Godlike on 28/1/2022 at 22:51
All right now I'm waiting with large bottle of vodka, where is this project ?
PinkDot on 28/1/2022 at 23:54
Quote:
where is this project ?
The project is still in... development...
Sorry guys you need to wait so long. Real life always gets priority, but the project is still being worked on.
I strive to come up with some interesting video update regarding the Object System implementation.
A.Stahl on 16/4/2022 at 04:59
Do you have a GitHub or something? We're worrying here, you know...
Marzec on 16/4/2022 at 09:37
Source code will be published after certain milestone. Hard to say when exactly, as things have slowed down a bit lately.
Lord Alan on 18/4/2022 at 09:38
Very interesting project. Kudos for the idea and for the effort. Looking forward to try it!
Marzec on 18/4/2022 at 12:41
Very happy to see your post Alan. Please stay tuned :) At some point in the future, we will be looking for beta testers :)
Aemanyl on 18/4/2022 at 13:41
Quote Posted by Marzec
Source code will be published after certain milestone. Hard to say when exactly, as things have slowed down a bit lately.
May Smok Wawelski bless you, łacherze, with fire of creative inspiration and endurance to work on the project :-).
Marzec on 20/4/2022 at 11:43
Haha, thank you man!
A.Stahl on 19/6/2022 at 09:37
Just bumping up the thread because... you know... maybe you have some news but somehow... forgot... yeah, forgot.
PinkDot on 20/6/2022 at 07:03
I think it's fair to say, that the work on the project has slowed down significantly over last few months due to our real life stuff - work, family etc...
But it's not stopped completely - it's just that not every single thing is equaly exciting to announce. For example recently I've been trying to replace and/or update the vector and matrix math library, as the one I used turned out to be insufficient (for example missing conversion to euler angles) and it uses column major order, rather than row major, which is a bit less intuitive and less convenient for dark engine.
I've been also looking into cythonizing some of it to get more speed. Once I get this low level and somewhat boring stuff out of the way, I'll be able to focus again on adding new features. And post some screengrabs or videos. :D