Exploration vs. main plot: how did you do it? - by Thirith
june gloom on 14/3/2010 at 08:30
Yeah I really wish there had been more variety in the texture usage. Maybe New Vegas will be different.
Thirith on 15/3/2010 at 08:01
dethtoll, aren't you being needlessly defensive of the game? People are just saying that there's a fair amount of cut and paste - they're not saying that it's at the same level as Oblivion and that the game sucks festering donkey dicks for it. Noticing something != saying the game's crap because of it.
Anyway... I've just guided the scientists to the Citadel. On the way I was shot in the head and decided to use the last stimpak to de-cripple my numb skull. I did feel a bit bad about dooming that one guy from Rivet City with the bad heart, but I'm afraid that big entry wound in my forehead needed immediate attention.
june gloom on 15/3/2010 at 08:36
Nobody's denying there's any copy and paste- the identical grocery markets are but one example, but complaining that shelves all look alike is going rather far into inanity IMO.
Thirith on 15/3/2010 at 08:44
Well, let's face it - all those Raiders are regulars at the local post-apocalyptic IKEA. The only things left standing after a nuclear war? Cockroaches... and BILLY shelves.
Jashin on 15/3/2010 at 23:17
They did a good job with making the outdoors look inconsistent.
It's the indoors - the markets, the offices, the houses, etc. etc. They've got more variations this time I'll give them that (rather than just oblivion's caves and ruins), but it's still repetitive. After 30 hours you've got a pretty good idea of what's in these places - a lot of the same props, the same desks, lockers, shelves, toolsheds. I learned to steer clear of them real fast unless I'm ingredient-hunting.
The vaults are the same way but the difference is they're marque and therefore got some actual narrative bites to them.
PeeperStorm on 16/3/2010 at 01:47
Quote Posted by dethtoll
Nobody's denying there's any copy and paste- the identical grocery markets are but one example, but complaining that shelves all look alike is going rather far into inanity IMO.
Sorry that I didn't feel like listing every example of the copy/paste in the game. Thanks for picking out
one example and making a big deal out of it. Screw it, forget I said anything. The game's completely and utterly perfect. There's nothing more to discuss.
june gloom on 16/3/2010 at 07:28
Hahaha you accuse me of making a big deal because I pointed out the inanity of something, then you get all passive aggressive on me? I love TTLG.
gunsmoke on 25/3/2010 at 02:24
I just realized that I played this game just like Oblivion and Morrowind before it. Tackled about 1/5 of the Main quest line, then just ventured out on my own, writing my own storyline. I would return to the Main quest for a second run, break back out on my own (possibly completing DLC/Expansions) only to return for a mad dash to finish the MQ in one final sweep when I am pretty much burned out, have done about all I can find to do, or am just maxed out.
mothra on 1/4/2010 at 09:22
FO3 has a plot ? ah, that's where you talk to those animated sticks with shoes....
I bought FO3 after at least 2 patches were out and enough mods to fix the game. Then I did the "plot" last, it was clear from hour1 that bethesda won't win even a kindergarden contest with their screenplay and dialouges. But what you can do in the "open" world was good enough to hold my interest long enough to get to a high level, see ~ 80% of everything on the map and finish the main quest in a quick sweep only to be convinced that Bethesda is still the most overrated dev out there. BUT
Unfortunately not many devs do those kind of games and somehow the success of FO3 made Obisidians NewVages possible so I'm grateful for their work, they just could .... I don't know....replace 60% of their staff with .... talented people or remove a few decision makers that seem to f***k up the product somehow. Or maybe they really are that mediocre in design, animation, dialogue and plot.Maybe it's just nobody out there wants to do all the extra work that goes into an open world and bethesda - though bad - reap all the accolades since there is no competition. If an FPS is released, it's easy for me to skip it, eg BFBC2 because there are just so many of them out and upcoming. But with open-world RPGs I always HAVE to get them since there are only 2-3 titles a year if at all. At least FO3 had some dorky humor as opposed to "oh-so-serious" GTA4 with better production values but an - for me - totally unbelievable main character. I'd rather take "blank face" from FO3 than Niko "emo-mass murderer" Bellic.
all my hope goes to NewVegas.
june gloom on 1/4/2010 at 15:57
I can't even read that.