Galaer on 7/8/2019 at 10:43
FABLES OF PENITENT THIEF
This is 2 mission campaign. There is no difficulty setting, so I play on only available normal. There is a lot of talking with NPC. It's fun, but there isn't too much ghosting involved.
MISSION 1
In this mission there is no fall damage. You are pretty much immortal. You need apples, because it's a currency. They are available on trees or put somewhere in the world. Get apples only from trees, because they respawn. You will need 5 apples for hat, 5 for cheese, 5 for apple pie and 1 for a Keeper. Together 16.
You also can find easter eggs scattered in this mission. I have no idea how many there is. For some of them you need rope arrow. Speaking about rope arrows, game force you to collect 10 ropes (equivalent of 50 rope arrows). Otherwise Gardener will not open his house, where 1 King's object is located. So I don't think it's a supreme bust.
There are 2 places where you are forced to ghost: Lord Redshine Manor and Craftsman house. Both soldiers from manor and kids from house are moving very silently and they don't talk. That's why it's impossible to hear if any of them first alerted. Garden behind manor can be a little tricky to ghost and also guard patrols Lord Redshine bedroom where another King's object is located. So you need to be careful.
Most items can't be dropped. I can only drop music box, but it was given to me by musician (in other words it wasn't physically placed on the world at the start). So I took it with me. In Craftsman house there are also 5 animal toys. You can't drop them, you can only use them on painting to unlock safe. You can take them with you too. I had no idea what to do, so I just left them on the painting.
STATS:
Time: 1 hour 16 min 49 s
I also found 10 easter eggs.
GHOST: SUCCESS
SUPREME GHOST: SUCCESS
MISSION 2
This is castle mission. Fall damage returns and you can die here. In this mission you will need to damage ghost with sword. It's impossible to do it in 1 slash, but ghost doesn't react to you. So I don't think it's a bust. Damaging him is connected to objective of saving king from ghost.
In dungeon you need to get at least 1 rope arrow from chest (first supreme bust). You also will need to activate at least 1 bridge (second supreme bust). You do that by activating first bridge. Then you run on the left side of platform and jump+mantle on another platform under crusher in the way that crusher will fall down during mantle animation, so you stop on the edge of the platform. Don't move until crusher will go up. Then jump+mantle on wooden railing. I don't think there is any way to avoid triggering any bridge.
In order to get to attic room you need to destroy 2 planks with your sword. That's a ghost bust. In the attic room after spider hole in the wall, game expects from you to use 2 rope arrows to get to platforms with ghost. Instead you can rope up on higher shelf. From there you crouch and do angle drop+mantle on platform with ghost.
Here you find a match and you can use it on cannon to get to middle shelf. This is one time event. If you are forced to return down you have 2 options. You can go to cannons, mantle on it and shoot 2 rope arrows in the wooden beam above you (one to the side and one to bottom). Extra rope arrow is in spider hole in the floor. The other option is to rope up from lower shelf. You do that by leaning to the side and shooting.
Last obstacle are 2 little spiders on one of the wooden beams. Even if you climb other beam, you need to wait for them to go other way and then climb a rope to ghost. After that you finished this campaign.
STATS:
Time: 24 min 40 s
GHOST: FAILED. I'm forced to destroy 2 planks.
SUPREME GHOST: FAILED. Other than ghost bust, I need to trigger 1 bridge.
marbleman on 7/8/2019 at 11:10
Picking up a rope arrow is not a bust to Supreme. :D You can pick up stuff that you need; you just shouldn't pick up stuff that you don't need.
Regarding the hiding of bodies in Enigmatic Treasure, I might be wrong but I think that it's okay to move bodies for Supreme.
Galaer on 7/8/2019 at 16:47
Quote Posted by marbleman
Picking up a rope arrow is not a bust to Supreme. :D You can pick up stuff that you need; you just shouldn't pick up stuff that you
don't need.
It's true that I need rope arrow to progress, but I always interpreting this rule as: I can take equipment only if it's connected to objective or it trigger a script (like in Mission 1). I watched Travis Whitsitt supreme ghost of Shipping and... Receiving and he considered grabbing rope arrows as supreme bust.
Quote Posted by marbleman
Regarding the hiding of bodies in Enigmatic Treasure, I might be wrong but I think that it's okay to move bodies for Supreme.
Are you sure about that? Isn't moving the body interaction with enemy?, in other words moving them from their original position? I always thought it's a bust.
klatremus on 8/8/2019 at 05:53
Taking a rope arrow that is not needed would be a bust, but if you need it, you are not violating any rules. Are you sure Travis wasn't referring to stealing broadheads off archers? He loves to maximize pickpockets and those arrows aren't needed.
Moving a body in order to avoid other guards seeing them would actually be in favor of Supreme. Though if you didn't cause the bodies to be there, it wouldn't bust you even if someone spotted them. Either way I'd say you're fine.
Galaer on 8/8/2019 at 06:40
Quote Posted by klatremus
Taking a rope arrow that is not needed would be a bust, but if you need it, you are not violating any rules. Are you sure Travis wasn't referring to stealing broadheads off archers? He loves to maximize pickpockets and those arrows aren't needed.
OK, thanks. As for Travis situation, he played on Olddark. He needed rope arrow to glitch through chest in Buidling B in order to get some loot (I think it was bags of spices). Also there is secret near stairs in the same building that requires rope arrow. Or at least it's very helpful.
Quote Posted by klatremus
Moving a body in order to avoid other guards seeing them would actually be in favor of Supreme. Though if you didn't cause the bodies to be there, it wouldn't bust you even if someone spotted them. Either way I'd say you're fine.
Thanks, I learn new stuff everyday.
Galaer on 8/8/2019 at 10:22
GUSSIE'S DREAM
Gussie's Dream is unusual mission about climbing towers. I love the concept. This is also a case of hiding switches. Some of them even teleport to walls and ceiling after pressing other switches. There is 4 towers and tomb. At the top of them you get gems. They teleport you to the next tower. You can throw them and grab them to teleport to previous towers. Except the first. So if you miss a secret and personal item, then you will fail 2 optional objectives. Every area has one personal item. Also all light sources (torches, lamps) can be highlighten, but they can't be used. Don't get confused.
FIRST TOWER
First grab Gussie's Banjo from the ground in the corner. There is a switch behind lower column for first stairs and under these stairs is switch for second stairs. You don't really need them, because you can perform strafe jump from torches.
Under one of the columns top near wall, there is little metal. You can vine up there and press metal switch. This teleports another metal switch in the corner of the ceiling. Go to the area after second stairs and vine up. Press switch. This teleports secret gem to third platform. To get there mantle on torch and jump to highest platform. Then drop to platform with secret gem. Return to the top platform and grab Amethyst.
SECOND TOWER
Grab Chateau Gussie '23 from the floor (golden bottle near the middle). Find climbable vine (opposite to healing fruits). On the right column is a switch. On the left is empty place so far. Remember it. Go down. Jump on the platforms to the top of column in the corner.
Now the nightmare part of this mission begin. You need to jump on next platform. Just before you get to it, to the top are being teleported for teddy bears. They can shoot flies if they spot you. By the way, you are fully visible (red light). But still you can avoid being spotted and being attacked. You actually have random chance for that.
What I usually do is making strafe jump without making any noise and crouch. They can still spot you, but you have low chance to avoid being spotted. For me it's usually 20-30 tries. After that wait for them to fall down. If you load game when they are too high, they can spot you.
They gradually will drop on the floor and begin moving. This is a search mode. But because they didn't spot me and attack me in full light, I consider it scripted behavior. Eventually they will stop and usually one of them will move for few minutes and then he will stop.
Now is the hardest part. By saving and loading you need to manipulate their placement. They need to end looking at the wall below you and on the right and they need to be placed in closer right quarter of the room. You need to kill one of teddy bears (one of 2 that die dropping moss - it's a quiet death, doesn't alert other bears) to move a platform, so that you will continue climbing the tower. I don't think it's a ghost bust, because you are forced to do that. You can avoid killing other bears though. If you fail placing them, you can return to previous column and jump again to summoning platform. Bears will teleport to the top again.
You are so high that they can't see you. So what's the point with placing teddy bears? The thing is that instead of going to the next column, you need to drop down and press metal switch. Drop on vine and go to left vine and climb. In the hole is a secret gem. From what I experienced, you can't descend on the ground. You are forced to drop, which makes noise. So if bears are too close to you, they will go into search mode.
Do the platforming. The final test is if you manage to jump from platform with torch. If you get first alert, wait for a minute for bears to calm down. Then progress to the column. You are forced to reset bears by jumping on summoning platform again. But this is last real obstacle.
Then just jump to top of second column with healing potion. On top of third column is a switch. Progress to fourth column with "Oops!" comment. Drop down on platform with switch. Press it, jump on higher platform. Game expects you to do a full circle, but instead mantle on torch and jump back to fourth column. Jump to top of the tower and grab Turquoise.
The whole tower took me 2,5 hours of real time (more than the whole Enigmatic Treasure) and I used 9 hard saves. I also had a high temptation to kill all these stupid teddy bears. Argh, I hate them!
THIRD TOWER
This is vine challenge. For this and next tower you don't need to worry for any enemy. Shoot vines into 2 metal places in the wall. Climb first vine to the top, turn around and grab Gussie's Hair Lacquer from hole in the side of column. From top of vine jump to next vine and to the ladder. Mantle on torch and jump+mantle on little platform. It's barely possible. Then jump to ladder.
Shoot vines into metal places on ceiling your left and one behind center column. This will allow you to jump to gem. You also need vine arrow in the left further corner on ceiling. Mantle on torch and jump to first vine. Don't save while on vine. After reloading Garrett can fall from vine and die. Climb to almost top of the vine and then jump to next vine. Do that few times until you jump to gem on the top of tower. Don't grab it yet!
Save. Jump to previous vine, descend a little and drop to lower column. Shoot vine arrow into metal on your right. Near metal is a secret switch. Return to center column. This time you need to jump to vine you placed in a corner of this room. There is another switch on ceiling above first column. Press it and last secret gem will show up. Take it. Optional objective completed. Now return to center column and grab Sapphire.
FOURTH TOWER
This is moving platforms section. Well, they don't move yet, but very soon they will start. There is a switch behind one of the columns. Jump on 2 moving platforms to the top of first column. Vine into wall and jump on a platform. Vine up and frob a bear. Descend on vine and drop on moving platform. It will take you to second column with Gussie's Reading Glasses.
Drop down on platforms to third column. Shoot one vine into wall and second in ceiling above your head. Frob carpet lever (I have no idea what is called, but it appears in Ramirez room in Thief 1). Descend and backtrack to previous column. Jump to a platform you ride after frobbing teddy bear. Don't drop on first column. Instead jump on new moving platform on your right and drop on a platform going up and down. Jump on fourth column.
On the side of it in the corner of the room is a switch. Jump on new moving platform to the top of the tower and grab Ruby.
TOMB
Grab Gussie's Pocket Watch from floor near torch. Optional objective completed. Now it's time for a ghost bust. Grab a sword. Lights go on and zombies spawn. All of them go into hunt mode. You are forced to kill one zombie for Diamond to appear above tomb. While killing zombies may be excused, unavoidable hunt mode can't.
Then mantle on lower column and go right. There are invisible paths. Sometimes you need to jump. The first one is invisible ladder. Go to the highest column and jump to roof above tomb. Grab Emerald. Then grab Engagement Ring floating midair.
"Will be tricky to get through here undetected" - it's a bit too late for that comment, Gussie. Grab the scroll. Enter last room. "I can't stand in water too long or I will drown" - um, Gussie, you are in bedroom and there is no water. Anyway, turn off the lights to finish this mission.
STATS:
Time: 30 min 12 s; Loot: 0/0
Pockets Picked: 0/0; Locks Picked: 0
Back Stabs:0; Knock Outs: 0
Damage Dealt: 113; Damage Taken: 0; Healing Taken: 0
Innocents killed: 0; Others killed: 2 (teddy bear and zombie)
Iron Beasts Destroyed: 0; Disabled: 0
Secrets: 3/3
GHOST: FAILED
GHOST BUSTS:
1. Spawned zombies after getting sword notice me and go into hunt mode.
2 and 3. Forced to kill teddy bear to move platform and forced to kill a zombie to spawn Diamond.
SUPREME GHOST: IMPOSSIBLE
marbleman on 8/8/2019 at 15:54
Wellll... If there is no explicit objective to kill someone, killing them it is a bust, even if the mission is unwinnable otherwise. I guess it doesn't matter much in this case though.
Galaer on 8/8/2019 at 17:46
HAUNT STADIUM - THIEF 1 VERSION
Haunt Stadium is arena mission without any objectives and without any way to finish this mission. You must kill Haunts to get points. If you load save, then you get stuck with point counter in your hands and you can't attack. This is a glitch, so don't save the game. It's pointless. All difficulties give the same amount of health.
So how does that look? First Haunt walks in circle on loud floor. In front of you is wall. Between torches of this wall is full shadow and the same is in corners of this wall. Drawback is that sometimes standing there can make appear points counter in your hands and you need to restart. Haunt is emitting light.
To deal with him without any second alert, find good shadow, shoot moss arrow on the ground and wait for Haunt to kill him. Next Haunts are stationary, so just run along wall to the right and sneak behind them and kill them. And repeat the whole operation how many times you want.
HAUNT STADIUM - THIEF 2 VERSION
The concept is the same, but visuals has been improved. The glitch of points counter getting in your hands has been also fixed, so you can save and load game safely. Haunts doesn't emit any light and they aren't transparent anymore. Shadows are also in the same place.
Dealing with first Haunt is absolutely the same like in Thief 1 version. But next Haunts patrol the arena in the same way like the first Haunt.
So while Thief 1 version was about waiting for first Haunt and then running+sneaking behind next stationary Haunts, in Thief 2 version it changes into waiting game. It's visible in my stats.
STATS:
THIEF 1 VERSION:
Time: 6 min 57 s
Haunts Killed: 11
THIEF 2 VERSION:
Time: 8 min 26 s
Haunts Killed: 11
GHOST: FAILED
You can kill Haunts without second alert, but every kill is actually a ghost bust and you can finish this mission only by dying (another ghost bust).
SUPREME GHOST: IMPOSSIBLE
Galaer on 9/8/2019 at 09:28
INVASION OF DR. DEATH
This mission is based on Bafford's Last Stand FM. Area is huge and right now also pretty empty. There is a lot of secret switches with empty secret caches. Loot objective is easy and the whole 500 can be obtain within first 5 min in the outer wall. The entrance to inner side of castle - from north bridge entrance I prefer going left to river and rope up to toilets.
In the Royal Access I was forced to douse gas torch to go past red monk zombie. Then I entered Royal Apartments and KO-ed Jenivere. I took her back to the starting point.
I visited Shrine and took a ring from near priest's hand. Rope up to moss and pressed the switch to exit Shrine. The gimmick of this floor is zombie girl trying to track you. She's visiting the places you were and walks towards you, but don't attack. I stay away from her. In the Kitchen are some rats that can be alerted. I avoid that too.
I had problem leaving Barracks after taking Talisman of Air. Not because Bugbeast on 2nd floor and skeleton on 1st floor. But because zombie girl tracking me. I waited for skeleton to pass the ladder, then I descended and hid in shadow left from passage. After skeleton went inside, I went to shadow on the other side of door. Zombie girl pass me and enter Barracks (she always visits rooms I visited). I closed door and went forward.
Prison was easy. Just use last lever and take purse. Rosary Bead is in cell, then close cell and leave. Zombie girl didn't show up. Then I went to broken tower. Your entrance trigger bridge explosion. Below you is silver ladder (barely visible). Drop on it to make shortcut. Here is a secret nugget. You can jump to it. And go down to take Talisman of Fire. Spiders aren't big problem. Then climb up.
TREASURY ROOM
On first floor there is room with 4 crates. In corner of this room is rock switch. It opens passage to Treasury Room. Below you are mini Haunts. It's possible to avoid their alert. Douse torch and use 2 or 3 moss arrows on the floor on them, before them and after. Jump over them. To activate secret elevator you need to check all. You can open and close them immediately. Use Talismans and grab 4 fire arrows from chest. Rope up.
Now you need to return. You can jump on Haunts on the right. Few little hops. Then jump to the middle ground behind them. And don't bounce from roof wall. It's possible to don't alert Haunts. Also you are on time limit, because zombie girl is tracking you and can go to Treasury Room. I went into corner, she went into passage. Then I left this room and went to inner garden.
KILLING DR. DEATH
In the south part of inner garden, there is hole at the bottom of room. That's Dr. Death room. You can rope up to small flower table and mantle up. Shoot 2 fire arrows into Dr. Death to kill him. After that return down via rope and go right to first entrance to guard room. There is a hole in the floor that will take you to the ouer part of a castle. Go right to South Bridge and to tunnel to starting point and finish this mission.
GHOST BUSTS:
1. It's impossible to beat Dr. Death with single fire arrow, so he goes into search mode.
2. 2 fire arrows also alert any zombie nearby.
STATS:
Time: 49 min 54 s; Loot: 1175/1235
Pockets Picked: 0; Locks Picked: 2
Back Stabs:0; Knock Outs: 1 (Jenivere)
Damage Dealt: 22; Damage Taken: 0; Healing Taken: 0
Innocents killed: 0; Others killed: 1 (Dr. Death)
Iron Beasts Destroyed: 0; Disabled: 0
Secrets: 1/1
GHOST: FAILED
PERFECT GHOST: FAILED
SUPREME GHOST: FAILED
Galaer on 10/8/2019 at 08:02
JUST FRIENDS - PART 1
In this mission the most challenging will be loot objective. I need to get 3913 out of 4068 loot. So I have 155 loot of leeway. But I am forced to skip 2 silver nuggets, because I can't ghost 3 frogs cave. So my leeway drops to just 55 loot. This will be tough.
GETTING INTO CITY
Complete first 2 objectives. the get to a shaft. Rope up to a tree above you and climb on the vines. You can jump+mantle behind treebeast. There is nugget in front of him, 2 nuggets behind him, nugget on the left wall (you need to go along wall and lean forward to take it)) and gold nugget at the slope. To get the last nugget, drop down on slope, grab it and recover rope arrow. On the right side of slope - jump forward and try to mantle the right wall. After few tries it will work.
Drop down to lower vine and quietly jump into cave with shadow at the end. That's your entrance to the city. I'm avoiding 2 silver nuggets from down the caves, because I couldn't ghost 3 frogs cave. In the city is a big fountain. You can enter it from NW side. Here are 5 coins scattered, but some of them are well lighted and guards can see me. So I ended grabbing only 2 coins. Also you can enter shed behind thief. Just slowly pass him on the side. There is 1 coin. Also all thieves have purses in this mission.
BROTHEL
Sneak to front door. Turn off the lights and grab a purse. Return outside and rope up to north balcony. Go around the ledge to window. In room is a switch with letter with new objectives and 2 keys. You need both of them. Open doors on 2nd floor. In one of them you will find invisibility potion. Turn off the lights and go down.
Loot nobles on right first. Then mantle on right counter of the bar and grab everything you can. Drop down, crouch and go quickly under shelf. Grab goblets from shelves. Then stand and quickly mantle on them. Quietly drop to the floor behind talking pair.
Grab 2nd thief's purse. Use invisibility potion to get inside Casino. Turn off the lights and loot it. Red noble has purse, there is 4 coins on middle table and 2 - on right table. The rest is visible. Slowly sneak on the side of thief to leave Casino. Go upstairs and from ledge drop on the street.
CITY PROBLEMS
In Fans shop don't take a Fan (you can't complete it's objective without second alert). There is fancy stick sticking from roof near Fans shop. In the Cathedral there is golden hammer behind banner. It's worth 75 loot, so you need it. You can grab it through banner. In the Grocery there is ring near sink in bathroom. Near Weaponsmith there is a blue window. It leads to container of water with 2 coins. You can drop into water when you hear guard being far away.
To get to Weaponsmith - from the front with sign rope up. Use triangle lockpick to open window (you don't hear any sound while using lockpick here). Open window. From rope mantle on sign, then inside and mantle to shutter. Retrieve rope arrow and drop on sign. Enter and loot Weaponsmith. After you done just drop on sign when guard is far away and drop on street.
In Dr Mel cells don't forget to grab his notebook near chains on torture bed. When you open grate don't stay too close or you will not manage to use it. You can't close it. In the water below are 4 coins. Opposite to Dr house is balcony. Rope up and mantle on sharp angle to not immediately drop out of it. Use ladder. In warehouse is a chest behind barrel. Just push it to the side.
Descend on ladder and jump into house on North. On fireplace are 4 coins. In shed north from house is 1 coin. In house between this shed and big fountain is coin on small table near bed. In attic of Chulentz Residence is a ring on table. Don't read book from secret - you can't complete it's objective without second alert.
STATS:
Time: 1 hour 04 min 19 s; Loot: 3948/4068
Pockets Picked: 8/8; Locks Picked: 17
Back Stabs:0; Knock Outs: 0
Damage Dealt: 0; Damage Taken: 0; Healing Taken: 0
Innocents killed: 0; Others killed: 0
Iron Beasts Destroyed: 0; Disabled: 0
Secrets: 5/5
GHOST: CHEMICAL SUCCESS
- I used invisible potion to get to Casino.
PERFECT GHOST: FAILED
- I skipped 2 nuggets from lower part of caves.
- I skipped 3 coins from big fountain.
- I have no idea where is last coin.
SUPREME GHOST: IMPOSSIBLE
- Treebeast will first alert to you during your climb. Though after few loads he can eventually slide down to the bottom of the shaft.
- There is no way to grab all the loot from Brothel without turning off lights.
- You are forced to grab golden hammer through a banner in the Cathedral.