Fallout New Vegas Has Landed... - by warcrow
henke on 17/10/2010 at 18:26
(
http://www.youtube.com/watch?v=a7b0mjp1wRA) Well alright! That's the kind of thing I was hoping to find out about! :D That bullettime feature really turns the gameplay into something completely different than vanilla FO3, and the new weapons look cool.
Ostriig on 17/10/2010 at 22:11
Oh, that looks pretty cool, will have to reinstall F3 and give it a try at some point. Probably after I play through New Vegas. I wonder how quick they might refactor it for New Vegas, if there are any plans. I'm in this ridiculous situation where I have Call of Pripyat sitting on my shelf but, being obsessive and anal, I'm kind of waiting for Complete to come out for it.
gunsmoke on 18/10/2010 at 11:10
Wow, the Euro cover is shit. That said, I dunno...it'll probably be fucking Christmas before I can scrape the cash together for this one. Oh well, y'all have fun with this one in the meantime...Fallout 3 was the greatest game I have seen since STALKER SoC shipped, and I expect no less from this one.
gunsmoke on 18/10/2010 at 19:02
What do I mean? I haven't seen a Euro/NA cover match in a long time. I assumed they would be different like every other game. The COVER looks like shit, better now?
june gloom on 18/10/2010 at 21:26
I have a bit of a list of other mods to suggest if you'd care to hear them.
I also have a
huge ambient music collection you may be interested in as well.
Ostriig on 19/10/2010 at 00:13
Quote Posted by gunsmoke
What do I mean? I haven't seen a Euro/NA cover match in a long time. I assumed they would be different like every other game. The COVER looks like shit, better now?
Can't read your mind, brah.
Quote Posted by dethtoll
I have a bit of a list of other mods to suggest if you'd care to hear them.
I also have a
huge ambient music collection you may be interested in it as well.
Yeah, totally, looks like I'm severely out of date with this stuff. And I imagine henke might be interested in as well.
In fact, didn't we use to have a thread dedicated to recommending mods a while back? (
http://www.ttlg.com/forums/showthread.php?t=124374&page=1) Still on the first page after almost a year since the last post, we need to argue more about Fallout 3.
As for the music, do you mean another mod off the Nexus, or are you running a private collection of tracks? Either way, shoot, I am kinda tempted to swap out the vanilla soundtrack, it's really not among my favourites. I was considering looking for a STALKER replacement, but I'm not sure whether that'd mesh to well with Fallout 3.
I did end up installing the game today, with its damned patches and utilities, and then slapped on FWE. Now there's a marvelously byzantine mod for you, should take me a fair bit before I manage to learn and configure to my liking, but definitely very promising in terms of overall experience. Right off the bat I've gotta say I'm liking the combat a lot more.
june gloom on 19/10/2010 at 01:19
I'm running my own private collection- in fact, aside from Mothership Zeta and the Pitt, I have separate ones for the DLC!
All the music files are set after the defaults, so the defaults are included too. PM me your email address and I'll toss the whole shebang over- the 'default' FO3 one is roughly 1GB though!
The default game contains music from:
Fallout 1, 2, Tactics
Call of Duty 4
Manhunt (works surprisingly well)
a variety of obscure dark ambient and similar acts, such as Ah Cama-Sotz, Pollux, M1911A1, Parataxis, Ghoul Detail ("ithyphallbrelgory (improv edit)" is
amazingly appropriate), Dahlia's Tear
Metal Gear Solid 3
Stalker: Shadow of Chernobyl and Clear Sky
Paranoia (the HL1 mod)
Aphex Twin's
Selected Ambient Works IIDesidirii Marginis (I've heard "(
http://www.youtube.com/watch?v=kY_ZoxMG97M) Solemn Descent" from
Songs Over Ruins so many times it's pretty much permanently a Fallout song for me now.)
the entirety of Robert Rich and Lustmord's
Stalkerselected tracks from Borderlands (mostly for the overworld)
(
http://www.youtube.com/watch?v=pjLKjVNPn5E) Electric Wizard's "Mountains of Mars" (couldn't resist)
selected Earth tracks (examples (
http://www.youtube.com/watch?v=BQMcBabW5kI) 1, (
http://www.youtube.com/watch?v=NoJjzpH3Ylc) 2, (
http://www.youtube.com/watch?v=w_M1Mp1I-VY) 3)
For Operation Anchorage I went with a slightly more electronic, colder feel, hence:
Various tracks from Metal Gear Solid et al
Selected tracks from Tipper's
SurroundedSelected tracks from Sleep Chamber's
Some Godz Die YoungA single track from Counter-Strike: Condition Zero
Call of Duty 4 again (and a theme from 2 as a theme for the big battle)
random ambient from Silent Watcher of Dark Matter and dreamSTATE
I did not include any music for the Pitt as I played it first, and at the time it hadn't occurred to me to use music and there really wasn't that much to speak of anyway.
For Point Lookout, I wanted a rather more tribal, foresty feel mixed with some genuinely creepy horror tracks for the strong Lovecraft influence. While I reused a lot of tracks from my vanilla set, I also included:
various tracks from Terroritmo ("Le Reve" is a rather creepy fight song)
another MGS3 song
Several CREEPY fucking songs from Batchas ((
http://www.youtube.com/watch?v=4Ql4h32J11w) example)
a few tracks from Zombie Panic Source ((
http://www.youtube.com/watch?v=lFNaXTfGwN0) example)
Half-Life 2's "(
http://www.youtube.com/watch?v=qdOLzLDC6T4) Sand Traps"
some old ambient track from the old mp3.com days
(
http://www.youtube.com/watch?v=lZf10yhFXA0) Raison d'être's "Falling Twilight"
Thief 3's Pagans music
"A Pagan Interlude" from Thief2X
the default music from the Orphange in Painkiller's Battle Out of Hell
some random song that was composed for a long-dead Resident Evil mod for Half-Life 1 a decade ago
Broken Steel has a few selected tracks specifically for the Air Force Base, all from Sophia's
Sigilum Militium.
In other words a fucking boatload. I've been tweaking it for two years, and honestly nothing really feels out of place. Going from some creepy ambient, whistling-winds nonsense from the Fallout 1 soundtrack straight to the soft guitar of an Earth song might seem jarring until you've heard it in-game. And sometimes the music just picks something so fucking perfectly appropriate, like "Mountains of Mars" while you're navigating the hills in the far western end of the map, that you want to climb up to a cliff edge and watch the sun rise.
... then a deathclaw owns you 'cuz they're all over the fucking place that side of the map and you weren't paying attention
N'Al on 19/10/2010 at 09:05
For anyone interested, the (very positive) (
http://www.eurogamer.net/articles/2010-10-19-fallout-new-vegas-review) Eurogamer review of FO: NV (360) is out now.
Main points are:
* Surprise, surprise, it plays pretty much like FO3, so if you liked that you're bound to like FO: NV
* The changes to the gameplay they've made range from the very good (hardcore mode) to the not so good (companion wheel)
* Surprise, surprise, this being a Bethesda/ Obsidian product there are occasional crashes
* Note: The reviewer didn't play much of the main quest, so there's no telling how good the main storyline is.
Personally, I'm going to wait until the GOTY edition (or whatever it's going to be called anyway) for this, since a.) I'm still making my way through FO3 and am nowhere near finished with that yet, b.) the game'll be fully patched by then, and c.) it'll most likely come bundled with all the DLC (some of which they've already announced).
Jason Moyer on 19/10/2010 at 13:15
Just as fair warning to anyone playing it today, quicksave/autosave is completely fucked, so make sure you save in a real slot if you want to keep your progress.