RyushiBlade on 29/9/2005 at 20:30
Come again?
Malygris, how long have you been at the TTLG Morrowind Forums, exactly?
Malygris on 30/9/2005 at 05:45
Cumulatively, about, oh... three minutes.
See, the guys in #thief linked to the original message in this thread, because of the whole LOLtard ambience (we don't always maintain the highest standards of humour or behaviour or anything else, right) so I came in to contribute what I expected to be a one-off response of stupidity - fighting fire with fire, as it were. Bit of a joke.
But then, next thing I know it's turned into a conversation. Not exactly weighty enough to qualify as a discussion, but there's some actual back-and-forth taking place. Which makes me think that none of you guys really know how to play internet.
Anyway, at the risk of... something, I'm sure it'll all become clearer later, let me pony up a more serious response. All the major cities in Morrowind were architectural pains in the ass: Sadrith Mora because of the stupid multi-level mushrooms, Ald'ruhn because of the gigantic shell that housed the important shit in the city, and Balmora because of the stupid river that cut the city in half. Each was designed to somehow impede easy access from point to point, which got on my nerves even in the later stages of the game. Vivec, of course, doesn't even need to be mentioned.
All of the small west-coast villages were pleasant - Seyda Need, Hla Oad, Gnaar Mok, Khuul - those were the areas I enjoyed moving around the most. Suran and Pelagiad were interesting too, Suran because for some reason I very rarely traveled there, and Pelagiad because it was easy to navigate and my hottie Ahnassi lives there.
On the other hand, who are we kidding? The cities in Morrowind were very generic in most ways, not much of a step up from Daggerfall. Can we really justify picking one as a "favourite" above all the others?
Striker on 30/9/2005 at 08:03
We play our own internet here.
When Raven Rock is built, I thought that was a pretty good "city". And not just because they built a big house for me.
Pisces on 1/10/2005 at 04:09
Quote Posted by Malygris
Can we really justify picking one as a "favourite" above all the others?
Of course we can. Its called imagination and emotional reasoning, its kind of needed to enjoy a non linear game.
I loved raven rock because it was contained to make me feel safe but I could still jump over the wall and be back in the wilderness without much of a walk. Plus I like all the green and white, reminds me of home. (though the white has melted now.
Spitter on 1/10/2005 at 09:25
Morrowind certainly required quite a bit of imagination, I give you that.
I hope Oblivion feels less dead.
Chimpy Chompy on 1/10/2005 at 11:37
I'd be interested to know what RPGs feel "alive" in comparison to make the world of Morrowind seem "dead". Must be Gothic, I take it? Cos I've heard NPCs are quite active in that one.
RyushiBlade on 2/10/2005 at 01:00
*grins* Last time we had a man like you in here, Malygris, we ran him outta town. Exile, aka Marxist Bastard. Slightly eloquent, yet with the same air about him that you've got about you. Not that this is a bad thing, mind you. Try PMing me some time, or IM me on AIM, and you can teach me how to play this new fangled 'internet' of yours :thumb:
I never liked the house in Raven Rock. There's no storage, no large array of shelves, nothing. I guess it's better for X-Box users (though they should really just kill everyone inside a manor and take that place instead.) But I did like the walls around the place. The walls around Ald'ruhn were laughable, though Balmora's walls were all right. Besides those, most cities never had walls. Raven Rock's looked decently imposing to me.
Malygris on 2/10/2005 at 06:15
Internet is a nasty, full-contact bloodsport, with no rules and no holds barred. It'll lift you to dizzying heights and drag you down to soul-deadening depths, it'll crush your heart like a boiled tomato and be your last reason to live when all else has left you behind. It's a superdrug, the ultimate high and the worst hangover you ever had. If you want to play internet with me, you better stay fast and hit hard, because when I move, I cut like a fuckin' hammer.
I never had much use for Raven Rock. I set up a nice base at Bal Isra, including my own personal venomous fabricant watchdog, and a remarkable collection of weapons, armor and books, if I do say so myself. By the time I got to Raven Rock, even if I'd been interested in moving, there was no way I was going to haul all that crap over there.
Future_game_maker on 2/10/2005 at 09:49
My fav town would have to be gnisis
i know what im about to say may have nothing to do with this thread but where can i get good patches my morrowind keeps crashing and at vivec i can fall through floors and fall down a level and not get hurt
dracflamloc on 3/10/2005 at 20:12
Quote Posted by Chimpy Chompy
I'd be interested to know what RPGs feel "alive" in comparison to make the world of Morrowind seem "dead". Must be Gothic, I take it? Cos I've heard NPCs are quite active in that one.
The city in Gothic 2 was very much alive compared to anything in Morrowind. (Which sadly is part of the cause for my friends to call the game "Boredowind".)