archers to not look at the middle. So after bust I went into their guard posts. First I nudged archer that spotted me, because these archers have animation of looking around. This allows them to see what's on their left side for short amount of time and if I would go to nudge other archer, this one could spot me. 1st archer go left, 2nd - right.
Getting to Castle is easy. To get out I jump from top window to wall, jump and mantle to wall above gate, then on metal fence and torch. Unfortunately archers can spot me when using nearby door to Stables, so I return to them. Mantle on right torch and jump over metal fence. Because archers are nudged they will not notice me at the end of horse ride camvator.
STATS:
Time: 0:39:13; Loot: 3365/3515
Pockets Picked: 9/14; Locks Picked: 6
Back Stabs: 0; Knock Outs: 0
Damage Dealt: 0; Damage Taken: 0; Healing Taken: 0
Innocents killed: 0; Others killed: 0
Iron Beasts Destroyed: 0; Disabled: 0
Secrets: 3/3
GHOST: IMPOSSIBLE
Galaer on 12/12/2020 at 16:00
TAKING A RISK
Save for this mission is called "Shadows in Our Blood". Mission under this name was released 2 months before this one and by different author. So I have no idea why author of this mission decided to use this name for saves instead of name of his mission. As for the mission, it feels broken. Spotted 1 invisible coin, so getting all loot can be really difficult. There is many objects flying, some random objects can act as loot or even teleport. And one passage is very well hidden.
As for ghosting, first I go for loot. In Kitchen I need to nudge old woman in right corner. Thanks to that I can shoot vine arrow into high cupboards to get all loot from there. While nudging be careful, woman can spot you during her looking around animation. So you will need to quickly go behind her.
Second I go for kill objective. I need to kill traitor - noble behind hut. KO-ing him results in woman going into search mode, so I need to nudge him forward. Don't nudge him too close to hut or else he will get elevated up and will be impossible to push. Nudge him over cart past garden until you will have tree on the right. And again he can spot you on the left side during his looking around animation. Sometimes he can spot you on the right. This is very slow nudge. It took me 30 min. Afterwards KO him and return to start. Throw him into hole and kill him there.
STATS:
Time: 0:42:12; Loot: 1835/2600
Pockets Picked: 0/6; Locks Picked: 0
Back Stabs: 1; Knock Outs: 1
Damage Dealt: 31; Damage Taken: 0; Healing Taken: 0
Innocents killed: 1; Others killed: 0
Iron Beasts Destroyed: 0; Disabled: 0
Secrets: 0/0
GHOST: SUCCESS
PERFECT GHOST: POSSIBLE