Pyrian on 30/11/2015 at 20:38
Quote Posted by henke
...it seems I'll have to do some morally dubious stuff to keep the story going.
I hate that sort of thing. "Be a jerk or... The storyline just freezes, as if the whole world were suddenly permanently encased in status quo." I'd even prefer the storyline where trying to do the right thing backfires than that. Nothing dissociates me from the protagonist I'm playing like being railroaded into doing something I'd rather not do, but do anyway just to keep the game going. (
Far Cry 2, I'm looking at you, lol.)
Jason Moyer on 30/11/2015 at 21:21
Yeah, there's a point where the credits roll, although after the amazing slideshows from New Vegas it's disappointing as hell.
Judith on 30/11/2015 at 22:32
Yup, the main quest is really awful. The whole game is really, really outdated in almost all departments. And no, distracting players with crafting and base-building won't do.
Sadly, the ecstatic reviews on major gaming sites actually confirmed that mindless drones at Bethesda's F4 reveal conference were actually, uh, game journalists.
Nameless Voice on 1/12/2015 at 00:25
I'm still torn on the game, to be honest.
It's actually enjoyable to just wander around exploring old ruins, because they have a lot of detail and atmosphere, and aren't feeling too repetitive / copy-pasted yet.
It does a good job as a nuclear wasteland looting simulator, and I spend most of my game time wandering around and collecting all the tin cans, brooms and pipe pistols in ruined buildings.
But all over the place there are little jarring things, like people living in a mostly untouched ruin, where pre-war items haven't been looted and the skeletons of people who died in the war are still lying whereever they fell. There are even worse extremes, such as a ghoul who has been living somewhere for 200 years, but hasn't even cleaned up the bodies of his comrades who died when he became a ghoul, let alone given them a proper burial. Fresh melons on supermarket shelves. Working computers and technology everywhere even when the buildings around them are in ruins.
The story and quests are very hit-and-miss. Some parts are decently well-written or told, other parts are jarringly awful, and the same goes for quests - many of which are rather unimaginative fetch quests about foolish things that don't make sense and aren't properly thought-out. But mostly I've been too distracted by exploring and constantly being over-encumbered to pay too much attention to quests.
henke on 1/12/2015 at 05:31
Ok, so I looked at some walkthroughs for the last mission, and it says to load the Holotape on any terminal in the Institute, I've done that, and then given the tape to Sturges afterwards, but the game isn't over yet. I did do the first mission for Father tho, does that mean I can't get the regular ending and I've locked myself into a path where I have to side with the Institute?
henke on 1/12/2015 at 17:34
Ok, so I looked at some more walkthroughs and noticed that I probably wasn't locked into the Institute ending path, but I also noticed that for any one of the endings I'm gonna have to pretty much wipe out some faction or other. Not too keen on that, so I'm gonna go ahead and pick the ending where everyone lives happily ever after, by simply not playing any more. The end. I win.
So, what did I think of Fallout 4? I went in with relatively low expectations and pretty spoiler-free, hoping the game would end up impressing me in some way I hadn't anticipated. And, sure, there are some nice additions. The base building was pretty fun, certainly weren't expecting to be doing so much yard work in this game. And the power armor is cool, and the combat is slightly improved from previous titles. The open world is also really nice and full of character. Probably the best open game world of the year(tho I haven't played TW3 yet). However, as has been pointed out, the engine is also janky and dated in a lot of ways. The worst thing about it, for me, was the infrequency of autosaving. Of course if the game could even save in the background(like every other new AAA title) instead of freezing the screen every time, that'd also let the game save more often.
Yeah I don't know, it was ok. :erg:
Jason Moyer on 1/12/2015 at 18:39
F5 is your friend.
Judith on 1/12/2015 at 19:02
I'd say it's Alt+F4
Thirith on 2/12/2015 at 05:56
I'm not playing the game yet, but the recent Errant Signal video on it was interesting:
[video=youtube;WqkZXNZwZq4]https://www.youtube.com/watch?v=WqkZXNZwZq4[/video]
I can't say anything abotu how accurate he is with respect to Fallout 4, but I find what he says about characters that are built as much around limitations as they are around strengths interesting, and I'd definitely miss that in a Bethesda game.
henke on 2/12/2015 at 07:11
Quote Posted by Jason Moyer
F5 is your friend.
Refresh? Not sure what you're talking about.